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Hello. Currently horde is built for android using cmake, not gradle. Gradle project is created during cmake build stage. You can perform cmake configuration and then open generated gradle project in Android Studio, if needed.
I know that this is not the best solution, that also makes it hard to debug horde on android. It will be improved in future, but I can't guarantee when it will be done. Patches are welcome))
A generic android project that bundles precompiled horde3d. The current android project is not usable
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