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PerformLotterySnippet.java
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PerformLotterySnippet.java
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/*
* MIT License
*
* Copyright (c) 2017-2022 Ilkka Seppälä
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package math;
import java.util.ArrayList;
import java.util.Collections;
/**
* PerformLotterySnippet.
*/
public class PerformLotterySnippet {
/**
* Generate random lottery numbers.
*
* @param numNumbers how many performLottery numbers are available (e.g. 49)
* @param numbersToPick how many numbers the player needs to pick (e.g. 6)
* @return array with the random numbers
*/
public static Integer[] performLottery(int numNumbers, int numbersToPick) {
var numbers = new ArrayList<Integer>();
for (var i = 0; i < numNumbers; i++) {
numbers.add(i + 1);
}
Collections.shuffle(numbers);
return numbers.subList(0, numbersToPick).toArray(new Integer[numbersToPick]);
}
}