diff --git a/.gitignore b/.gitignore index e920c16..db2ff1a 100644 --- a/.gitignore +++ b/.gitignore @@ -31,3 +31,6 @@ node_modules # Optional REPL history .node_repl_history + +lib +dist diff --git a/.npmignore b/.npmignore new file mode 100644 index 0000000..d1e7c0b --- /dev/null +++ b/.npmignore @@ -0,0 +1,35 @@ +# Logs +logs +*.log +npm-debug.log* + +# Runtime data +pids +*.pid +*.seed + +# Directory for instrumented libs generated by jscoverage/JSCover +lib-cov + +# Coverage directory used by tools like istanbul +coverage + +# Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files) +.grunt + +# node-waf configuration +.lock-wscript + +# Compiled binary addons (http://nodejs.org/api/addons.html) +build/Release + +# Dependency directory +node_modules + +# Optional npm cache directory +.npm + +# Optional REPL history +.node_repl_history + +test diff --git a/.travis.yml b/.travis.yml new file mode 100644 index 0000000..e1d6320 --- /dev/null +++ b/.travis.yml @@ -0,0 +1,24 @@ +sudo: false +language: node_js +node_js: + - 4 + - 5 + +# Make sure we have new NPM. +before_install: + - npm install -g npm + +script: + - npm run lint + - npm test + - npm run coverage + +addons: + firefox: 'latest' + +before_script: + - export DISPLAY=:99.0 + - sh -e /etc/init.d/xvfb start + +after_success: + - npm run coverage-publish diff --git a/circle.yml b/circle.yml new file mode 100644 index 0000000..434211a --- /dev/null +++ b/circle.yml @@ -0,0 +1,12 @@ +machine: + node: + version: stable + +dependencies: + pre: + - google-chrome --version + - wget -q -O - https://dl-ssl.google.com/linux/linux_signing_key.pub | sudo apt-key add - + - sudo sh -c 'echo "deb [arch=amd64] http://dl.google.com/linux/chrome/deb/ stable main" >> /etc/apt/sources.list.d/google.list' + - sudo apt-get update + - sudo apt-get --only-upgrade install google-chrome-stable + - google-chrome --version diff --git a/gulpfile.js b/gulpfile.js new file mode 100644 index 0000000..006f225 --- /dev/null +++ b/gulpfile.js @@ -0,0 +1,36 @@ +'use strict' + +const gulp = require('gulp') +const multiaddr = require('multiaddr') +const Node = require('libp2p-ipfs').Node +const Peer = require('peer-info') +const Id = require('peer-id') + +let node +const rawPeer = require('./test/peer.json') +const id = new Id(rawPeer.id, rawPeer.privKey, rawPeer.pubKey) + +gulp.task('libnode:start', (done) => { + const mh = multiaddr('/ip4/127.0.0.1/tcp/9090/websockets') + const peer = new Peer(id) + peer.multiaddr.add(mh) + + node = new Node(peer) + node.start(() => { + node.swarm.handle('/echo/1.0.0', (conn) => { + conn.pipe(conn) + }) + done() + }) +}) + +gulp.task('libnode:stop', (done) => { + node.swarm.close(done) +}) + +gulp.task('test:browser:before', ['libnode:start']) +gulp.task('test:node:before', ['libnode:start']) +gulp.task('test:browser:after', ['libnode:stop']) +gulp.task('test:node:after', ['libnode:stop']) + +require('aegir/gulp')(gulp) diff --git a/package.json b/package.json new file mode 100644 index 0000000..86fefed --- /dev/null +++ b/package.json @@ -0,0 +1,56 @@ +{ + "name": "js-libp2p-ipfs-browser", + "version": "1.0.0", + "description": "libp2p build (module) used in js-ipfs when running it on the browser", + "main": "lib/index.js", + "jsnext:main": "src/index.js", + "pre-commit": [ + "lint", + "test" + ], + "scripts": { + "test": "gulp test", + "lint": "aegir-lint", + "test:node": "gulp test:node", + "test:browser": "gulp test:browser", + "build": "gulp build", + "release": "gulp release", + "coverage": "gulp coverage", + "coverage-publish": "aegir-coverage publish" + }, + "repository": { + "type": "git", + "url": "git+https://github.com/ipfs/js-libp2p-ipfs-browser.git" + }, + "author": "Friedel Ziegelmayer ", + "license": "MIT", + "bugs": { + "url": "https://github.com/ipfs/js-libp2p-ipfs-browser/issues" + }, + "homepage": "https://github.com/ipfs/js-libp2p-ipfs-browser#readme", + "devDependencies": { + "aegir": "^2.1.1", + "chai": "^3.5.0", + "gulp": "^3.9.1", + "libp2p-ipfs": "^0.3.1", + "peer-id": "^0.6.6", + "pre-commit": "^1.1.2" + }, + "dependencies": { + "babel-runtime": "^6.6.1", + "libp2p-spdy": "^0.3.1", + "libp2p-swarm": "^0.10.5", + "libp2p-websockets": "^0.3.2", + "multiaddr": "^1.4.0", + "peer-info": "^0.6.1" + }, + "aegir": { + "webpack": { + "resolve": { + "alias": { + "node-forge": "../vendor/forge.bundle.js" + } + } + } + } +} diff --git a/src/index.js b/src/index.js new file mode 100644 index 0000000..f70dbb2 --- /dev/null +++ b/src/index.js @@ -0,0 +1,37 @@ +'use strict' + +const Swarm = require('libp2p-swarm') +const Peer = require('peer-info') +const WS = require('libp2p-websockets') +const spdy = require('libp2p-spdy') + +exports = module.exports + +exports.Node = function Node (peerInfo) { + if (!(this instanceof Node)) { + return new Node(peerInfo) + } + if (!peerInfo) { + peerInfo = new Peer() + } + + this.peerInfo = peerInfo + + // Swarm + this.swarm = new Swarm(peerInfo) + this.swarm.transport.add('ws', new WS()) + this.swarm.connection.addStreamMuxer(spdy) + this.swarm.connection.reuse() + + this.start = (callback) => { + // Yeah empty function, we can't actually do anything here, yet. + callback() + } + + this.routing = null + this.records = null + + this.dial = () => { + throw new Error('THIS WILL BE EQUIVALENT TO THE ROUTED HOST FEATURE, IT WILL FIGURE OUT EVERYTHING :D') + } +} diff --git a/test/index.spec.js b/test/index.spec.js new file mode 100644 index 0000000..71c8c41 --- /dev/null +++ b/test/index.spec.js @@ -0,0 +1,111 @@ +/* eslint-env mocha */ +'use strict' + +const expect = require('chai').expect +const multiaddr = require('multiaddr') +const Peer = require('peer-info') +const Id = require('peer-id') + +const Node = require('../src').Node +const rawPeer = require('./peer.json') +const id = new Id(rawPeer.id, rawPeer.privKey, rawPeer.pubKey) + +describe('libp2p-ipfs-browser', function () { + this.timeout(10000) + let node + + it('start', (done) => { + node = new Node() + node.start(done) + }) + + it('echo', (done) => { + const mh = multiaddr('/ip4/127.0.0.1/tcp/9090/websockets') + const peer = new Peer(id) + peer.multiaddr.add(mh) + + const message = 'Hello World!' + node.swarm.dial(peer, '/echo/1.0.0', (err, conn) => { + expect(err).to.not.exist + + conn.write(message) + conn.on('data', (data) => { + expect(data.toString()).to.equal(message) + + conn.end() + done() + }) + }) + }) + + describe('stress', () => { + it('one big write', (done) => { + const mh = multiaddr('/ip4/127.0.0.1/tcp/9090/websockets') + const peer = new Peer(id) + peer.multiaddr.add(mh) + + const message = new Buffer(1000000).fill('a').toString('hex') + node.swarm.dial(peer, '/echo/1.0.0', (err, conn) => { + expect(err).to.not.exist + + conn.write(message) + conn.write('STOP') + + let result = '' + conn.on('data', (data) => { + if (data.toString() === 'STOP') { + conn.end() + return + } + result += data.toString() + }) + + conn.on('end', () => { + expect(result).to.equal(message) + done() + }) + }) + }) + + it('many writes in 2 batches', (done) => { + const mh = multiaddr('/ip4/127.0.0.1/tcp/9090/websockets') + const peer = new Peer(id) + peer.multiaddr.add(mh) + + let expected = '' + let counter = 0 + + node.swarm.dial(peer, '/echo/1.0.0', (err, conn) => { + expect(err).to.not.exist + + while (++counter < 10000) { + conn.write(`${counter} `) + expected += `${counter} ` + } + + setTimeout(() => { + while (++counter < 20000) { + conn.write(`${counter} `) + expected += `${counter} ` + } + + conn.write('STOP') + }, 1000) + + let result = '' + conn.on('data', (data) => { + if (data.toString() === 'STOP') { + conn.end() + return + } + result += data.toString() + }) + + conn.on('end', () => { + expect(result).to.equal(expected) + done() + }) + }) + }) + }) +}) diff --git a/test/peer.json b/test/peer.json new file mode 100644 index 0000000..061ee66 --- /dev/null +++ b/test/peer.json @@ -0,0 +1,5 @@ +{ + "id": "QmZpyYZHbDXhghpm2D5LqWF2otYrr1HhkScAjWCMSc157i", + "privKey": "080012a709308204a3020100028201010095404e93fabdd36406d2e9ab6efe8be152f7682d4889b686717dba73eb9453bbdef6ef4a02ecc4dd4a413ac01b5abbb62f362a7c56a4f52fa60c903aa58967442f97fc2d4e1d9566df842d24f0297a889a12d15de11e95b9e826e0c720f531ff6465583b71061dc6b017579e24e139976c3a100b49ed152db23eadac5db16df48288381a621fee64b25fd620458290494bd188941e27840250019d4b08443ce32054be6fd8bd7e3af23dcc49de6899c385f4aa29073f23a2f96ede5400aa7b986812d1d79f81c1d0d0b78765b9c7c56fa585181a6beb78accfc630afe02d8602786540cb26fe5c0e85ffa5b6d121bd607eab98aa7e6e49b39e00b912e5e7d3b9020301000102820100438be3041dcaa34cf5b9a67f2bb08fe5de0292674c18e73e5946a987a4ea702aea719f4243a89c3ffa47232ba6359e1689af5df2ffd390138c76cb1f7fa37bd4e42548bfc846a342f78d7e50e55020608a3a51fec6cf6cbbc251361168dd0f4fa2442b765b64853d529c7dced8aa05c27dfc991e42cac576f4e061014d35eba8b59fdc15e49d569aa5ce8c5678fae1b2cfa1233cdd608019dcdcf1fef3a2cf3f00b296795d74ea4543655f86b2d2b510f2cf4809860243329bc9b2ebf47e3bda4d8c1ea09607b114b78c2e253055cf3c05bac2bba1c7b75c1cdffe137e2065595d7b088b73af4a4f31a6ff795ac41bc9a892357735015e9a088a72e5331274c102818100e798357f07a44e2cc107d8f136025bcea47dbe9bb21e840029c4f40ce4b096b1ded08d405b4a3c1010b8994b673611807812bfcc2a57b40af665160806f41cf32073e652e2a5ac9c1e80a2eb3a5a7ee91af1f86ce617a8ed1bf83c28079b935b76d0c2efc49d67fe2b1b43fcd7016a4d076c4e34f85c38b015a27a25b8e6328d02818100a4fab2b3a719837e81ec266e930ffa1558d19b3dc6d2b6ef155d5da27ce947a5fbef8074552cc2f5c4880a1dc258681f5b5a8deef412689cc02079e960d1899fc73cc3d7f88ce41bbabbf8632c17d4ae9db63b35333732b2a668763e7abbb1510ccc0f0bc92b5a9d751ca5aaf95aa62959efddddf0786f719ac3fea50972f0dd02818054ca3b3bc8d674f099b37fcfc01059006ce4c4b6481e3801bf492678d9f97512a61b00bc01304a912f2e06a1bea5e2fe7ff78d54f863a7bd23bc9ab651a56a3bf133bdadb6e12532fb4fe955e9c55c158811f2fc1bb9a9d5359a4a9bf53d16543449f634c66d42b7a19c97e5a7ea12bb24ee982b788a7b0eacbd11af61e495b902818001c1d1c96c0c2f845769e676e3061689c7aa63d6e29937ed8ff2b09e9c69f7a362ed8816b51986f20b27cfc3c5601fabc5d34f13ae71cbbf6fa468e7fd69fde73fbdfbeffeebb13a4260e2225c43dcb60763fb79739430ec0a2daea4b7b5ec0b8af1596facb2d3823dcf124ca1df3f49cd756a8d849423cbb7f442700b8bb7d90281810085e74f432629b16a9467090fab232c7e40d5d949029539db4e35c91a2dbad7275648f638c3630ef5fea40dd9d930e5dca5851eb4f24c3f93d414717539707353f19be404dc7b180a52980bf76b8b13ad411eb58a88b67b6885485240454e93dea69ab36eec754454ac9843b1adba43eaf9cfe751bf47170ec90d9b71afbf49b9", + "pubKey": "080012a60230820122300d06092a864886f70d01010105000382010f003082010a028201010095404e93fabdd36406d2e9ab6efe8be152f7682d4889b686717dba73eb9453bbdef6ef4a02ecc4dd4a413ac01b5abbb62f362a7c56a4f52fa60c903aa58967442f97fc2d4e1d9566df842d24f0297a889a12d15de11e95b9e826e0c720f531ff6465583b71061dc6b017579e24e139976c3a100b49ed152db23eadac5db16df48288381a621fee64b25fd620458290494bd188941e27840250019d4b08443ce32054be6fd8bd7e3af23dcc49de6899c385f4aa29073f23a2f96ede5400aa7b986812d1d79f81c1d0d0b78765b9c7c56fa585181a6beb78accfc630afe02d8602786540cb26fe5c0e85ffa5b6d121bd607eab98aa7e6e49b39e00b912e5e7d3b90203010001" +} diff --git a/vendor/forge.bundle.js b/vendor/forge.bundle.js new file mode 100644 index 0000000..0e03bcb --- /dev/null +++ b/vendor/forge.bundle.js @@ -0,0 +1,29552 @@ +(function(root, factory) { + if(typeof define === 'function' && define.amd) { + define([], factory); + } else { + root.forge = factory(); + } +})(this, function() { +/** + * @license almond 0.2.9 Copyright (c) 2011-2014, The Dojo Foundation All Rights Reserved. + * Available via the MIT or new BSD license. + * see: http://github.com/jrburke/almond for details + */ +//Going sloppy to avoid 'use strict' string cost, but strict practices should +//be followed. +/*jslint sloppy: true */ +/*global setTimeout: false */ + +var requirejs, require, define; +(function (undef) { + var main, req, makeMap, handlers, + defined = {}, + waiting = {}, + config = {}, + defining = {}, + hasOwn = Object.prototype.hasOwnProperty, + aps = [].slice, + jsSuffixRegExp = /\.js$/; + + function hasProp(obj, prop) { + return hasOwn.call(obj, prop); + } + + /** + * Given a relative module name, like ./something, normalize it to + * a real name that can be mapped to a path. + * @param {String} name the relative name + * @param {String} baseName a real name that the name arg is relative + * to. + * @returns {String} normalized name + */ + function normalize(name, baseName) { + var nameParts, nameSegment, mapValue, foundMap, lastIndex, + foundI, foundStarMap, starI, i, j, part, + baseParts = baseName && baseName.split("/"), + map = config.map, + starMap = (map && map['*']) || {}; + + //Adjust any relative paths. + if (name && name.charAt(0) === ".") { + //If have a base name, try to normalize against it, + //otherwise, assume it is a top-level require that will + //be relative to baseUrl in the end. + if (baseName) { + //Convert baseName to array, and lop off the last part, + //so that . matches that "directory" and not name of the baseName's + //module. For instance, baseName of "one/two/three", maps to + //"one/two/three.js", but we want the directory, "one/two" for + //this normalization. + baseParts = baseParts.slice(0, baseParts.length - 1); + name = name.split('/'); + lastIndex = name.length - 1; + + // Node .js allowance: + if (config.nodeIdCompat && jsSuffixRegExp.test(name[lastIndex])) { + name[lastIndex] = name[lastIndex].replace(jsSuffixRegExp, ''); + } + + name = baseParts.concat(name); + + //start trimDots + for (i = 0; i < name.length; i += 1) { + part = name[i]; + if (part === ".") { + name.splice(i, 1); + i -= 1; + } else if (part === "..") { + if (i === 1 && (name[2] === '..' || name[0] === '..')) { + //End of the line. Keep at least one non-dot + //path segment at the front so it can be mapped + //correctly to disk. Otherwise, there is likely + //no path mapping for a path starting with '..'. + //This can still fail, but catches the most reasonable + //uses of .. + break; + } else if (i > 0) { + name.splice(i - 1, 2); + i -= 2; + } + } + } + //end trimDots + + name = name.join("/"); + } else if (name.indexOf('./') === 0) { + // No baseName, so this is ID is resolved relative + // to baseUrl, pull off the leading dot. + name = name.substring(2); + } + } + + //Apply map config if available. + if ((baseParts || starMap) && map) { + nameParts = name.split('/'); + + for (i = nameParts.length; i > 0; i -= 1) { + nameSegment = nameParts.slice(0, i).join("/"); + + if (baseParts) { + //Find the longest baseName segment match in the config. + //So, do joins on the biggest to smallest lengths of baseParts. + for (j = baseParts.length; j > 0; j -= 1) { + mapValue = map[baseParts.slice(0, j).join('/')]; + + //baseName segment has config, find if it has one for + //this name. + if (mapValue) { + mapValue = mapValue[nameSegment]; + if (mapValue) { + //Match, update name to the new value. + foundMap = mapValue; + foundI = i; + break; + } + } + } + } + + if (foundMap) { + break; + } + + //Check for a star map match, but just hold on to it, + //if there is a shorter segment match later in a matching + //config, then favor over this star map. + if (!foundStarMap && starMap && starMap[nameSegment]) { + foundStarMap = starMap[nameSegment]; + starI = i; + } + } + + if (!foundMap && foundStarMap) { + foundMap = foundStarMap; + foundI = starI; + } + + if (foundMap) { + nameParts.splice(0, foundI, foundMap); + name = nameParts.join('/'); + } + } + + return name; + } + + function makeRequire(relName, forceSync) { + return function () { + //A version of a require function that passes a moduleName + //value for items that may need to + //look up paths relative to the moduleName + return req.apply(undef, aps.call(arguments, 0).concat([relName, forceSync])); + }; + } + + function makeNormalize(relName) { + return function (name) { + return normalize(name, relName); + }; + } + + function makeLoad(depName) { + return function (value) { + defined[depName] = value; + }; + } + + function callDep(name) { + if (hasProp(waiting, name)) { + var args = waiting[name]; + delete waiting[name]; + defining[name] = true; + main.apply(undef, args); + } + + if (!hasProp(defined, name) && !hasProp(defining, name)) { + throw new Error('No ' + name); + } + return defined[name]; + } + + //Turns a plugin!resource to [plugin, resource] + //with the plugin being undefined if the name + //did not have a plugin prefix. + function splitPrefix(name) { + var prefix, + index = name ? name.indexOf('!') : -1; + if (index > -1) { + prefix = name.substring(0, index); + name = name.substring(index + 1, name.length); + } + return [prefix, name]; + } + + /** + * Makes a name map, normalizing the name, and using a plugin + * for normalization if necessary. Grabs a ref to plugin + * too, as an optimization. + */ + makeMap = function (name, relName) { + var plugin, + parts = splitPrefix(name), + prefix = parts[0]; + + name = parts[1]; + + if (prefix) { + prefix = normalize(prefix, relName); + plugin = callDep(prefix); + } + + //Normalize according + if (prefix) { + if (plugin && plugin.normalize) { + name = plugin.normalize(name, makeNormalize(relName)); + } else { + name = normalize(name, relName); + } + } else { + name = normalize(name, relName); + parts = splitPrefix(name); + prefix = parts[0]; + name = parts[1]; + if (prefix) { + plugin = callDep(prefix); + } + } + + //Using ridiculous property names for space reasons + return { + f: prefix ? prefix + '!' + name : name, //fullName + n: name, + pr: prefix, + p: plugin + }; + }; + + function makeConfig(name) { + return function () { + return (config && config.config && config.config[name]) || {}; + }; + } + + handlers = { + require: function (name) { + return makeRequire(name); + }, + exports: function (name) { + var e = defined[name]; + if (typeof e !== 'undefined') { + return e; + } else { + return (defined[name] = {}); + } + }, + module: function (name) { + return { + id: name, + uri: '', + exports: defined[name], + config: makeConfig(name) + }; + } + }; + + main = function (name, deps, callback, relName) { + var cjsModule, depName, ret, map, i, + args = [], + callbackType = typeof callback, + usingExports; + + //Use name if no relName + relName = relName || name; + + //Call the callback to define the module, if necessary. + if (callbackType === 'undefined' || callbackType === 'function') { + //Pull out the defined dependencies and pass the ordered + //values to the callback. + //Default to [require, exports, module] if no deps + deps = !deps.length && callback.length ? ['require', 'exports', 'module'] : deps; + for (i = 0; i < deps.length; i += 1) { + map = makeMap(deps[i], relName); + depName = map.f; + + //Fast path CommonJS standard dependencies. + if (depName === "require") { + args[i] = handlers.require(name); + } else if (depName === "exports") { + //CommonJS module spec 1.1 + args[i] = handlers.exports(name); + usingExports = true; + } else if (depName === "module") { + //CommonJS module spec 1.1 + cjsModule = args[i] = handlers.module(name); + } else if (hasProp(defined, depName) || + hasProp(waiting, depName) || + hasProp(defining, depName)) { + args[i] = callDep(depName); + } else if (map.p) { + map.p.load(map.n, makeRequire(relName, true), makeLoad(depName), {}); + args[i] = defined[depName]; + } else { + throw new Error(name + ' missing ' + depName); + } + } + + ret = callback ? callback.apply(defined[name], args) : undefined; + + if (name) { + //If setting exports via "module" is in play, + //favor that over return value and exports. After that, + //favor a non-undefined return value over exports use. + if (cjsModule && cjsModule.exports !== undef && + cjsModule.exports !== defined[name]) { + defined[name] = cjsModule.exports; + } else if (ret !== undef || !usingExports) { + //Use the return value from the function. + defined[name] = ret; + } + } + } else if (name) { + //May just be an object definition for the module. Only + //worry about defining if have a module name. + defined[name] = callback; + } + }; + + requirejs = require = req = function (deps, callback, relName, forceSync, alt) { + if (typeof deps === "string") { + if (handlers[deps]) { + //callback in this case is really relName + return handlers[deps](callback); + } + //Just return the module wanted. In this scenario, the + //deps arg is the module name, and second arg (if passed) + //is just the relName. + //Normalize module name, if it contains . or .. + return callDep(makeMap(deps, callback).f); + } else if (!deps.splice) { + //deps is a config object, not an array. + config = deps; + if (config.deps) { + req(config.deps, config.callback); + } + if (!callback) { + return; + } + + if (callback.splice) { + //callback is an array, which means it is a dependency list. + //Adjust args if there are dependencies + deps = callback; + callback = relName; + relName = null; + } else { + deps = undef; + } + } + + //Support require(['a']) + callback = callback || function () {}; + + //If relName is a function, it is an errback handler, + //so remove it. + if (typeof relName === 'function') { + relName = forceSync; + forceSync = alt; + } + + //Simulate async callback; + if (forceSync) { + main(undef, deps, callback, relName); + } else { + //Using a non-zero value because of concern for what old browsers + //do, and latest browsers "upgrade" to 4 if lower value is used: + //http://www.whatwg.org/specs/web-apps/current-work/multipage/timers.html#dom-windowtimers-settimeout: + //If want a value immediately, use require('id') instead -- something + //that works in almond on the global level, but not guaranteed and + //unlikely to work in other AMD implementations. + setTimeout(function () { + main(undef, deps, callback, relName); + }, 4); + } + + return req; + }; + + /** + * Just drops the config on the floor, but returns req in case + * the config return value is used. + */ + req.config = function (cfg) { + return req(cfg); + }; + + /** + * Expose module registry for debugging and tooling + */ + requirejs._defined = defined; + + define = function (name, deps, callback) { + + //This module may not have dependencies + if (!deps.splice) { + //deps is not an array, so probably means + //an object literal or factory function for + //the value. Adjust args. + callback = deps; + deps = []; + } + + if (!hasProp(defined, name) && !hasProp(waiting, name)) { + waiting[name] = [name, deps, callback]; + } + }; + + define.amd = { + jQuery: true + }; +}()); + +define("node_modules/almond/almond", function(){}); + +/** + * Utility functions for web applications. + * + * @author Dave Longley + * + * Copyright (c) 2010-2014 Digital Bazaar, Inc. + */ +(function() { +/* ########## Begin module implementation ########## */ +function initModule(forge) { + +/* Utilities API */ +var util = forge.util = forge.util || {}; + +// define setImmediate and nextTick +(function() { + // use native nextTick + if(typeof process !== 'undefined' && process.nextTick) { + util.nextTick = process.nextTick; + if(typeof setImmediate === 'function') { + util.setImmediate = setImmediate; + } else { + // polyfill setImmediate with nextTick, older versions of node + // (those w/o setImmediate) won't totally starve IO + util.setImmediate = util.nextTick; + } + return; + } + + // polyfill nextTick with native setImmediate + if(typeof setImmediate === 'function') { + util.setImmediate = setImmediate; + util.nextTick = function(callback) { + return setImmediate(callback); + }; + return; + } + + /* Note: A polyfill upgrade pattern is used here to allow combining + polyfills. For example, MutationObserver is fast, but blocks UI updates, + so it needs to allow UI updates periodically, so it falls back on + postMessage or setTimeout. */ + + // polyfill with setTimeout + util.setImmediate = function(callback) { + setTimeout(callback, 0); + }; + + // upgrade polyfill to use postMessage + if(typeof window !== 'undefined' && + typeof window.postMessage === 'function') { + var msg = 'forge.setImmediate'; + var callbacks = []; + util.setImmediate = function(callback) { + callbacks.push(callback); + // only send message when one hasn't been sent in + // the current turn of the event loop + if(callbacks.length === 1) { + window.postMessage(msg, '*'); + } + }; + function handler(event) { + if(event.source === window && event.data === msg) { + event.stopPropagation(); + var copy = callbacks.slice(); + callbacks.length = 0; + copy.forEach(function(callback) { + callback(); + }); + } + } + window.addEventListener('message', handler, true); + } + + // upgrade polyfill to use MutationObserver + if(typeof MutationObserver !