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conn.rs
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conn.rs
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//! Lower-level Server connection API.
//!
//! The types in this module are to provide a lower-level API based around a
//! single connection. Accepting a connection and binding it with a service
//! are not handled at this level. This module provides the building blocks to
//! customize those things externally.
//!
//! If you don't have need to manage connections yourself, consider using the
//! higher-level [Server](super) API.
use std::error::Error as StdError;
use std::fmt;
use std::mem;
#[cfg(feature = "tcp")]
use std::net::SocketAddr;
#[cfg(feature = "runtime")]
use std::time::Duration;
use bytes::Bytes;
use pin_project::{pin_project, project};
use tokio::io::{AsyncRead, AsyncWrite};
use super::Accept;
use crate::body::{Body, Payload};
use crate::common::exec::{Exec, H2Exec, NewSvcExec};
use crate::common::io::Rewind;
use crate::common::{task, Future, Pin, Poll, Unpin};
use crate::error::{Kind, Parse};
use crate::proto;
use crate::service::{HttpService, MakeServiceRef};
use crate::upgrade::Upgraded;
use self::spawn_all::NewSvcTask;
pub(super) use self::spawn_all::NoopWatcher;
pub(super) use self::spawn_all::Watcher;
pub(super) use self::upgrades::UpgradeableConnection;
#[cfg(feature = "tcp")]
pub use super::tcp::{AddrIncoming, AddrStream};
/// A lower-level configuration of the HTTP protocol.
///
/// This structure is used to configure options for an HTTP server connection.
///
/// If you don't have need to manage connections yourself, consider using the
/// higher-level [Server](super) API.
#[derive(Clone, Debug)]
pub struct Http<E = Exec> {
exec: E,
h1_half_close: bool,
h1_keep_alive: bool,
h1_writev: bool,
h2_builder: proto::h2::server::Config,
mode: ConnectionMode,
max_buf_size: Option<usize>,
pipeline_flush: bool,
}
/// The internal mode of HTTP protocol which indicates the behavior when a parse error occurs.
#[derive(Clone, Debug, PartialEq)]
enum ConnectionMode {
/// Always use HTTP/1 and do not upgrade when a parse error occurs.
H1Only,
/// Always use HTTP/2.
H2Only,
/// Use HTTP/1 and try to upgrade to h2 when a parse error occurs.
Fallback,
}
/// A stream mapping incoming IOs to new services.
///
/// Yields `Connecting`s that are futures that should be put on a reactor.
#[must_use = "streams do nothing unless polled"]
#[pin_project]
#[derive(Debug)]
pub(super) struct Serve<I, S, E = Exec> {
#[pin]
incoming: I,
make_service: S,
protocol: Http<E>,
}
/// A future building a new `Service` to a `Connection`.
///
/// Wraps the future returned from `MakeService` into one that returns
/// a `Connection`.
#[must_use = "futures do nothing unless polled"]
#[pin_project]
#[derive(Debug)]
pub struct Connecting<I, F, E = Exec> {
#[pin]
future: F,
io: Option<I>,
protocol: Http<E>,
}
#[must_use = "futures do nothing unless polled"]
#[pin_project]
#[derive(Debug)]
pub(super) struct SpawnAll<I, S, E> {
// TODO: re-add `pub(super)` once rustdoc can handle this.
//
// See https://github.com/rust-lang/rust/issues/64705
#[pin]
pub serve: Serve<I, S, E>,
}
/// A future binding a connection with a Service.
///
/// Polling this future will drive HTTP forward.
