Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

BWHF missing multi command? (Sorry for the last post pushed Enter) #30

Open
GoogleCodeExporter opened this issue Mar 16, 2015 · 5 comments

Comments

@GoogleCodeExporter
Copy link

What steps will reproduce the problem?
1. BW Chart shows Mass units being selected and movements under the same 
time tick, but is not picked up by bwhf, and bwhf doesn't say anything 
after the game for this particular instance.
2.
3.

What is the expected output? What do you see instead?
On the bw chart for the replay SaltyNuts4u's amp skyrockets up to 200+, 
apon reviewing bw chart you can see during that time frame he is moving 
mass units in the same time tic over and over again.  For example: In tic 
5835, he selects a group of units, moves them, selects another group, and 
moves them as well, all in the same tic. He does this over and over again 
and bwhf didn't pick it up.

What version of the product are you using? On what operating system?
The newest version.

Please provide any additional information below.

The replay is attached

Original issue reported on code.google.com by snop...@hotmail.com on 17 May 2009 at 10:52

Attachments:

@GoogleCodeExporter
Copy link
Author

Yes you're right. He was using multicommand hack. This is a variant, the 
commands are 
shifted. If this becomes more common (if there will be more replays), I will 
add the 
detection of this.

Thanks for reporting this.

Original comment by icz...@gmail.com on 18 May 2009 at 6:14

  • Changed state: Accepted

@GoogleCodeExporter
Copy link
Author

Is it really? I couldn't tell because there are so little units being 
"commanded".

Original comment by AHeinerm on 3 Feb 2010 at 6:28

@GoogleCodeExporter
Copy link
Author

Yes, this is hack for 100%. It doesn't matter if you multicommand 150 units or 
just 15. 
It is hack. I haven't watched the rep, but he probably multicommanded so few 
units 
because that's how many he had.

Original comment by icz...@gmail.com on 3 Feb 2010 at 8:13

@GoogleCodeExporter
Copy link
Author

[deleted comment]

@GoogleCodeExporter
Copy link
Author

here is a horrible multi commander that that i am reporting... enjoy

Original comment by andrew.m...@gmail.com on 4 Oct 2010 at 12:12

Attachments:

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant