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If you're not using the GPU shouldn't the high cpu usage expected? There's a library for using stable diffusion and Flux with c++ called stable-diffusion.cpp but it's not diffusers based so it's not the same class like you're asking and we don't have an official diffusers clone in c++. We don't have a bounty program, if you find the cause of the issue you're experimenting, you can just open an issue with it and if it's really a problem with the library we will fix it or if we don't have the bandwidth at the moment, we will open it to the community if they want to help and fix it faster. |
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I'm seeing a performance issue (~30-120ms creating a numpy Array totaling 4096 bytes) & high CPU usage from UNet2DConditionModel. Am I doing something wrong or is there a C/C++ implementation for this class? I have not been able to find one. If a fast implementation does not exist, do you have a bounty program? Thanks!
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