#[must_use = "futures do nothing unless polled"]
#[pin_project]
pub struct Connection<T, S, E = Exec>
where
S: HttpService<Body>,
{
pub(super) conn: Option<ProtoServer<T, S::ResBody, S, E>>,
fallback: Fallback<E>,
}
#[pin_project]
pub(super) enum ProtoServer<T, B, S, E = Exec>
where
S: HttpService<Body>,
B: Payload,
{
H1(
#[pin]
proto::h1::Dispatcher<
proto::h1::dispatch::Server<S, Body>,
B,
T,
proto::ServerTransaction,
>,
),
H2(#[pin] proto::h2::Server<Rewind<T>, S, B, E>),
}
#[derive(Clone, Debug)]
enum Fallback<E> {
ToHttp2(proto::h2::server::Config, E),
Http1Only,
}
impl<E> Fallback<E> {
fn to_h2(&self) -> bool {
match *self {
Fallback::ToHttp2(..) => true,
Fallback::Http1Only => false,
}
}
}
impl<E> Unpin for Fallback<E> {}
/// Deconstructed parts of a `Connection`.
///
/// This allows taking apart a `Connection` at a later time, in order to
/// reclaim the IO object, and additional related pieces.
#[derive(Debug)]
pub struct Parts<T, S> {
/// The original IO object used in the handshake.
pub io: T,
/// A buffer of bytes that have been read but not processed as HTTP.
///
/// If the client sent additional bytes after its last request, and
/// this connection "ended" with an upgrade, the read buffer will contain
/// those bytes.
///
/// You will want to check for any existing bytes if you plan to continue
/// communicating on the IO object.
pub read_buf: Bytes,
/// The `Service` used to serve this connection.
pub service: S,
_inner: (),
}
// ===== impl Http =====
impl Http {
/// Creates a new instance of the HTTP protocol, ready to spawn a server or
/// start accepting connections.
pub fn new() -> Http {
Http {
exec: Exec::Default,
h1_half_close: false,
h1_keep_alive: true,
h1_writev: true,
h2_builder: Default::default(),
mode: ConnectionMode::Fallback,
max_buf_size: None,
pipeline_flush: false,
}
}
}
impl<E> Http<E> {
/// Sets whether HTTP1 is required.
///
/// Default is false
pub fn http1_only(&mut self, val: bool) -> &mut Self {
if val {
self.mode = ConnectionMode::H1Only;
} else {
self.mode = ConnectionMode::Fallback;
}
self
}
/// Set whether HTTP/1 connections should support half-closures.
///
/// Clients can chose to shutdown their write-side while waiting
/// for the server to respond. Setting this to `true` will
/// prevent closing the connection immediately if `read`
/// detects an EOF in the middle of a request.
///
/// Default is `false`.
pub fn http1_half_close(&mut self, val: bool) -> &mut Self {
self.h1_half_close = val;
self
}
/// Enables or disables HTTP/1 keep-alive.
///
/// Default is true.
pub fn http1_keep_alive(&mut self, val: bool) -> &mut Self {
self.h1_keep_alive = val;
self
}
// renamed due different semantics of http2 keep alive
#[doc(hidden)]
#[deprecated(note = "renamed to `http1_keep_alive`")]
pub fn keep_alive(&mut self, val: bool) -> &mut Self {
self.http1_keep_alive(val)
}
/// Set whether HTTP/1 connections should try to use vectored writes,
/// or always flatten into a single buffer.
///
/// Note that setting this to false may mean more copies of body data,
/// but may also improve performance when an IO transport doesn't
/// support vectored writes well, such as most TLS implementations.
///
/// Default is `true`.
#[inline]
pub fn http1_writev(&mut self, val: bool) -> &mut Self {
self.h1_writev = val;
self
}
/// Sets whether HTTP2 is required.
///
/// Default is false
pub fn http2_only(&mut self, val: bool) -> &mut Self {
if val {
self.mode = ConnectionMode::H2Only;
} else {
self.mode = ConnectionMode::Fallback;
}
self
}
/// Sets the [`SETTINGS_INITIAL_WINDOW_SIZE`][spec] option for HTTP2
/// stream-level flow control.
///
/// Passing `None` will do nothing.
///
/// If not set, hyper will use a default.
///
/// [spec]: https://http2.github.io/http2-spec/#SETTINGS_INITIAL_WINDOW_SIZE
pub fn http2_initial_stream_window_size(&mut self, sz: impl Into<Option<u32>>) -> &mut Self {
if let Some(sz) = sz.into() {
self.h2_builder.adaptive_window = false;
self.h2_builder.initial_stream_window_size = sz;
}
self
}
/// Sets the max connection-level flow control for HTTP2.