== 'undefined') { + // polyfill with MutationObserver + var now = Date.now(); + var attr = true; + var div = document.createElement('div'); + var callbacks = []; + new MutationObserver(function() { + var copy = callbacks.slice(); + callbacks.length = 0; + copy.forEach(function(callback) { + callback(); + }); + }).observe(div, {attributes: true}); + var oldSetImmediate = util.setImmediate; + util.setImmediate = function(callback) { + if(Date.now() - now > 15) { + now = Date.now(); + oldSetImmediate(callback); + } else { + callbacks.push(callback); + // only trigger observer when it hasn't been triggered in + // the current turn of the event loop + if(callbacks.length === 1) { + div.setAttribute('a', attr = !attr); + } + } + }; + } + + util.nextTick = util.setImmediate; +})(); + +// define isArray +util.isArray = Array.isArray || function(x) { + return Object.prototype.toString.call(x) === '[object Array]'; +}; + +// define isArrayBuffer +util.isArrayBuffer = function(x) { + return typeof ArrayBuffer !== 'undefined' && x instanceof ArrayBuffer; +}; + +// define isArrayBufferView +util.isArrayBufferView = function(x) { + return x && util.isArrayBuffer(x.buffer) && x.byteLength !== undefined; +}; + +// TODO: set ByteBuffer to best available backing +util.ByteBuffer = ByteStringBuffer; + +/** Buffer w/BinaryString backing */ + +/** + * Constructor for a binary string backed byte buffer. + * + * @param [b] the bytes to wrap (either encoded as string, one byte per + * character, or as an ArrayBuffer or Typed Array). + */ +function ByteStringBuffer(b) { + // TODO: update to match DataBuffer API + + // the data in this buffer + this.data = ''; + // the pointer for reading from this buffer + this.read = 0; + + if(typeof b === 'string') { + this.data = b; + } else if(util.isArrayBuffer(b) || util.isArrayBufferView(b)) { + // convert native buffer to forge buffer + // FIXME: support native buffers internally instead + var arr = new Uint8Array(b); + try { + this.data = String.fromCharCode.apply(null, arr); + } catch(e) { + for(var i = 0; i < arr.length; ++i) { + this.putByte(arr[i]); + } + } + } else if(b instanceof ByteStringBuffer || + (typeof b === 'object' && typeof b.data === 'string' && + typeof b.read === 'number')) { + // copy existing buffer + this.data = b.data; + this.read = b.read; + } + + // used for v8 optimization + this._constructedStringLength = 0; +} +util.ByteStringBuffer = ByteStringBuffer; + +/* Note: This is an optimization for V8-based browsers. When V8 concatenates + a string, the strings are only joined logically using a "cons string" or + "constructed/concatenated string". These containers keep references to one + another and can result in very large memory usage. For example, if a 2MB + string is constructed by concatenating 4 bytes together at a time, the + memory usage will be ~44MB; so ~22x increase. The strings are only joined + together when an operation requiring their joining takes place, such as + substr(). This function is called when adding data to this buffer to ensure + these types of strings are periodically joined to reduce the memory + footprint. */ +var _MAX_CONSTRUCTED_STRING_LENGTH = 4096; +util.ByteStringBuffer.prototype._optimizeConstructedString = function(x) { + this._constructedStringLength += x; + if(this._constructedStringLength > _MAX_CONSTRUCTED_STRING_LENGTH) { + // this substr() should cause the constructed string to join + this.data.substr(0, 1); + this._constructedStringLength = 0; + } +}; + +/** + * Gets the number of bytes in this buffer. + * + * @return the number of bytes in this buffer. + */ +util.ByteStringBuffer.prototype.length = function() { + return this.data.length - this.read; +}; + +/** + * Gets whether or not this buffer is empty. + * + * @return true if this buffer is empty, false if not. + */ +util.ByteStringBuffer.prototype.isEmpty = function() { + return this.length() <= 0; +}; + +/** + * Puts a byte in this buffer. + * + * @param b the byte to put. + * + * @return this buffer. + */ +util.ByteStringBuffer.prototype.putByte = function(b) { + return this.putBytes(String.fromCharCode(b)); +}; + +/** + * Puts a byte in this buffer N times. + * + * @param b the byte to put. + * @param n the number of bytes of value b to put. + * + * @return this buffer. + */ +util.ByteStringBuffer.prototype.fillWithByte = function(b, n) { + b = String.fromCharCode(b); + var d = this.data; + while(n > 0) { + if(n & 1) { + d += b; + } + n >>>= 1; + if(n > 0) { + b += b; + } + } + this.data = d; + this._optimizeConstructedString(n); + return this; +}; + +/** + * Puts bytes in this buffer. + * + * @param bytes the bytes (as a UTF-8 encoded string) to put. + * + * @return this buffer. + */ +util.ByteStringBuffer.prototype.putBytes = function(bytes) { + this.data += bytes; + this._optimizeConstructedString(bytes.length); + return this; +}; + +/** + * Puts a UTF-16 encoded string into this buffer. + * + * @param str the string to put. + * + * @return this buffer. + */ +util.ByteStringBuffer.prototype.putString = function(str) { + return this.putBytes(util.encodeUtf8(str)); +}; + +/** + * Puts a 16-bit integer in this buffer in big-endian order. + * + * @param i the 16-bit integer. + * + * @return this buffer. + */ +util.ByteStringBuffer.prototype.putInt16 = function(i) { + return this.putBytes( + String.fromCharCode(i >> 8 & 0xFF) + + String.fromCharCode(i & 0xFF)); +}; + +/** + * Puts a 24-bit integer in this buffer in big-endian order. + * + * @param i the 24-bit integer. + * + * @return this buffer. + */ +util.ByteStringBuffer.prototype.putInt24 = function(i) { + return this.putBytes( + String.fromCharCode(i >> 16 & 0xFF) + + String.fromCharCode(i >> 8 & 0xFF) + + String.fromCharCode(i & 0xFF)); +}; + +/** + * Puts a 32-bit integer in this buffer in big-endian order. + * + * @param i the 32-bit integer. + * + * @return this buffer. + */ +util.ByteStringBuffer.prototype.putInt32 = function(i) { + return this.putBytes( + String.fromCharCode(i >> 24 & 0xFF) + + String.fromCharCode(i >> 16 & 0xFF) + + String.fromCharCode(i >> 8 & 0xFF) + + String.fromCharCode(i & 0xFF)); +}; + +/** + * Puts a 16-bit integer in this buffer in little-endian order. + * + * @param i the 16-bit integer. + * + * @return this buffer. + */ +util.ByteStringBuffer.prototype.putInt16Le = function(i) { + return this.putBytes( + String.fromCharCode(i & 0xFF) + + String.fromCharCode(i >> 8 & 0xFF)); +}; + +/** + * Puts a 24-bit integer in this buffer in little-endian order. + * + * @param i the 24-bit integer. + * + * @return this buffer. + */ +util.ByteStringBuffer.prototype.putInt24Le = function(i) { + return this.putBytes( + String.fromCharCode(i & 0xFF) + + String.fromCharCode(i >> 8 & 0xFF) + + String.fromCharCode(i >> 16 & 0xFF)); +}; + +/** + * Puts a 32-bit integer in this buffer in little-endian order. + * + * @param i the 32-bit integer. + * + * @return this buffer. + */ +util.ByteStringBuffer.prototype.putInt32Le = function(i) { + return this.putBytes( + String.fromCharCode(i & 0xFF) + + String.fromCharCode(i >> 8 & 0xFF) + + String.fromCharCode(i >> 16 & 0xFF) + + String.fromCharCode(i >> 24 & 0xFF)); +}; + +/** + * Puts an n-bit integer in this buffer in big-endian order. + * + * @param i the n-bit integer. + * @param n the number of bits in the integer. + * + * @return this buffer. + */ +util.ByteStringBuffer.prototype.putInt = function(i, n) { + var bytes = ''; + do { + n -= 8; + bytes += String.fromCharCode((i >> n) & 0xFF); + } while(n > 0); + return this.putBytes(bytes); +}; + +/** + * Puts a signed n-bit integer in this buffer in big-endian order. Two's + * complement representation is used. + * + * @param i the n-bit integer. + * @param n the number of bits in the integer. + * + * @return this buffer. + */ +util.ByteStringBuffer.prototype.putSignedInt = function(i, n) { + if(i < 0) { + i += 2 << (n - 1); + } + return this.putInt(i, n); +}; + +/** + * Puts the given buffer into this buffer. + * + * @param buffer the buffer to put into this one. + * + * @return this buffer. + */ +util.ByteStringBuffer.prototype.putBuffer = function(buffer) { + return this.putBytes(buffer.getBytes()); +}; + +/** + * Gets a byte from this buffer and advances the read pointer by 1. + * + * @return the byte. + */ +util.ByteStringBuffer.prototype.getByte = function() { + return this.data.charCodeAt(this.read++); +}; + +/** + * Gets a uint16 