Releases: hiloteam/Hilo3d
Releases · hiloteam/Hilo3d
1.15.17
Bug Fixes
- glTF texture should ignore texture colorspace conversion, fix #32 (08f1252)
Features
- add colorSpaceConversion property of the texture (ddd170b)
- add PBRMaterial emissionFactor support (de7cf25)
1.15.16
- update doc & .d.ts
- refactor: optimize multiple destroy framebuffer (c68599e)
1.15.15
Bug Fixes
- Animation.clipTime should be updated while updating the animStatesList (447ae1e)
1.15.13
Bug Fixes
- RenderList.useInstanced should update after renderer init (d91293e)
1.15.12
Bug Fixes
- Semantic Tangent data should also be returned when there is no normal map (c7b261b)
Features
- Add GLTFLoader KHR_materials_clearcoat extension support (0cfa90c)
- Add material stencil support, close #30 (6dbb2c1)
- Add PBRMaterial Clearcoat support, close #15 (b83cbe6)
1.15.11
Bug Fixes
- attribute pointer should use GeometryData.size (bdab767)
1.15.10
Bug Fixes
- Add light.isDirty and fix the bug that directionalLight lignt shadow does not update (d808a89)
Features
1.15.9
Bug Fixes
- capabilities remove duplicate MAX_COMBINED_TEXTURE_IMAGE_UNITS (f601071)
Features
- add userData property to Node,Geometry,Material and Skeleton (40db285)