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list.h
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/
list.h
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/* list: the contact list
*/
enum
{
ITEM_NONE,
ITEM_ADD,
ITEM_SETTINGS,
ITEM_TRANSFER,
ITEM_FRIEND,
ITEM_GROUP,
ITEM_FRIEND_ADD,
};
typedef struct
{
uint8_t item;
char namestr[15];
void *data;
}ITEM;
ITEM *sitem, *ritem;
void list_start(void);
void list_addfriend(FRIEND *f);
void list_addfriend2(FRIEND *f, FRIENDREQ *req);
void list_addgroup(GROUPCHAT *g);
void list_addfriendreq(FRIENDREQ *f);
void list_deletesitem(void);
void list_deleteritem(void);
void list_selectaddfriend(void);
void list_selectsettings(void);
void list_selectswap(void);
void list_scale(void);
void list_draw(void *n, int x, int y, int width, int height);
_Bool list_mmove(void *n, int x, int y, int width, int height, int mx, int my, int dy);
_Bool list_mdown(void *n);
_Bool list_mright(void *n);
_Bool list_mwheel(void *n, int height, double d);
_Bool list_mup(void *n);
_Bool list_mleave(void *n);