from this buffer in big-endian order and advances the read + * pointer by 2. + * + * @return the uint16. + */ +util.ByteStringBuffer.prototype.getInt16 = function() { + var rval = ( + this.data.charCodeAt(this.read) << 8 ^ + this.data.charCodeAt(this.read + 1)); + this.read += 2; + return rval; +}; + +/** + * Gets a uint24 from this buffer in big-endian order and advances the read + * pointer by 3. + * + * @return the uint24. + */ +util.ByteStringBuffer.prototype.getInt24 = function() { + var rval = ( + this.data.charCodeAt(this.read) << 16 ^ + this.data.charCodeAt(this.read + 1) << 8 ^ + this.data.charCodeAt(this.read + 2)); + this.read += 3; + return rval; +}; + +/** + * Gets a uint32 from this buffer in big-endian order and advances the read + * pointer by 4. + * + * @return the word. + */ +util.ByteStringBuffer.prototype.getInt32 = function() { + var rval = ( + this.data.charCodeAt(this.read) << 24 ^ + this.data.charCodeAt(this.read + 1) << 16 ^ + this.data.charCodeAt(this.read + 2) << 8 ^ + this.data.charCodeAt(this.read + 3)); + this.read += 4; + return rval; +}; + +/** + * Gets a uint16 from this buffer in little-endian order and advances the read + * pointer by 2. + * + * @return the uint16. + */ +util.ByteStringBuffer.prototype.getInt16Le = function() { + var rval = ( + this.data.charCodeAt(this.read) ^ + this.data.charCodeAt(this.read + 1) << 8); + this.read += 2; + return rval; +}; + +/** + * Gets a uint24 from this buffer in little-endian order and advances the read + * pointer by 3. + * + * @return the uint24. + */ +util.ByteStringBuffer.prototype.getInt24Le = function() { + var rval = ( + this.data.charCodeAt(this.read) ^ + this.data.charCodeAt(this.read + 1) << 8 ^ + this.data.charCodeAt(this.read + 2) << 16); + this.read += 3; + return rval; +}; + +/** + * Gets a uint32 from this buffer in little-endian order and advances the read + * pointer by 4. + * + * @return the word. + */ +util.ByteStringBuffer.prototype.getInt32Le = function() { + var rval = ( + this.data.charCodeAt(this.read) ^ + this.data.charCodeAt(this.read + 1) << 8 ^ + this.data.charCodeAt(this.read + 2) << 16 ^ + this.data.charCodeAt(this.read + 3) << 24); + this.read += 4; + return rval; +}; + +/** + * Gets an n-bit integer from this buffer in big-endian order and advances the + * read pointer by n/8. + * + * @param n the number of bits in the integer. + * + * @return the integer. + */ +util.ByteStringBuffer.prototype.getInt = function(n) { + var rval = 0; + do { + rval = (rval << 8) + this.data.charCodeAt(this.read++); + n -= 8; + } while(n > 0); + return rval; +}; + +/** + * Gets a signed n-bit integer from this buffer in big-endian order, using + * two's complement, and advances the read pointer by n/8. + * + * @param n the number of bits in the integer. + * + * @return the integer. + */ +util.ByteStringBuffer.prototype.getSignedInt = function(n) { + var x = this.getInt(n); + var max = 2 << (n - 2); + if(x >= max) { + x -= max << 1; + } + return x; +}; + +/** + * Reads bytes out into a UTF-8 string and clears them from the buffer. + * + * @param count the number of bytes to read, undefined or null for all. + * + * @return a UTF-8 string of bytes. + */ +util.ByteStringBuffer.prototype.getBytes = function(count) { + var rval; + if(count) { + // read count bytes + count = Math.min(this.length(), count); + rval = this.data.slice(this.read, this.read + count); + this.read += count; + } else if(count === 0) { + rval = ''; + } else { + // read all bytes, optimize to only copy when needed + rval = (this.read === 0) ? this.data : this.data.slice(this.read); + this.clear(); + } + return rval; +}; + +/** + * Gets a UTF-8 encoded string of the bytes from this buffer without modifying + * the read pointer. + * + * @param count the number of bytes to get, omit to get all. + * + * @return a string full of UTF-8 encoded characters. + */ +util.ByteStringBuffer.prototype.bytes = function(count) { + return (typeof(count) === 'undefined' ? + this.data.slice(this.read) : + this.data.slice(this.read, this.read + count)); +}; + +/** + * Gets a byte at the given index without modifying the read pointer. + * + * @param i the byte index. + * + * @return the byte. + */ +util.ByteStringBuffer.prototype.at = function(i) { + return this.data.charCodeAt(this.read + i); +}; + +/** + * Puts a byte at the given index without modifying the read pointer. + * + * @param i the byte index. + * @param b the byte to put. + * + * @return this buffer. + */ +util.ByteStringBuffer.prototype.setAt = function(i, b) { + this.data = this.data.substr(0, this.read + i) + + String.fromCharCode(b) + + this.data.substr(this.read + i + 1); + return this; +}; + +/** + * Gets the last byte without modifying the read pointer. + * + * @return the last byte. + */ +util.ByteStringBuffer.prototype.last = function() { + return this.data.charCodeAt(this.data.length - 1); +}; + +/** + * Creates a copy of this buffer. + * + * @return the copy. + */ +util.ByteStringBuffer.prototype.copy = function() { + var c = util.createBuffer(this.data); + c.read = this.read; + return c; +}; + +/** + * Compacts this buffer. + * + * @return this buffer. + */ +util.ByteStringBuffer.prototype.compact = function() { + if(this.read > 0) { + this.data = this.data.slice(this.read); + this.read = 0; + } + return this; +}; + +/** + * Clears this buffer. + * + * @return this buffer. + */ +util.ByteStringBuffer.prototype.clear = function() { + this.data = ''; + this.read = 0; + return this; +}; + +/** + * Shortens this buffer by triming bytes off of the end of this buffer. + * + * @param count the number of bytes to trim off. + * + * @return this buffer. + */ +util.ByteStringBuffer.prototype.truncate = function(count) { + var len = Math.max(0, this.length() - count); + this.data = this.data.substr(this.read, len); + this.read = 0; + return this; +}; + +/** + * Converts this buffer to a hexadecimal string. + * + * @return a hexadecimal string. + */ +util.ByteStringBuffer.prototype.toHex = function() { + var rval = ''; + for(var i = this.read; i < this.data.length; ++i) { + var b = this.data.charCodeAt(i); + if(b < 16) { + rval += '0'; + } + rval += b.toString(16); + } + return rval; +}; + +/** + * Converts this buffer to a UTF-16 string (standard JavaScript string). + * + * @return a UTF-16 string. + */ +util.ByteStringBuffer.prototype.toString = function() { + return util.decodeUtf8(this.bytes()); +}; + +/** End Buffer w/BinaryString backing */ + + +/** Buffer w/UInt8Array backing */ + +/** + * FIXME: Experimental. Do not use yet. + * + * Constructor for an ArrayBuffer-backed byte buffer. + * + * The buffer may be constructed from a string, an ArrayBuffer, DataView, or a + * TypedArray. + * + * If a string is given, its encoding should be provided as an option, + * otherwise it will default to 'binary'. A 'binary' string is encoded such + * that each character is one byte in length and size. + * + * If an ArrayBuffer, DataView, or TypedArray is given, it will be used + * *directly* without any copying. Note that, if a write to the buffer requires + * more space, the buffer will allocate a new backing ArrayBuffer to + * accommodate. The starting read and write offsets for the buffer may be + * given as options. + * + * @param [b] the initial bytes for this buffer. + * @param options the options to use: + * [readOffset] the starting read offset to use (default: 0). + * [writeOffset] the starting write offset to use (default: the + * length of the first parameter). + * [growSize] the minimum amount, in bytes, to grow the buffer by to + * accommodate writes (default: 1024). + * [encoding] the encoding ('binary', 'utf8', 'utf16', 'hex') for the + * first parameter, if it is a string (default: 'binary'). + */ +function DataBuffer(b, options) { + // default options + options = options || {}; + + // pointers for read from/write to buffer + this.read = options.readOffset || 0; + this.growSize = options.growSize || 1024; + + var isArrayBuffer = util.isArrayBuffer(b); + var isArrayBufferView = util.isArrayBufferView(b); + if(isArrayBuffer || isArrayBufferView) { + // use ArrayBuffer directly + if(isArrayBuffer) { + this.data = new DataView(b); + } else { + // TODO: adjust read/write offset based on the type of view + // or specify that this must be done in the options ... that the + // offsets are byte-based + this.data = new DataView(b.buffer, b.byteOffset, b.byteLength); + } + this.write = ('writeOffset' in options ? + options.writeOffset : this.data.byteLength); + return; + } + + // initialize to empty array buffer and add any given bytes using putBytes + this.data = new DataView(new ArrayBuffer(0)); + this.write = 0; + + if(b !