Template code for building a 4k demoscene intro on Windows. The template is based on Inigo Guilez's 4k framework, with some fairly major cleaning and streamlining done. Rendering is done with GLSL shaders and sound synthesis with 4klang.
The template ships with Crinkler 2.0 and Shader Minifier 1.0. The minifier is automatically run for the fragment and post processing shaders during compilation.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.