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Maximise Hilda's Affection #1893

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kyleconroy opened this issue Nov 13, 2013 · 4 comments
Closed
1 of 2 tasks

Maximise Hilda's Affection #1893

kyleconroy opened this issue Nov 13, 2013 · 4 comments

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@kyleconroy
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The player should be able to "max out a character's trust and affection levels", giving them access to a simplified version of a "front-end scripting language". I'm not about to allow the user to write Lua (as that wouldn't be much fun). Instead, after trust and affection levels are maxed out, the custom menu option should be operational.

Hilda's Menu

  • Change Hilda's menu to match the show's

The current main menu should be behind the talk command.

The commands will also have to allow for the player to build up her trust and love. For reference, here are the available commands.

  • follow
  • star
  • go home
  • heal
  • rest
  • dance
  • fight
  • defend
  • repair
@kyleconroy kyleconroy mentioned this issue Nov 13, 2013
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@danhp
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danhp commented Nov 13, 2013

Partial implementation is done in #1762.

@8bitgentleman
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The first steps to creating a robust affection system have been implemented by #2099 . Hilda's Menu and several commands have been added. We still have to decide what rest, defend and repair should do.

@niamu niamu closed this as completed Jul 17, 2014
@niamu niamu reopened this Jul 17, 2014
@edisonout
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We can now max out Hilda's affection levels so I consider this complete. Quests/commands can be refactored/expanded at a later date.

@8bitgentleman
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👍

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