///
/// Passing `None` will do nothing.
///
/// If not set, hyper will use a default.
pub fn http2_initial_connection_window_size(
&mut self,
sz: impl Into<Option<u32>>,
) -> &mut Self {
if let Some(sz) = sz.into() {
self.h2_builder.adaptive_window = false;
self.h2_builder.initial_conn_window_size = sz;
}
self
}
/// Sets whether to use an adaptive flow control.
///
/// Enabling this will override the limits set in
/// `http2_initial_stream_window_size` and
/// `http2_initial_connection_window_size`.
pub fn http2_adaptive_window(&mut self, enabled: bool) -> &mut Self {
use proto::h2::SPEC_WINDOW_SIZE;
self.h2_builder.adaptive_window = enabled;
if enabled {
self.h2_builder.initial_conn_window_size = SPEC_WINDOW_SIZE;
self.h2_builder.initial_stream_window_size = SPEC_WINDOW_SIZE;
}
self
}
/// Sets the [`SETTINGS_MAX_CONCURRENT_STREAMS`][spec] option for HTTP2
/// connections.
///
/// Default is no limit (`std::u32::MAX`). Passing `None` will do nothing.
///
/// [spec]: https://http2.github.io/http2-spec/#SETTINGS_MAX_CONCURRENT_STREAMS
pub fn http2_max_concurrent_streams(&mut self, max: impl Into<Option<u32>>) -> &mut Self {
self.h2_builder.max_concurrent_streams = max.into();
self
}
/// Sets an interval for HTTP2 Ping frames should be sent to keep a
/// connection alive.
///
/// Pass `None` to disable HTTP2 keep-alive.
///
/// Default is currently disabled.
///
/// # Cargo Feature
///
/// Requires the `runtime` cargo feature to be enabled.
#[cfg(feature = "runtime")]
pub fn http2_keep_alive_interval(
&mut self,
interval: impl Into<Option<Duration>>,
) -> &mut Self {
self.h2_builder.keep_alive_interval = interval.into();
self
}
/// Sets a timeout for receiving an acknowledgement of the keep-alive ping.
///
/// If the ping is not acknowledged within the timeout, the connection will
/// be closed. Does nothing if `http2_keep_alive_interval` is disabled.
///
/// Default is 20 seconds.
///
/// # Cargo Feature
///
/// Requires the `runtime` cargo feature to be enabled.
#[cfg(feature = "runtime")]
pub fn http2_keep_alive_timeout(&mut self, timeout: Duration) -> &mut Self {
self.h2_builder.keep_alive_timeout = timeout;
self
}
/// Set the maximum buffer size for the connection.
///
/// Default is ~400kb.
///
/// # Panics
///
/// The minimum value allowed is 8192. This method panics if the passed `max` is less than the minimum.
pub fn max_buf_size(&mut self, max: usize) -> &mut Self {
assert!(
max >= proto::h1::MINIMUM_MAX_BUFFER_SIZE,
"the max_buf_size cannot be smaller than the minimum that h1 specifies."
);
self.max_buf_size = Some(max);
self
}
/// Aggregates flushes to better support pipelined responses.
///
/// Experimental, may have bugs.
///
/// Default is false.
pub fn pipeline_flush(&mut self, enabled: bool) -> &mut Self {
self.pipeline_flush = enabled;
self
}
/// Set the executor used to spawn background tasks.
///
/// Default uses implicit default (like `tokio::spawn`).
pub fn with_executor<E2>(self, exec: E2) -> Http<E2> {
Http {
exec,
h1_half_close: self.h1_half_close,
h1_keep_alive: self.h1_keep_alive,
h1_writev: self.h1_writev,
h2_builder: self.h2_builder,
mode: self.mode,
max_buf_size: self.max_buf_size,
pipeline_flush: self.pipeline_flush,
}
}
/// Bind a connection together with a [`Service`](crate::service::Service).
