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Quickstart guide

Environment variable $BIND_IMGUI_OBJDIR has must point to a path with built object files for Dear ImGui and any Dear ImGui backends you use.

Binding-specific changes

Enums

Dear ImGui enums in these bindings are reformatted like so:

void ImFn(ImGuiDir flags); //ImExample
//becomes:
void ImFn(ImGuiDir_ flags); //ImExample_

ImFn(ImFontAtlasFlags_NoMouseCursors); //ImExample_Item
//becomes:
ImFn(ImFontAtlasFlags.noMouseCursors); //ImExample.item

Default constructors

D completely disallows default constructors. Because of this, any default constructors from Dear ImGui take a single int as their first parameter. This int parameter is always discarded, so you may supply any number, but a 0 is recommended for consistency:

auto clipper = ImGuiListClipper(0);

Failing to call the default constructor of an ImGui struct that has one may lead to unintended consequences, and is therefore not recommended:

//The constructor will not be called in either of these cases:
ImGuiListClipper clipper1;
auto clipper2 = ImGuiListClipper(); //no `int` parameter!

ImVec Operator Overloads

Operator overloads for ImVec2 and ImVec4 are defined unconditionally.

Backends

Input/Windowing & Rendering

Name Description
Allegro5 Requires bindbc-allegro ~>1.0.0

Input/Windowing only

Name Description
Android Not currently supported.
GLFW Untested. Requires bindbc-glfw ~>1.1.0.
macOS Untested. Example not finished.
SDL2 Requires bindbc-sdl ~>1.4.0.
SDL3 Will be added once SDL3 is stable and BindBC-SDL has updated.
Win32 Not currently supported.

Rendering only

Name Description
bgfx Coming soon.
DX9 Not currently supported.
DX10 Not currently supported.
DX11 Not currently supported.
DX12 Not currently supported.
Metal Untested. Requires d-metal-binding ~>1.1.0. x86_64 only due to Objective-C interoperability being DMD-exclusive.
OpenGL2 Untested. Requires bindbc-opengl ~>1.1.0.
OpenGL3 Requires bindbc-opengl ~>1.1.0.
SDLRenderer2 Requires bindbc-sdl ~>1.4.0.
Vulkan Requires erupted ~>2.1.0.

Configuration

Version identifier Description
ImGui_Internal Enable bindings of imgui_internal.h.
ImGui_DisableObsoleteFunctions Don't define obsolete functions/behaviours. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names.
ImGui_ImDrawIdx32 Use 32-bit indices. Default is 16-bit.
ImGui_WChar32 Use 32-bit wchars. Default is 16-bit.
ImGui_BGRAPackedCol Pack colours to BGRA8 instead of RGBA8. (To avoid converting from one to another)

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