Gazelle is a tool that generates and updates Bazel build files for Go projects that follow the conventional "go build" project layout. It is intended to simplify the maintenance of Bazel Go projects as much as possible.
This document describes how Gazelle works. It should help users understand why Gazelle behaves as it does, and it should help developers understand how to modify Gazelle and how to write similar tools.
Contents
Gazelle generates and updates build files according the algorithm outlined below. Each of the steps here is described in more detail in the sections below.
- Build a configuration from command line arguments and special comments in the top-level build file. See Configuration.
- For each directory in the repository:
- Read the build file if one is present.
- If the build file should be updated (based on configuration):
- Apply transformations to the build file to migrate away from deprecated APIs. See Fixing build files.
- Scan the source files and collect metadata needed to generate rules for the directory. See Scanning source files.
- Generate new rules from the build metadata collected earlier. See Generating rules.
- Merge the new rules into the directory's build file. Delete any rules which are now empty. See Merging and deleting rules.
- Add the library rules in the directory's build file to a global table, indexed by import path.
- For each updated build file:
- Use the library table to map import paths to Bazel labels for rules that were added or merged earlier. See Resolving dependencies.
- Merge the resolved rules back into the file.
- Format the file using buildifier and emit it according to the output mode: write to disk, print the whole file, or print the diff.
Godoc: config
Gazelle stores configuration information in Config
objects. These objects
contain settings that affect the behavior of most packages in the program.
For example:
- The list of directories that Gazelle should update.
- The path of the repository root directory. Bazel package names are based on paths relative to this location.
- The current import path prefix and the directory where it was set.
Gazelle uses this to infer import paths for
go_library
rules. - A list of build tags that Gazelle considers to be true on all platforms.
Config
objects apply to individual directories. Each directory inherits
the Config
from its parent. Values in a Config
may be modified within
a directory using directives written in the directory's build file. A
directive is a special comment formatted like this:
# gazelle:key value
Here are a few examples. See the full list of directives.
# gazelle:prefix
- sets the Go import path prefix for the current directory.# gazelle:build_tags
- sets the list of build tags which Gazelle considers to be true on all platforms.
There are a few directives which are not applied to the Config
object but
are interpreted directly in packages where they are relevant.
# gazelle:ignore
- the build file should not be updated by Gazelle. Gazelle may still index its contents so it can resolve dependencies in other build files.# gazelle:exclude path/to/file
- the named file should not be read by Gazelle and should not be included insrcs
lists. If this refers to a directory, Gazelle won't recurse into the directory. This directive may appear multiple times.
Godoc: merger
From time to time, APIs in rules_go are changed or updated. Gazelle helps users stay up to date with these changes by automatically fixing deprecated usage.
Minor fixes are applied by Gazelle automatically every time it runs. However,
some fixes may delete or rename existing rules. Users must run gazelle fix
to apply these fixes. By default, Gazelle will only warn users that
gazelle fix
should be run.
Here are a few of the fixes Gazelle performs. See Fix command transformations for a full list.
- Squash cgo libraries: Gazelle will remove
cgo_library
rules and merge their attributes intogo_library
rules that reference them. This is a major fix and is only applied withgazelle fix
. - Migrate library attributes: Gazelle replaces
library
attributes withembed
attributes. The only difference between these is thatlibrary
(which is now deprecated) accepts a single label, whileembed
accepts a list. This is a minor fix and is always applied.
Users can prevent Gazelle from modifying rules, attributes, or individual
values by writing # keep
comments above them.
Godoc: packages
Nearly all of the information needed to build a program with the standard Go SDK
is implied by directory structure, file names, and file contents. This is why
go build
doesn't require any sort of build file. The go/build package in
the standard library collects this information.
Unfortunately, go/build can only collect information for one platform at a time. Gazelle needs to generate build files that work on all platforms, so we have our own implementation of this logic.