///
/// This returns a Future that must be polled in order for HTTP to be
/// driven on the connection.
///
/// # Example
///
/// ```
/// # use hyper::{Body, Request, Response};
/// # use hyper::service::Service;
/// # use hyper::server::conn::Http;
/// # use tokio::io::{AsyncRead, AsyncWrite};
/// # async fn run<I, S>(some_io: I, some_service: S)
/// # where
/// # I: AsyncRead + AsyncWrite + Unpin + Send + 'static,
/// # S: Service<hyper::Request<Body>, Response=hyper::Response<Body>> + Send + 'static,
/// # S::Error: Into<Box<dyn std::error::Error + Send + Sync>>,
/// # S::Future: Send,
/// # {
/// let http = Http::new();
/// let conn = http.serve_connection(some_io, some_service);
///
/// if let Err(e) = conn.await {
/// eprintln!("server connection error: {}", e);
/// }
/// # }
/// # fn main() {}
/// ```
pub fn serve_connection<S, I, Bd>(&self, io: I, service: S) -> Connection<I, S, E>
where
S: HttpService<Body, ResBody = Bd>,
S::Error: Into<Box<dyn StdError + Send + Sync>>,
Bd: Payload,
I: AsyncRead + AsyncWrite + Unpin,
E: H2Exec<S::Future, Bd>,
{
let proto = match self.mode {
ConnectionMode::H1Only | ConnectionMode::Fallback => {
let mut conn = proto::Conn::new(io);
if !self.h1_keep_alive {
conn.disable_keep_alive();
}
if self.h1_half_close {
conn.set_allow_half_close();
}
if !self.h1_writev {
conn.set_write_strategy_flatten();
}
conn.set_flush_pipeline(self.pipeline_flush);
if let Some(max) = self.max_buf_size {
conn.set_max_buf_size(max);
}
let sd = proto::h1::dispatch::Server::new(service);
ProtoServer::H1(proto::h1::Dispatcher::new(sd, conn))
}
ConnectionMode::H2Only => {
let rewind_io = Rewind::new(io);
let h2 =
proto::h2::Server::new(rewind_io, service, &self.h2_builder, self.exec.clone());
ProtoServer::H2(h2)
}
};
Connection {
conn: Some(proto),
fallback: if self.mode == ConnectionMode::Fallback {
Fallback::ToHttp2(self.h2_builder.clone(), self.exec.clone())
} else {
Fallback::Http1Only
},
}
}
pub(super) fn serve<I, IO, IE, S, Bd>(&self, incoming: I, make_service: S) -> Serve<I, S, E>
where
I: Accept<Conn = IO, Error = IE>,
IE: Into<Box<dyn StdError + Send + Sync>>,
IO: AsyncRead + AsyncWrite + Unpin,
S: MakeServiceRef<IO, Body, ResBody = Bd>,
S::Error: Into<Box<dyn StdError + Send + Sync>>,
Bd: Payload,
E: H2Exec<<S::Service as HttpService<Body>>::Future, Bd>,
{
Serve {
incoming,
make_service,
protocol: self.clone(),
}
}
}
// ===== impl Connection =====
impl<I, B, S, E> Connection<I, S, E>
where
S: HttpService<Body, ResBody = B>,
S::Error: Into<Box<dyn StdError + Send + Sync>>,
I: AsyncRead + AsyncWrite + Unpin,
B: Payload + 'static,
E: H2Exec<S::Future, B>,
{
/// Start a graceful shutdown process for this connection.
///
/// This `Connection` should continue to be polled until shutdown
/// can finish.
///
/// # Note
///
/// This should only be called while the `Connection` future is still
/// pending. If called after `Connection::poll` has resolved, this does
/// nothing.
pub fn graceful_shutdown(self: Pin<&mut Self>) {
match self.project().conn {
Some(ProtoServer::H1(ref mut h1)) => {
h1.disable_keep_alive();
}
Some(ProtoServer::H2(ref mut h2)) => {
h2.graceful_shutdown();
}
None => (),
}
}
/// Return the inner IO object, and additional information.
