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fix(core): forgotten glsl includes.
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gchoqueux committed Oct 10, 2019
1 parent c3fc8d5 commit cd770ec
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Showing 2 changed files with 2 additions and 0 deletions.
1 change: 1 addition & 0 deletions src/Renderer/Shader/PointsVS.glsl
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Expand Up @@ -3,6 +3,7 @@
#if defined(USE_TEXTURES_PROJECTIVE)
#include <itowns/projective_texturing_pars_vertex>
#endif
#include <common>
#include <logdepthbuf_pars_vertex>

uniform float size;
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1 change: 1 addition & 0 deletions src/Renderer/Shader/ProjectiveTextureVS.glsl
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@@ -1,6 +1,7 @@
#include <itowns/precision_qualifier>
#include <itowns/project_pars_vertex>
#include <itowns/projective_texturing_pars_vertex>
#include <common>
#include <logdepthbuf_pars_vertex>

varying vec3 vNormal;
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