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Metroid Fusion Sector 3 (PYR) cymbols sound higher-pitched than normal #78

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H-A-M-G-E-R opened this issue Nov 1, 2024 · 5 comments
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investigate Issues where it's unclear or not neccesarily agbplay's fault.

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@H-A-M-G-E-R
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H-A-M-G-E-R commented Nov 1, 2024

hear the original in https://www.zophar.net/music/gameboy-advance-gsf/metroid-fusion
using same settings as #76

@H-A-M-G-E-R
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first 10 seconds of broken sector 3.zip
and what's actually sounded like

@ipatix ipatix added the bug label Nov 4, 2024
@ipatix
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ipatix commented Nov 4, 2024

I'll also try to look into it. However, before doing that I will finish work on the next big agbplay version 2, and it still needs some work on the GUI...

@ipatix ipatix added investigate Issues where it's unclear or not neccesarily agbplay's fault. and removed bug labels Nov 4, 2024
@H-A-M-G-E-R
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THIS NEEDS TO BE FIXED NOW AND RELEASE THIS FIX BEFORE 2.0 ARRIVES!!!

@ipatix
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ipatix commented Nov 5, 2024

THIS NEEDS TO BE FIXED NOW AND RELEASE THIS FIX BEFORE 2.0 ARRIVES!!!

I can understand this fix is important to you, but I can tell you that a request in that particular tone does not make this higher priority to me.

@H-A-M-G-E-R
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fixing agbplay bugs are your higher priority than working on the gui

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