///
/// If the IO object has been "rewound" the io will not contain those bytes rewound.
/// This should only be called after `poll_without_shutdown` signals
/// that the connection is "done". Otherwise, it may not have finished
/// flushing all necessary HTTP bytes.
///
/// # Panics
/// This method will panic if this connection is using an h2 protocol.
pub fn into_parts(self) -> Parts<I, S> {
self.try_into_parts()
.unwrap_or_else(|| panic!("h2 cannot into_inner"))
}
/// Return the inner IO object, and additional information, if available.
///
/// This method will return a `None` if this connection is using an h2 protocol.
pub fn try_into_parts(self) -> Option<Parts<I, S>> {
match self.conn.unwrap() {
ProtoServer::H1(h1) => {
let (io, read_buf, dispatch) = h1.into_inner();
Some(Parts {
io,
read_buf,
service: dispatch.into_service(),
_inner: (),
})
}
ProtoServer::H2(_h2) => None,
}
}
/// Poll the connection for completion, but without calling `shutdown`
/// on the underlying IO.
///
/// This is useful to allow running a connection while doing an HTTP
/// upgrade. Once the upgrade is completed, the connection would be "done",
/// but it is not desired to actually shutdown the IO object. Instead you
/// would take it back using `into_parts`.
///
/// Use [`poll_fn`](https://docs.rs/futures/0.1.25/futures/future/fn.poll_fn.html)
/// and [`try_ready!`](https://docs.rs/futures/0.1.25/futures/macro.try_ready.html)
/// to work with this function; or use the `without_shutdown` wrapper.
pub fn poll_without_shutdown(&mut self, cx: &mut task::Context<'_>) -> Poll<crate::Result<()>>
where
S: Unpin,
S::Future: Unpin,
B: Unpin,
{
loop {
let polled = match *self.conn.as_mut().unwrap() {
ProtoServer::H1(ref mut h1) => h1.poll_without_shutdown(cx),
ProtoServer::H2(ref mut h2) => return Pin::new(h2).poll(cx).map_ok(|_| ()),
};
match ready!(polled) {
Ok(()) => return Poll::Ready(Ok(())),
Err(e) => match *e.kind() {
Kind::Parse(Parse::VersionH2) if self.fallback.to_h2() => {
self.upgrade_h2();
continue;
}
_ => return Poll::Ready(Err(e)),
},
}
}
}
/// Prevent shutdown of the underlying IO object at the end of service the request,
/// instead run `into_parts`. This is a convenience wrapper over `poll_without_shutdown`.
pub fn without_shutdown(self) -> impl Future<Output = crate::Result<Parts<I, S>>>
where
S: Unpin,
S::Future: Unpin,
B: Unpin,
{
let mut conn = Some(self);
futures_util::future::poll_fn(move |cx| {
ready!(conn.as_mut().unwrap().poll_without_shutdown(cx))?;
Poll::Ready(Ok(conn.take().unwrap().into_parts()))
})
}
fn upgrade_h2(&mut self) {
trace!("Trying to upgrade connection to h2");
let conn = self.conn.take();
let (io, read_buf, dispatch) = match conn.unwrap() {
ProtoServer::H1(h1) => h1.into_inner(),
ProtoServer::H2(_h2) => {
panic!("h2 cannot into_inner");
}
};
let mut rewind_io = Rewind::new(io);
rewind_io.rewind(read_buf);
let (builder, exec) = match self.fallback {
Fallback::ToHttp2(ref builder, ref exec) => (builder, exec),
Fallback::Http1Only => unreachable!("upgrade_h2 with Fallback::Http1Only"),
};
let h2 = proto::h2::Server::new(rewind_io, dispatch.into_service(), builder, exec.clone());
debug_assert!(self.conn.is_none());
self.conn = Some(ProtoServer::H2(h2));
}
/// Enable this connection to support higher-level HTTP upgrades.