Gazelle extracts build metadata from source files and contents in much the same way that the standard go/build package does. It gets the following information from file names:
- File extension (e.g., .go, .c, .proto). Normally, only .go, .s, and .h files are included in Go rules. If any cgo code is present, then C/C++ files are also included. .proto files are also used to build proto rules. Other files (e.g., .txt) are ignored.
- Test suffix. For example, if a file is named
foo_test.go
, it will be included in a test target instead of a library or binary target. - OS and architecture suffixes. For example, a file named
foo_linux_amd64.go
will be listed in thelinux_amd64
section of the target it belongs to.
Gazelle gets the following information from file contents:
- Package name. This is syntactically the first part of every .go file. All
files in the same directory must have the same package name (except for
external test sources, which have a package name ending with
_test
). If there are multiple packages, Gazelle will choose one that matches the directory name (if present) or report an error. - Imported libraries. Go import paths are usually URLs. Imports in platform-specific source files are also platform-specific.
- Build tags. The Go toolchain recognizes comments beginning with
// +build
before the package declaration. These tags tell the build system that a file should only be built for specific platforms. See this article for more information. - Whether cgo code is present. This affects how packages are built and whether C/C++ files are included.
- C/C++ compile and link options (specified in
#cgo
directives in cgo comments). These may be platform-specific.
In most cases, only the top of the file is parsed. For Go files, we use the
standard go/parser package. For proto files, we use regular expressions that
match package
, go_package
, and import
statements.
Gazelle stores build metadata in a Package
object. Currently, we only
support one Package
per directory (which is also what the Go SDK supports),
but this will be expanded in the future. Package
objects contain some
top-level metadata (like the package name and directory path), along with
several target objects (GoTarget
and ProtoTarget
).
Target objects correspond directly to rules that will be generated later. They
store lists of sources, imports, and flags in PlatformStrings
objects.
PlatformStrings
objects store strings in four sections: a generic list, an
OS-specific dictionary, an architecture-specific dictionary, and an
OS-and-architecture-specific dictionary. The keys in the dictionaries are OS
names, architecture names, or OS-and-architecture pairs; the values are lists of
strings. The same string may not appear more than once in a list and may not
appear in more than one section. This is due to a Bazel requirement: the same
label may not appear more than once in a deps
list.
Godoc: rules
Once build metadata has been extracted from the sources in a directory, Gazelle generates rules for building those sources.
Generated rules are formatted as CallExpr objects. CallExpr is defined in the buildifier build library. This is the same library used to parse and format build files. This lets us manipulate newly generated rules and existing rules with the same code.
We may generate the following rules:
proto_library
andgo_proto_library
are generated if there was at least one .proto source file.go_library
is generated if there was at least one non-test source. This may embed thego_proto_library
if there was one.go_test
rules are generated for internal and external tests. Internal tests embed thego_library
while external tests depend on thego_library
as a separate package.go_binary
is generated if the package name wasmain
. It embeds thego_library
.
Rules are named according to a pluggable naming policy, but there is currently
only one policy: libraries are named go_default_library
, tests are
named go_default_test
, and binaries are named after the directory. The
go_default_library
name is an historical artifact from before we had
index-based dependency resolution. We'll need to move away from this naming
scheme in the future (#5) before we support multiple packages (#7).
Sources, imports, and flags within each target are converted to expressions in a
straightforward fashion. The lists within PlatformStrings
are converted to
list expressions. Dictionaries are converted to calls to select expressions
(when Bazel evaluates a select expression, it will choose one of several
provided lists, based on config_setting rules). Lists and select expressions
may be added together. For example:
go_library(
name = "go_default_library",
srcs = [
"terminal.go",
] + select({
"@io_bazel_rules_go//go/platform:darwin": [
"util.go",
"util_bsd.go",
],
"@io_bazel_rules_go//go/platform:linux": [
"util.go",
"util_linux.go",
],
"@io_bazel_rules_go//go/platform:windows": [
"util_windows.go",
],
"//conditions:default": [],
}),
...
)
At this point, Gazelle does not have enough information to generate expressions
deps
attributes. We only have a list of import strings extracted from source
files. These imports are stored temporarily in a special _gazelle_imports
attribute in each rule. Later, the imports are converted to Bazel labels (see
Resolving dependencies), and this attribute is replaced with deps
.
