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Crash: Mind Over Mutant - Eternal Loading Screen #7645
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v1.0.1-236-g1a384da debug log |
Simulate UMD delays helps it. |
How can I simulate UMD delays? |
@Prick1 @unknownbrackets |
Are there still a lot of games that break when we enable Simulate UMD delays? We might want to consider flipping it on by default and trying to fix the fallout soon, right? |
Simulate UMD delays breaks these games which known before. |
Okay, the game works with Simulate auMD Delays setting, Thanks. Can I close this topic? |
The simulate umd delays logic was based on testing, but is not really using anything near accurate logic. Probably need to simulate actual rotation speed and the distance from the center and whatever. Generally, I think whenever it helps it either means that timing in general is a problem or specifically IO timing is. The setting as it is definitely is not perfect. I suppose it'd probably be best to collect everything that's probably IO timing related into a single issue and close this. -[Unknown] |
I totally forget how to reproduce the problem |
The savestate file from Gdrive can't load and crashing out the emulator using ppsspp latest development apk. |
Cannot reproduce this using the latest git. |
I wonder if this is related to the sceKernelVolatileMemTryLock hack, 5705496. That said, if this is working now, I'm going to close. It could've also been a bad disc. Confirmed also from reports: -[Unknown] |
problem screen pink. |
In the game, I'm trying to get back to Wumpa Island, but in the way, the game start a eternal loading, and I can't continue the game. I'm sending a State that you can check the issue and some screenshots of the game and the debug console. Please, check this.
https://drive.google.com/file/d/0B8T8bicNZm_RdWw0OEZUOS0wNTQ/view?usp=sharing
OBS.: This codes in blue are shown when the loading screen appears.
ROM: ULUS10377
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