///
/// See [the `upgrade` module](crate::upgrade) for more.
pub fn with_upgrades(self) -> UpgradeableConnection<I, S, E>
where
I: Send,
{
UpgradeableConnection { inner: self }
}
}
impl<I, B, S, E> Future for Connection<I, S, E>
where
S: HttpService<Body, ResBody = B>,
S::Error: Into<Box<dyn StdError + Send + Sync>>,
I: AsyncRead + AsyncWrite + Unpin + 'static,
B: Payload + 'static,
E: H2Exec<S::Future, B>,
{
type Output = crate::Result<()>;
fn poll(mut self: Pin<&mut Self>, cx: &mut task::Context<'_>) -> Poll<Self::Output> {
loop {
match ready!(Pin::new(self.conn.as_mut().unwrap()).poll(cx)) {
Ok(done) => {
if let proto::Dispatched::Upgrade(pending) = done {
// With no `Send` bound on `I`, we can't try to do
// upgrades here. In case a user was trying to use
// `Body::on_upgrade` with this API, send a special
// error letting them know about that.
pending.manual();
}
return Poll::Ready(Ok(()));
}
Err(e) => match *e.kind() {
Kind::Parse(Parse::VersionH2) if self.fallback.to_h2() => {
self.upgrade_h2();
continue;
}
_ => return Poll::Ready(Err(e)),
},
}
}
}
}
impl<I, S> fmt::Debug for Connection<I, S>
where
S: HttpService<Body>,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("Connection").finish()
}
}
// ===== impl Serve =====
impl<I, S, E> Serve<I, S, E> {
/// Get a reference to the incoming stream.
#[inline]
pub fn incoming_ref(&self) -> &I {
&self.incoming
}
/*
/// Get a mutable reference to the incoming stream.
#[inline]
pub fn incoming_mut(&mut self) -> &mut I {
&mut self.incoming
}
*/
/// Spawn all incoming connections onto the executor in `Http`.
pub(super) fn spawn_all(self) -> SpawnAll<I, S, E> {
SpawnAll { serve: self }
}
}
impl<I, IO, IE, S, B, E> Serve<I, S, E>
where
I: Accept<Conn = IO, Error = IE>,
IO: AsyncRead + AsyncWrite + Unpin,
IE: Into<Box<dyn StdError + Send + Sync>>,
S: MakeServiceRef<IO, Body, ResBody = B>,
B: Payload,
E: H2Exec<<S::Service as HttpService<Body>>::Future, B>,
{
fn poll_next_(
self: Pin<&mut Self>,
cx: &mut task::Context<'_>,
) -> Poll<Option<crate::Result<Connecting<IO, S::Future, E>>>> {
let me = self.project();
match ready!(me.make_service.poll_ready_ref(cx)) {
Ok(()) => (),
Err(e) => {
trace!("make_service closed");
return Poll::Ready(Some(Err(crate::Error::new_user_make_service(e))));
}
}
if let Some(item) = ready!(me.incoming.poll_accept(cx)) {
let io = item.map_err(crate::Error::new_accept)?;
let new_fut = me.make_service.make_service_ref(&io);
Poll::Ready(Some(Ok(Connecting {
future: new_fut,
io: Some(io),
protocol: me.protocol.clone(),
})))
} else {
Poll::Ready(None)
}
}
}
// ===== impl Connecting =====
impl<I, F, S, FE, E, B> Future for Connecting<I, F, E>
where
I: AsyncRead + AsyncWrite + Unpin,
F: Future<Output = Result<S, FE>>,
S: HttpService<Body, ResBody = B>,
B: Payload,
E: H2Exec<S::Future, B>,
{
type Output = Result<Connection<I, S, E>, FE>;
fn poll(self: Pin<&mut Self>, cx: &mut task::Context<'_>) -> Poll<Self::Output> {
let me = self.project();
let service = ready!(me.future.poll(cx))?;
let io = me.io.take().expect("polled after complete");
Poll::Ready(Ok(me.protocol.serve_connection(io, service)))
}
}
// ===== impl SpawnAll =====
#[cfg(feature = "tcp")]
impl<S, E> SpawnAll<AddrIncoming, S, E> {
pub(super) fn local_addr(&self) -> SocketAddr {
self.serve.incoming.local_addr()
}
}
impl<I, S, E> SpawnAll<I, S, E> {
pub(super) fn incoming_ref(&self) -> &I {
self.serve.incoming_ref()
}
}
impl<I, IO, IE, S, B, E> SpawnAll<I, S, E>
where
I: Accept<Conn = IO, Error = IE>,
IE: Into<Box<dyn StdError + Send + Sync>>,
IO: AsyncRead + AsyncWrite + Unpin + Send + 'static,
S: MakeServiceRef<IO, Body, ResBody = B>,
B: Payload,
E: H2Exec<<S::Service as HttpService<Body>>::Future, B>,
{
pub(super) fn poll_watch<W>(
self: Pin<&mut Self>,
cx: &mut task::Context<'_>,
watcher: &W,
) -> Poll<crate::Result<()>>
where
E: NewSvcExec<IO, S::Future, S::Service, E, W>,
W: Watcher<IO, S::Service, E>,
{
let mut me = self.project();
loop {
if let Some(connecting) = ready!(me.serve.as_mut().poll_next_(cx)?) {
let fut = NewSvcTask::new(connecting, watcher.clone());
me.serve
.as_mut()
.project()
.protocol
.exec
.execute_new_svc(fut);
} else {
return Poll::Ready(Ok(()));
}
}
}
}
// ===== impl ProtoServer =====
impl<T, B, S, E> Future for ProtoServer<T, B, S, E>
where
T: AsyncRead + AsyncWrite + Unpin,
S: HttpService<Body, ResBody = B>,
S::Error: Into<Box<dyn StdError + Send + Sync>>,
B: Payload,
E: H2Exec<S::Future, B>,
{
type Output = crate::Result<proto::Dispatched>;
#[project]
fn poll(self: Pin<&mut Self>, cx: &mut task::Context<'_>) -> Poll<Self::Output> {
#[project]
match self.project() {
ProtoServer::H1(s) => s.poll(cx),
ProtoServer::H2(s) => s.poll(cx),
}
}
}
pub(crate) mod spawn_all {
use std::error::Error as StdError;
use tokio::io::{AsyncRead, AsyncWrite};
use super::{Connecting, UpgradeableConnection};
use crate::body::{Body, Payload};
use crate::common::exec::H2Exec;
use crate::common::{task, Future, Pin, Poll, Unpin};
use crate::service::HttpService;
use pin_project::{pin_project, project};
// Used by `SpawnAll` to optionally watch a `Connection` future.
//
// The regular `hyper::Server` just uses a `NoopWatcher`, which does
// not need to watch anything, and so returns the `Connection` untouched.
//
// The `Server::with_graceful_shutdown` needs to keep track of all active
// connections, and signal that they start to shutdown when prompted, so
// it has a `GracefulWatcher` implementation to do that.
pub trait Watcher<I, S: HttpService<Body>, E>: Clone {
type Future: Future<Output = crate::Result<()>>;
fn watch(&self, conn: UpgradeableConnection<I, S, E>) -> Self::Future;
}
#[allow(missing_debug_implementations)]
#[derive(Copy, Clone)]
pub struct NoopWatcher;
impl<I, S, E> Watcher<I, S, E> for NoopWatcher
where
I: AsyncRead + AsyncWrite + Unpin + Send + 'static,
S: HttpService<Body>,
E: H2Exec<S::Future, S::ResBody>,
{
type Future = UpgradeableConnection<I, S, E>;
fn watch(&self, conn: UpgradeableConnection<I, S, E>) -> Self::Future {
conn
}
}
// This is a `Future<Item=(), Error=()>` spawned to an `Executor` inside
// the `SpawnAll`. By being a nameable type, we can be generic over the
// user's `Service::Future`, and thus an `Executor` can execute it.
