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page_type urlFragment languages products description
sample
appservice-blinky
csharp
cpp
windows
Create a simple Blinky app service and connect a LED to your Windows IoT Core device.

Using an app service to blink an LED

We’ll create a simple Blinky app service and connect a LED to your Windows IoT Core device (Raspberry Pi 2 or 3, Up Squared or DragonBoard). We'll also create a simple app service client that blinks the LED. Be aware that the GPIO APIs are only available on Windows IoT Core, so this sample cannot run on your desktop.

Set up your hardware


The hardware setup for this sample is the same as the C# ‘Blinky’ sample. Note that the app will not run successfully if it cannot find any available GPIO ports.

Load the projects in Visual Studio


You can find the source code for this sample by downloading a zip of all of our samples here and navigating to the samples-develop\AppServiceBlinky. Make a copy of the folder on your disk and open the projects from Visual Studio. BlinkyService.sln implements the app service and must be started first. BlinkyClient.sln implements the app service client.

Once the project is open and builds, the next step is to deploy the application to your device.

When everything is set up, you should be able to press F5 from each instance of Visual Studio. The BlinkyService app will deploy and start on the Windows IoT device, and you should see the package family name printed the debug output window on Visual Studio. Before pressing F5 for BlinkyClient app verify that the value of connection.PackageFamilyName matches the value output in the output window by BlinkyService. When you press F5 for BlinkyClient you should see the attached LED blink.

Let's look at the code


The code is in 2 projects BlinkyService and BlinkyClient. First we'll look at BlinkyService.

Adding an app service


To add an appservice to our background application first we need to open appxmanifest.xml in a text editor and add an extension with Category="windows.AppService"

<Extensions>
    <uap:Extension Category="windows.appService" EntryPoint="BlinkyService.StartupTask">
        <uap:AppService Name="BlinkyService" />
    </uap:Extension>
    <Extension Category="windows.backgroundTasks" EntryPoint="BlinkyService.StartupTask">
        <BackgroundTasks>
        <iot:Task Type="startup" />
        </BackgroundTasks>
    </Extension>
</Extensions>

Next we'll add a check in the StartupTask::Run method to see if the application is being started as an appservice

//Check to determine whether this activation was caused by an incoming app service connection
var appServiceTrigger = taskInstance.TriggerDetails as AppServiceTriggerDetails;
if (appServiceTrigger != null)
{
    //Verify that the app service connection is requesting the "BlinkyService" that this class provides
    if (appServiceTrigger.Name.Equals("BlinkyService"))
    {
        //Store the connection and subscribe to the "RequestRecieved" event to be notified when clients send messages
        connection = appServiceTrigger.AppServiceConnection;
        connection.RequestReceived += Connection_RequestReceived;
    }
    else
    {
        deferral.Complete();
    }
}

At the beginning of BlinkyService's StartupTask::Run get the deferral object and set up a Canceled event handler to clean up the deferral on exit.

deferral = taskInstance.GetDeferral();
taskInstance.Canceled += TaskInstance_Canceled;

When the Canceled event handler is called Complete the deferral for this instance of the app service if one exists. If the deferral is not completed then the app service process will be killed by the operating system even if other clients still have connections open to the app service.

private void TaskInstance_Canceled(IBackgroundTaskInstance sender, BackgroundTaskCancellationReason reason)
{
    if (deferral != null)
    {
        deferral.Complete();
        deferral = null;
    }
}

Finally we need to handle service requests:

private void Connection_RequestReceived(AppServiceConnection sender, AppServiceRequestReceivedEventArgs args)
{
    var messageDeferral = args.GetDeferral();

    //The message is provided as a ValueSet (IDictionary<String,Object)
    //The only message this server understands is with the name "requestedPinValue" and values of "Low" and "High"
    ValueSet message = args.Request.Message;
    string requestedPinValue = (string)message["requestedPinValue"];


    if (message.ContainsKey("requestedPinValue"))
    {

        if (requestedPinValue.Equals("High"))
        {
            pin.Write(GpioPinValue.High);
        }
        else if (requestedPinValue.Equals("Low"))
        {
            pin.Write(GpioPinValue.Low);
        }
        else
        {
            System.Diagnostics.Debug.WriteLine("Reqested pin value is not understood: " + requestedPinValue);
            System.Diagnostics.Debug.WriteLine("Valid values are 'High' and 'Low'");
        }

    }
    else
    {
        System.Diagnostics.Debug.WriteLine("Message not understood");
        System.Diagnostics.Debug.WriteLine("Valid command is: requestedPinValue");
    }

    messageDeferral.Complete();
}

Connect to the app service in BlinkyClient


When the client starts it opens a connection to the client. The string assigned to connection.PackageFamilyName uniquely identifies the service we want to connect to.

AppServiceConnection connection;
BackgroundTaskDeferral deferral;
ThreadPoolTimer timer;
string requestedPinValue;

public async void Run(IBackgroundTaskInstance taskInstance)
{
    deferral = taskInstance.GetDeferral();

    //Connect to the "BlinkyService" implemented in the "BlinkyService" solution
    connection = new AppServiceConnection();
    connection.AppServiceName = "BlinkyService";
    connection.PackageFamilyName = "BlinkyService-uwp_2yx4q2bk84nj4";
    AppServiceConnectionStatus status = await connection.OpenAsync();

    if (status != AppServiceConnectionStatus.Success)
    {
        deferral.Complete();
        return;
    }

    //Send a message with the name "requestedPinValue" and the value "High"
    //These work like loosely typed input parameters to a method
    requestedPinValue = "High";
    var message = new ValueSet();
    message["requestedPinValue"] = requestedPinValue;
    AppServiceResponse response = await connection.SendMessageAsync(message);

    //If the message was successful, start a timer to send alternating requestedPinValues to blink the LED
    if (response.Status == AppServiceResponseStatus.Success)
    {
        timer = ThreadPoolTimer.CreatePeriodicTimer(this.Tick, TimeSpan.FromMilliseconds(500));
    }
}

If everything connects without an error then the timer callback will toggle the value of the LED each time the timer event handler is called.

if (requestedPinValue.Equals("High"))
{
    requestedPinValue = "Low";
}
else
{
    requestedPinValue = "High";
}
var message = new ValueSet();
message["requestedPinValue"] = requestedPinValue;
await connection.SendMessageAsync(message);

Remember that we connected the other end of the LED to the 3.3 Volts power supply, so we need to drive the pin to low to have current flow into the LED.