== null && b !== undefined) { + this.putBytes(b); + } + + if('writeOffset' in options) { + this.write = options.writeOffset; + } +} +util.DataBuffer = DataBuffer; + +/** + * Gets the number of bytes in this buffer. + * + * @return the number of bytes in this buffer. + */ +util.DataBuffer.prototype.length = function() { + return this.write - this.read; +}; + +/** + * Gets whether or not this buffer is empty. + * + * @return true if this buffer is empty, false if not. + */ +util.DataBuffer.prototype.isEmpty = function() { + return this.length() <= 0; +}; + +/** + * Ensures this buffer has enough empty space to accommodate the given number + * of bytes. An optional parameter may be given that indicates a minimum + * amount to grow the buffer if necessary. If the parameter is not given, + * the buffer will be grown by some previously-specified default amount + * or heuristic. + * + * @param amount the number of bytes to accommodate. + * @param [growSize] the minimum amount, in bytes, to grow the buffer by if + * necessary. + */ +util.DataBuffer.prototype.accommodate = function(amount, growSize) { + if(this.length() >= amount) { + return this; + } + growSize = Math.max(growSize || this.growSize, amount); + + // grow buffer + var src = new Uint8Array( + this.data.buffer, this.data.byteOffset, this.data.byteLength); + var dst = new Uint8Array(this.length() + growSize); + dst.set(src); + this.data = new DataView(dst.buffer); + + return this; +}; + +/** + * Puts a byte in this buffer. + * + * @param b the byte to put. + * + * @return this buffer. + */ +util.DataBuffer.prototype.putByte = function(b) { + this.accommodate(1); + this.data.setUint8(this.write++, b); + return this; +}; + +/** + * Puts a byte in this buffer N times. + * + * @param b the byte to put. + * @param n the number of bytes of value b to put. + * + * @return this buffer. + */ +util.DataBuffer.prototype.fillWithByte = function(b, n) { + this.accommodate(n); + for(var i = 0; i < n; ++i) { + this.data.setUint8(b); + } + return this; +}; + +/** + * Puts bytes in this buffer. The bytes may be given as a string, an + * ArrayBuffer, a DataView, or a TypedArray. + * + * @param bytes the bytes to put. + * @param [encoding] the encoding for the first parameter ('binary', 'utf8', + * 'utf16', 'hex'), if it is a string (default: 'binary'). + * + * @return this buffer. + */ +util.DataBuffer.prototype.putBytes = function(bytes, encoding) { + if(util.isArrayBufferView(bytes)) { + var src = new Uint8Array(bytes.buffer, bytes.byteOffset, bytes.byteLength); + var len = src.byteLength - src.byteOffset; + this.accommodate(len); + var dst = new Uint8Array(this.data.buffer, this.write); + dst.set(src); + this.write += len; + return this; + } + + if(util.isArrayBuffer(bytes)) { + var src = new Uint8Array(bytes); + this.accommodate(src.byteLength); + var dst = new Uint8Array(this.data.buffer); + dst.set(src, this.write); + this.write += src.byteLength; + return this; + } + + // bytes is a util.DataBuffer or equivalent + if(bytes instanceof util.DataBuffer || + (typeof bytes === 'object' && + typeof bytes.read === 'number' && typeof bytes.write === 'number' && + util.isArrayBufferView(bytes.data))) { + var src = new Uint8Array(bytes.data.byteLength, bytes.read, bytes.length()); + this.accommodate(src.byteLength); + var dst = new Uint8Array(bytes.data.byteLength, this.write); + dst.set(src); + this.write += src.byteLength; + return this; + } + + if(bytes instanceof util.ByteStringBuffer) { + // copy binary string and process as the same as a string parameter below + bytes = bytes.data; + encoding = 'binary'; + } + + // string conversion + encoding = encoding || 'binary'; + if(typeof bytes === 'string') { + var view; + + // decode from string + if(encoding === 'hex') { + this.accommodate(Math.ceil(bytes.length / 2)); + view = new Uint8Array(this.data.buffer, this.write); + this.write += util.binary.hex.decode(bytes, view, this.write); + return this; + } + if(encoding === 'base64') { + this.accommodate(Math.ceil(bytes.length / 4) * 3); + view = new Uint8Array(this.data.buffer, this.write); + this.write += util.binary.base64.decode(bytes, view, this.write); + return this; + } + + // encode text as UTF-8 bytes + if(encoding === 'utf8') { + // encode as UTF-8 then decode string as raw binary + bytes = util.encodeUtf8(bytes); + encoding = 'binary'; + } + + // decode string as raw binary + if(encoding === 'binary' || encoding === 'raw') { + // one byte per character + this.accommodate(bytes.length); + view = new Uint8Array(this.data.buffer, this.write); + this.write += util.binary.raw.decode(view); + return this; + } + + // encode text as UTF-16 bytes + if(encoding === 'utf16') { + // two bytes per character + this.accommodate(bytes.length * 2); + view = new Uint16Array(this.data.buffer, this.write); + this.write += util.text.utf16.encode(view); + return this; + } + + throw new Error('Invalid encoding: ' + encoding); + } + + throw Error('Invalid parameter: ' + bytes); +}; + +/** + * Puts the given buffer into this buffer. + * + * @param buffer the buffer to put into this one. + * + * @return this buffer. + */ +util.DataBuffer.prototype.putBuffer = function(buffer) { + this.putBytes(buffer); + buffer.clear(); + return this; +}; + +/** + * Puts a string into this buffer. + * + * @param str the string to put. + * @param [encoding] the encoding for the string (default: 'utf16'). + * + * @return this buffer. + */ +util.DataBuffer.prototype.putString = function(str) { + return this.putBytes(str, 'utf16'); +}; + +/** + * Puts a 16-bit integer in this buffer in big-endian order. + * + * @param i the 16-bit integer. + * + * @return this buffer. + */ +util.DataBuffer.prototype.putInt16 = function(i) { + this.accommodate(2); + this.data.setInt16(this.write, i); + this.write += 2; + return this; +}; + +/** + * Puts a 24-bit integer in this buffer in big-endian order. + * + * @param i the 24-bit integer. + * + * @return this buffer. + */ +util.DataBuffer.prototype.putInt24 = function(i) { + this.accommodate(3); + this.data.setInt16(this.write, i >> 8 & 0xFFFF); + this.data.setInt8(this.write, i >> 16 & 0xFF); + this.write += 3; + return this; +}; + +/** + * Puts a 32-bit integer in this buffer in big-endian order. + * + * @param i the 32-bit integer. + * + * @return this buffer. + */ +util.DataBuffer.prototype.putInt32 = function(i) { + this.accommodate(4); + this.data.setInt32(this.write, i); + this.write += 4; + return this; +}; + +/** + * Puts a 16-bit integer in this buffer in little-endian order. + * + * @param i the 16-bit integer. + * + * @return this buffer. + */ +util.DataBuffer.prototype.putInt16Le = function(i) { + this.accommodate(2); + this.data.setInt16(this.write, i, true); + this.write += 2; + return this; +}; + +/** + * Puts a 24-bit integer in this buffer in little-endian order. + * + * @param i the 24-bit integer. + * + * @return this buffer. + */ +util.DataBuffer.prototype.putInt24Le = function(i) { + this.accommodate(3); + this.data.setInt8(this.write, i >> 16 & 0xFF); + this.data.setInt16(this.write, i >> 8 & 0xFFFF, true); + this.write += 3; + return this; +}; + +/** + * Puts a 32-bit integer in this buffer in little-endian order. + * + * @param i the 32-bit integer. + * + * @return this buffer. + */ +util.DataBuffer.prototype.putInt32Le = function(i) { + this.accommodate(4); + this.data.setInt32(this.write, i, true); + this.write += 4; + return this; +}; + +/** + * Puts an n-bit integer in this buffer in big-endian order. + * + * @param i the n-bit integer. + * @param n the number of bits in the integer. + * + * @return this buffer. + */ +util.DataBuffer.prototype.putInt = function(i, n) { + this.accommodate(n / 8); + do { + n -= 8; + this.data.setInt8(this.write++, (i >> n) & 0xFF); + } while(n > 0); + return this; +}; + +/** + * Puts a signed n-bit integer in this buffer in big-endian order. Two's + * complement representation is used. + * + * @param i the n-bit integer. + * @param n the number of bits in the integer. + * + * @return this buffer. + */ +util.DataBuffer.prototype.putSignedInt = function(i, n) { + this.accommodate(n / 8); + if(i < 0) { + i += 2 << (n - 1); + } + return this.putInt(i, n); +}; + +/** + * Gets a byte from this buffer and advances the read pointer by 1. + * + * @return the byte. + */ +util.DataBuffer.prototype.getByte = function() { + return this.data.getInt8(this.read++); +}; + +/** + * Gets a uint16 from this buffer in big-endian order and advances the read + * pointer by 2. + * + * @return the uint16. + */ +util.DataBuffer.prototype.getInt16 = function() { + var rval = this.data.getInt16(this.read); + this.read += 2; + return rval; +}; + +/** + * Gets a uint24 from this buffer in big-endian order and advances the read + * pointer by 3. + * + * @return the uint24. + */ +util.DataBuffer.prototype.getInt24 = function() { + var rval = ( + this.data.getInt16(this.read) << 8 ^ + this.data.getInt8(this.read + 2)); + this.read += 3; + return rval; +}; + +/** + * Gets a uint32 from this buffer in big-endian order and advances the read + * pointer by 4. + * + * @return the word. + */ +util.DataBuffer.prototype.getInt32 = function() { + var rval = this.data.getInt32(this.read); + this.read += 4; + return rval; +}; + +/** + * Gets a uint16 from this buffer in little-endian order and advances the read + * pointer by 2. + * + * @return the uint16. + */ +util.DataBuffer.prototype.getInt16Le = function() { + var rval = this.data.getInt16(this.read, true); + this.read += 2; + return rval; +}; + +/** + * Gets a uint24 from this buffer in little-endian order and advances the read + * pointer by 3. + * + * @return the uint24. + */ +util.DataBuffer.prototype.getInt24Le = function() { + var rval = ( + this.data.getInt8(this.read) ^ + this.data.getInt16(this.read + 1, true) << 8); + this.read += 3; + return rval; +}; + +/** + * Gets a uint32 from this buffer in little-endian order and advances the read + * pointer by 4. + * + * @return the word. + */ +util.DataBuffer.prototype.getInt32Le = function() { + var rval = this.data.getInt32(this.read, true); + this.read += 4; + return rval; +}; + +/** + * Gets an n-bit integer from this buffer in big-endian order and advances the + * read pointer by n/8. + * + * @param n the number of bits in the integer. + * + * @return the integer. + */ +util.DataBuffer.prototype.getInt = function(n) { + var rval = 0; + do { + rval = (rval << 8) + this.data.getInt8(this.read++); + n -= 8; + } while(n > 0); + return rval; +}; + +/** + * Gets a signed n-bit integer from this buffer in big-endian order, using + * two's complement, and advances the read pointer by n/8. + * + * @param n the number of bits in the integer. + * + * @return the integer. + */ +util.DataBuffer.prototype.getSignedInt = function(n) { + var x = this.getInt(n); + var max = 2 << (n - 2); + if(x >= max) { + x -= max << 1; + } + return x; +}; + +/** + * Reads bytes out into a UTF-8 string and clears them from the buffer. + * + * @param count the number of bytes to read, undefined or null for all. + * + * @return a UTF-8 string of bytes. + */ +util.DataBuffer.prototype.getBytes = function(count) { + // TODO: deprecate this method, it is poorly named and + // this.toString('binary') replaces it + // add a toTypedArray()/toArrayBuffer() function + var rval; + if(count) { + // read count bytes + count = Math.min(this.length(), count); + rval = this.data.slice(this.read, this.read + count); + this.read += count; + } else if(count === 0) { + rval = ''; + } else { + // read all bytes, optimize to only copy when needed + rval = (this.read === 0) ? this.data : this.data.slice(this.read); + this.clear(); + } + return rval; +}; + +/** + * Gets a UTF-8 encoded string of the bytes from this buffer without modifying + * the read pointer. + * + * @param count the number of bytes to get, omit to get all. + * + * @return a string full of UTF-8 encoded characters. + */ +util.DataBuffer.prototype.bytes = function(count) { + // TODO: deprecate this method, it is poorly named, add "getString()" + return (typeof(count) === 'undefined' ? + this.data.slice(this.read) : + this.data.slice(this.read, this.read + count)); +}; + +/** + * Gets a byte at the given index without modifying the read pointer. + * + * @param i the byte index. + * + * @return the byte. + */ +util.DataBuffer.prototype.at = function(i) { + return this.data.getUint8(this.read + i); +}; + +/** + * Puts a byte at the given index without modifying the read pointer. + * + * @param i the byte index. + * @param b the byte to put. + * + * @return this buffer. + */ +util.DataBuffer.prototype.setAt = function(i, b) { + this.data.setUint8(i, b); + return this; +}; + +/** + * Gets the last byte without modifying the read pointer. + * + * @return the last byte. + */ +util.DataBuffer.prototype.last = function() { + return this.data.getUint8(this.write - 1); +}; + +/** + * Creates a copy of this buffer. + * + * @return the copy. + */ +util.DataBuffer.prototype.copy = function() { + return new util.DataBuffer(this); +}; + +/** + * Compacts this buffer. + * + * @return this buffer. + */ +util.DataBuffer.prototype.compact = function() { + if(this.read > 0) { + var src = new Uint8Array(this.data.buffer, this.read); + var dst = new Uint8Array(src.byteLength); + dst.set(src); + this.data = new DataView(dst); + this.write -= this.read; + this.read = 0; + } + return this; +}; + +/** + * Clears this buffer. + * + * @return this buffer. + */ +util.DataBuffer.prototype.clear = function() { + this.data = new DataView(new ArrayBuffer(0)); + this.read = this.write = 0; + return this; +}; + +/** + * Shortens this buffer by triming bytes off of the end of this buffer. + * + * @param count the number of bytes to trim off. + * + * @return this buffer. + */ +util.DataBuffer.prototype.truncate = function(count) { + this.write = Math.max(0, this.length() - count); + this.read = Math.min(this.read, this.write); + return this; +}; + +/** + * Converts this buffer to a hexadecimal string. + * + * @return a hexadecimal string. + */ +util.DataBuffer.prototype.toHex = function() { + var rval = ''; + for(var i = this.read; i < this.data.byteLength; ++i) { + var b = this.data.getUint8(i); + if(b < 16) { + rval += '0'; + } + rval += b.toString(16); + } + return rval; +}; + +/** + * Converts this buffer to a string, using the given encoding. If no + * encoding is given, 'utf8' (UTF-8) is used. + * + * @param [encoding] the encoding to use: 'binary', 'utf8', 'utf16', 'hex', + * 'base64' (default: 'utf8'). + * + * @return a string representation of the bytes in this buffer. + */ +util.DataBuffer.prototype.toString = function(encoding) { + var view = new Uint8Array(this.data, this.read, this.length()); + encoding = encoding || 'utf8'; + + // encode to string + if(encoding === 'binary' || encoding === 'raw') { + return util.binary.raw.encode(view); + } + if(encoding === 'hex') { + return util.binary.hex.encode(view); + } + if(encoding === 'base64') { + return util.binary.base64.encode(view); + } + + // decode to text + if(encoding === 'utf8') { + return util.text.utf8.decode(view); + } + if(encoding === 'utf16') { + return util.text.utf16.decode(view); + } + + throw new Error('Invalid encoding: ' + encoding); +}; + +/** End Buffer w/UInt8Array backing */ + + +/** + * Creates a buffer that stores bytes. A value may be given to put into the + * buffer that is either a string of bytes or a UTF-16 string that will + * be encoded using UTF-8 (to do the latter, specify 'utf8' as the encoding). + * + * @param [input] the bytes to wrap (as a string) or a UTF-16 string to encode + * as UTF-8. + * @param [encoding] (default: 'raw', other: 'utf8'). + */ +util.createBuffer = function(input, encoding) { + // TODO: deprecate, use new ByteBuffer() instead + encoding = encoding || 'raw'; + if(input !