//
// Doing this allows for the server to conditionally require `Send` futures,
// depending on the `Executor` configured.
//
// Users cannot import this type, nor the associated `NewSvcExec`. Instead,
// a blanket implementation for `Executor<impl Future>` is sufficient.
#[pin_project]
#[allow(missing_debug_implementations)]
pub struct NewSvcTask<I, N, S: HttpService<Body>, E, W: Watcher<I, S, E>> {
#[pin]
state: State<I, N, S, E, W>,
}
#[pin_project]
pub enum State<I, N, S: HttpService<Body>, E, W: Watcher<I, S, E>> {
Connecting(#[pin] Connecting<I, N, E>, W),
Connected(#[pin] W::Future),
}
impl<I, N, S: HttpService<Body>, E, W: Watcher<I, S, E>> NewSvcTask<I, N, S, E, W> {
pub(super) fn new(connecting: Connecting<I, N, E>, watcher: W) -> Self {
NewSvcTask {
state: State::Connecting(connecting, watcher),
}
}
}
impl<I, N, S, NE, B, E, W> Future for NewSvcTask<I, N, S, E, W>
where
I: AsyncRead + AsyncWrite + Unpin + Send + 'static,
N: Future<Output = Result<S, NE>>,
NE: Into<Box<dyn StdError + Send + Sync>>,
S: HttpService<Body, ResBody = B>,
B: Payload,
E: H2Exec<S::Future, B>,
W: Watcher<I, S, E>,
{
type Output = ();
#[project]
fn poll(self: Pin<&mut Self>, cx: &mut task::Context<'_>) -> Poll<Self::Output> {
// If it weren't for needing to name this type so the `Send` bounds
// could be projected to the `Serve` executor, this could just be
// an `async fn`, and much safer. Woe is me.
let mut me = self.project();
loop {
let next = {
#[project]
match me.state.as_mut().project() {
State::Connecting(connecting, watcher) => {
let res = ready!(connecting.poll(cx));
let conn = match res {
Ok(conn) => conn,
Err(err) => {
let err = crate::Error::new_user_make_service(err);
debug!("connecting error: {}", err);
return Poll::Ready(());
}
};
let connected = watcher.watch(conn.with_upgrades());
State::Connected(connected)
}
State::Connected(future) => {
return future.poll(cx).map(|res| {
if let Err(err) = res {
debug!("connection error: {}", err);
}
});
}
}
};
me.state.set(next);
}
}
}
}
mod upgrades {
use super::*;
// A future binding a connection with a Service with Upgrade support.
//
// This type is unnameable outside the crate, and so basically just an
// `impl Future`, without requiring Rust 1.26.
#[must_use = "futures do nothing unless polled"]
#[allow(missing_debug_implementations)]
pub struct UpgradeableConnection<T, S, E>
where
S: HttpService<Body>,
{
pub(super) inner: Connection<T, S, E>,
}
impl<I, B, S, E> UpgradeableConnection<I, S, E>
where
S: HttpService<Body, ResBody = B>,
S::Error: Into<Box<dyn StdError + Send + Sync>>,
I: AsyncRead + AsyncWrite + Unpin,
B: Payload + 'static,
E: H2Exec<S::Future, B>,
{
/// Start a graceful shutdown process for this connection.
///
/// This `Connection` should continue to be polled until shutdown
/// can finish.
pub fn graceful_shutdown(mut self: Pin<&mut Self>) {
Pin::new(&mut self.inner).graceful_shutdown()
}
}
impl<I, B, S, E> Future for UpgradeableConnection<I, S, E>
where
S: HttpService<Body, ResBody = B>,
S::Error: Into<Box<dyn StdError + Send + Sync>>,
I: AsyncRead + AsyncWrite + Unpin + Send + 'static,
B: Payload + 'static,
E: super::H2Exec<S::Future, B>,
{
type Output = crate::Result<()>;
fn poll(mut self: Pin<&mut Self>, cx: &mut task::Context<'_>) -> Poll<Self::Output> {