Godoc: merger
Merging is the process of combining generated rules with the corresponding rules in an existing build file. If no build file exists in a directory, a new file is created with generated rules, and no merging is performed.
Merging occurs in two phases: pre-resolve, and post-resolve. This is due to an
interdependence with dependency resolution. Dependency resolution uses a table
of merged library rules, so it can't be performed until the pre-resolve merge
has occurred. After dependency resolution, we need to merge newly generated
deps
attributes; this is done in the post-resolve merge. The two phases use
the same algorithm.
During the merge process, Gazelle attempts to match generated rules with existing rules that have the same name and same kind. Rules are only merged if both name and kind match. If an existing rule has the same name as a generated rule but a different kind, the generated rule will not be merged. If no existing rule matches a generated rule, the generated rule is simply appended to the end of the file. Existing rules that don't match any generated rule are not modified.
When Gazelle identifies a matching pair of rules, it combines each attribute according to the algorithm below. If an attribute is present in the generated rule but not in the existing rule, it is copied to the merged rule verbatim. If an attribute is present in the existing rule but not the generated rule, Gazelle behaves as if the generated attribute were present but empty.
- For each value in the existing rule's attribute:
- If the value also appears in the generated rule's attribute or is marked
with a
# keep
comment, preserve it. Otherwise, delete it.
- If the value also appears in the generated rule's attribute or is marked
with a
- For each value in the generated rule's attribute:
- If the value appears in the generated rule's attribute, ignore it. Otherwise, add it to the merged rule.
- If the merged attribute is empty, delete it.
When a value is present in both the existing and generated attributes, we use the existing value instead of the generated value, since this preserves comments.
Some attributes are considered unmergeable, for example, visibility
and
gc_goopts
. Gazelle may add these attributes to existing rules if they are
not already present, but existing values won't be modified or deleted.
Gazelle has several mechanisms for preserving manual modifications to build files. Some of these mechanisms work automatically; others require explicit comments.
- Gazelle will not modify or delete rules that don't appear to have been generated by Gazelle.
- As mentioned above, some attributes are considered unmergeable. Gazelle may set initial values for these but won't delete or replace existing values.
# keep
comments may be attached to any rule, attribute, or value to prevent Gazelle from modifying it.# gazelle:exclude <file>
directives can be used to prevent Gazelle from adding files to source lists (for example, checked-in .pb.go files). They can also prevent Gazelle from recursing into directories that contain unbuildable code (e.g.,testdata
).# gazelle:ignore
directives prevent Gazelle from making any modifications to build files that contain them.
Deletion is a special case of the merging algorithm.
When Gazelle generates rules for a package (see Generating rules), it
actually produces two lists of rules: a list of rules for buildable targets,
and a list of empty rules that may be deleted. The empty rules have no
attributes other than name
.
The empty rules are merged using the same algorithm as the other generated
rules. If, after merging, an empty rule has no attributes that would make the
rule buildable (for example, srcs
, or deps
), the rule will be deleted.
Godoc: resolve
When Gazelle generates rules for a package (see Generating
rules), it stores names of the libraries imported by each rule in a special
_gazelle_imports
attribute. During dependency resolution, Gazelle maps these
imports to Bazel labels and replaces _gazelle_imports
with deps
.
Before dependency resolution starts, Gazelle builds a table of all known
libraries. This includes go_library
, go_proto_library
, and
proto_library
rules. The table is populated by scanning build files after
the pre-resolve merge, so existing and newly generated rules are included
in the table, and deleted rules are excluded. Once all library rules have been
added, Gazelle indexes the table by language-specific import path.
Gazelle resolves each import string in _gazelle_imports
as follows:
- If the import is part of the standard library, it is dropped. Standard library dependencies are implicit.
- If the import is provided by exactly one rule in the library table, the label for that rule is used.
- If the import is provided by multiple libraries, we attempt to resolve
the ambiguity.
- For Go, we apply the vendoring algorithm. Vendored libraries aren't visible outside of the vendor directory's parent.
- Go libraries that are embedded by other Go libraries are not considered. Embedded libraries may be incomplete.
- When an ambiguity can't be resolved, Gazelle logs an error and skips the dependency.
- If the import is not provided by any rule in the import table, we attempt
to resolve the dependency using heuristics:
- If the import path starts with the current prefix (set with a
# gazelle:prefix
directive or on the command line), we construct a label by concatenating the prefix directory and the portion of the import path below the prefix into a package name. - Otherwise, the import path is considered external and is resolved
according to the external mode set on the command line.
- In
external
mode, Gazelle determines the portion of the import path that corresponds to a repository using golang.org/x/tools/go/vcs. This part of the path is converted into a repository name (for example,@org_golang_x_tools
), and the rest is converted to a package name. - In
vendored
mode, Gazelle constructs a label by prependingvendor/
to the import path.
- In
- If the import path starts with the current prefix (set with a
Note that visibility
attributes are not considered when resolving imports.
This was part of an initial prototype, but it was confusing in many situations.
Gazelle is a regular Go program. It can be built, installed, and run without Bazel, using the regular Go SDK.
$ go get -u github.com/bazelbuild/bazel-gazelle/cmd/gazelle
$ gazelle -go_prefix example.com/project
We lightly discourage this method of running Gazelle. All developers on a
project should use the same version of Gazelle to ensure the build files
they generate are consistent. The easiest way to accomplish this is to build
and run Gazelle through Bazel. Gazelle may added to a WORKSPACE file,
built as a normal go_binary
, then installed or run from the bazel-bin/
directory.
$ bazel build @bazel_gazelle//cmd/gazelle
$ bazel-bin/external/bazel_gazelle/cmd/gazelle/gazelle -go_prefix example.com/project
It's usually better to invoke Gazelle through a wrapper script though. This saves typing and ensures Gazelle is run with a consistent set of arguments. We provide a Bazel rule that generates such a wrapper script. Developers may add a snippet like the one below to a build file:
load("@bazel_gazelle//:def.bzl", "gazelle")
gazelle(
name = "gazelle",
command = "fix",
external = "vendored",
prefix = "example.com/project",
)
This script may be built and executed in a single command with bazel run
.
$ bazel run //:gazelle
This is the most convenient way to run Gazelle, and it's what we recommend to
users. However, there are two issues with running Gazelle in this
fashion. First, binaries executed by bazel run
are run in the Bazel
execroot, not the user's current directory. The wrapper script uses a hack
(dereferencing symlinks) to jump to the top of the workspace source tree before
running Gazelle. Second, bazel run
holds a lock on the Bazel output
directory. This means Gazelle cannot invoke Bazel without deadlocking. Commands
like bazel query
would be helpful for detecting generated code, but it's not
safe to use them.
To avoid these limitations, the wrapper script may be copied to the workspace
and optionally checked into version control. When the wrapper script is run
directly (without bazel run
), it will rebuild itself to ensure no changes
are needed. If the rebuilt script differs from the running script, it will
prompt the user to copy the rebuilt script into the workspace again.
$ bazel build //:gazelle
Target //:gazelle up-to-date:
bazel-bin/gazelle.bash
____Elapsed time: 1.326s, Critical Path: 0.00s
$ cp bazel-bin/gazelle.bash gazelle.bash
$ ./gazelle.bash
Gazelle has the following dependencies:
- github.com/bazelbuild/bazel-skylib
- Skylark utility used to generate wrapper script in the
gazelle
rule. - github.com/bazelbuild/buildtools/build
- Used to parse and rewrite build files.
- github.com/bazelbuild/rules_go
- Used to build and test Gazelle through Bazel. Gazelle can aslo be built on its own with the Go SDK.
- github.com/pelletier/go-toml
- Used to import dependencies from dep Gopkg.lock files.
- golang.org/x/tools/vcs
- Used during dependency resolution to determine the repository prefix for a given import path. This uses the network.