== undefined && encoding === 'utf8') { + input = util.encodeUtf8(input); + } + return new util.ByteBuffer(input); +}; + +/** + * Fills a string with a particular value. If you want the string to be a byte + * string, pass in String.fromCharCode(theByte). + * + * @param c the character to fill the string with, use String.fromCharCode + * to fill the string with a byte value. + * @param n the number of characters of value c to fill with. + * + * @return the filled string. + */ +util.fillString = function(c, n) { + var s = ''; + while(n > 0) { + if(n & 1) { + s += c; + } + n >>>= 1; + if(n > 0) { + c += c; + } + } + return s; +}; + +/** + * Performs a per byte XOR between two byte strings and returns the result as a + * string of bytes. + * + * @param s1 first string of bytes. + * @param s2 second string of bytes. + * @param n the number of bytes to XOR. + * + * @return the XOR'd result. + */ +util.xorBytes = function(s1, s2, n) { + var s3 = ''; + var b = ''; + var t = ''; + var i = 0; + var c = 0; + for(; n > 0; --n, ++i) { + b = s1.charCodeAt(i) ^ s2.charCodeAt(i); + if(c >= 10) { + s3 += t; + t = ''; + c = 0; + } + t += String.fromCharCode(b); + ++c; + } + s3 += t; + return s3; +}; + +/** + * Converts a hex string into a 'binary' encoded string of bytes. + * + * @param hex the hexadecimal string to convert. + * + * @return the binary-encoded string of bytes. + */ +util.hexToBytes = function(hex) { + // TODO: deprecate: "Deprecated. Use util.binary.hex.decode instead." + var rval = ''; + var i = 0; + if(hex.length & 1 == 1) { + // odd number of characters, convert first character alone + i = 1; + rval += String.fromCharCode(parseInt(hex[0], 16)); + } + // convert 2 characters (1 byte) at a time + for(; i < hex.length; i += 2) { + rval += String.fromCharCode(parseInt(hex.substr(i, 2), 16)); + } + return rval; +}; + +/** + * Converts a 'binary' encoded string of bytes to hex. + * + * @param bytes the byte string to convert. + * + * @return the string of hexadecimal characters. + */ +util.bytesToHex = function(bytes) { + // TODO: deprecate: "Deprecated. Use util.binary.hex.encode instead." + return util.createBuffer(bytes).toHex(); +}; + +/** + * Converts an 32-bit integer to 4-big-endian byte string. + * + * @param i the integer. + * + * @return the byte string. + */ +util.int32ToBytes = function(i) { + return ( + String.fromCharCode(i >> 24 & 0xFF) + + String.fromCharCode(i >> 16 & 0xFF) + + String.fromCharCode(i >> 8 & 0xFF) + + String.fromCharCode(i & 0xFF)); +}; + +// base64 characters, reverse mapping +var _base64 = + 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/='; +var _base64Idx = [ +/*43 -43 = 0*/ +/*'+', 1, 2, 3,'/' */ + 62, -1, -1, -1, 63, + +/*'0','1','2','3','4','5','6','7','8','9' */ + 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, + +/*15, 16, 17,'=', 19, 20, 21 */ + -1, -1, -1, 64, -1, -1, -1, + +/*65 - 43 = 22*/ +/*'A','B','C','D','E','F','G','H','I','J','K','L','M', */ + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, + +/*'N','O','P','Q','R','S','T','U','V','W','X','Y','Z' */ + 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, + +/*91 - 43 = 48 */ +/*48, 49, 50, 51, 52, 53 */ + -1, -1, -1, -1, -1, -1, + +/*97 - 43 = 54*/ +/*'a','b','c','d','e','f','g','h','i','j','k','l','m' */ + 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, + +/*'n','o','p','q','r','s','t','u','v','w','x','y','z' */ + 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51 +]; + +/** + * Base64 encodes a 'binary' encoded string of bytes. + * + * @param input the binary encoded string of bytes to base64-encode. + * @param maxline the maximum number of encoded characters per line to use, + * defaults to none. + * + * @return the base64-encoded output. + */ +util.encode64 = function(input, maxline) { + // TODO: deprecate: "Deprecated. Use util.binary.base64.encode instead." + var line = ''; + var output = ''; + var chr1, chr2, chr3; + var i = 0; + while(i < input.length) { + chr1 = input.charCodeAt(i++); + chr2 = input.charCodeAt(i++); + chr3 = input.charCodeAt(i++); + + // encode 4 character group + line += _base64.charAt(chr1 >> 2); + line += _base64.charAt(((chr1 & 3) << 4) | (chr2 >> 4)); + if(isNaN(chr2)) { + line += '=='; + } else { + line += _base64.charAt(((chr2 & 15) << 2) | (chr3 >> 6)); + line += isNaN(chr3) ? '=' : _base64.charAt(chr3 & 63); + } + + if(maxline && line.length > maxline) { + output += line.substr(0, maxline) + '\r\n'; + line = line.substr(maxline); + } + } + output += line; + return output; +}; + +/** + * Base64 decodes a string into a 'binary' encoded string of bytes. + * + * @param input the base64-encoded input. + * + * @return the binary encoded string. + */ +util.decode64 = function(input) { + // TODO: deprecate: "Deprecated. Use util.binary.base64.decode instead." + + // remove all non-base64 characters + input = input.replace(/[^A-Za-z0-9\+\/\=]/g, ''); + + var output = ''; + var enc1, enc2, enc3, enc4; + var i = 0; + + while(i < input.length) { + enc1 = _base64Idx[input.charCodeAt(i++) - 43]; + enc2 = _base64Idx[input.charCodeAt(i++) - 43]; + enc3 = _base64Idx[input.charCodeAt(i++) - 43]; + enc4 = _base64Idx[input.charCodeAt(i++) - 43]; + + output += String.fromCharCode((enc1 << 2) | (enc2 >> 4)); + if(enc3 !== 64) { + // decoded at least 2 bytes + output += String.fromCharCode(((enc2 & 15) << 4) | (enc3 >> 2)); + if(enc4 !== 64) { + // decoded 3 bytes + output += String.fromCharCode(((enc3 & 3) << 6) | enc4); + } + } + } + + return output; +}; + +/** + * UTF-8 encodes the given UTF-16 encoded string (a standard JavaScript + * string). Non-ASCII characters will be encoded as multiple bytes according + * to UTF-8. + * + * @param str the string to encode. + * + * @return the UTF-8 encoded string. + */ +util.encodeUtf8 = function(str) { + return unescape(encodeURIComponent(str)); +}; + +/** + * Decodes a UTF-8 encoded string into a UTF-16 string. + * + * @param str the string to decode. + * + * @return the UTF-16 encoded string (standard JavaScript string). + */ +util.decodeUtf8 = function(str) { + return decodeURIComponent(escape(str)); +}; + +// binary encoding/decoding tools +// FIXME: Experimental. Do not use yet. +util.binary = { + raw: {}, + hex: {}, + base64: {} +}; + +/** + * Encodes a Uint8Array as a binary-encoded string. This encoding uses + * a value between 0 and 255 for each character. + * + * @param bytes the Uint8Array to encode. + * + * @return the binary-encoded string. + */ +util.binary.raw.encode = function(bytes) { + return String.fromCharCode.apply(null, bytes); +}; + +/** + * Decodes a binary-encoded string to a Uint8Array. This encoding uses + * a value between 0 and 255 for each character. + * + * @param str the binary-encoded string to decode. + * @param [output] an optional Uint8Array to write the output to; if it + * is too small, an exception will be thrown. + * @param [offset] the start offset for writing to the output (default: 0). + * + * @return the Uint8Array or the number of bytes written if output was given. + */ +util.binary.raw.decode = function(str, output, offset) { + var out = output; + if(!out) { + out = new Uint8Array(str.length); + } + offset = offset || 0; + var j = offset; + for(var i = 0; i < str.length; ++i) { + out[j++] = str.charCodeAt(i); + } + return output ? (j - offset) : out; +}; + +/** + * Encodes a 'binary' string, ArrayBuffer, DataView, TypedArray, or + * ByteBuffer as a string of hexadecimal characters. + * + * @param bytes the bytes to convert. + * + * @return the string of hexadecimal characters. + */ +util.binary.hex.encode = util.bytesToHex; + +/** + * Decodes a hex-encoded string to a Uint8Array. + * + * @param hex the hexadecimal string to convert. + * @param [output] an optional Uint8Array to write the output to; if it + * is too small, an exception will be thrown. + * @param [offset] the start offset for writing to the output (default: 0). + * + * @return the Uint8Array or the number of bytes written if output was given. + */ +util.binary.hex.decode = function(hex, output, offset) { + var out = output; + if(!out) { + out = new Uint8Array(Math.ceil(hex.length / 2)); + } + offset = offset || 0; + var i = 0, j = offset; + if(hex.length & 1) { + // odd number of characters, convert first character alone + i = 1; + out[j++] = parseInt(hex[0], 16); + } + // convert 2 characters (1 byte) at a time + for(; i < hex.length; i += 2) { + out[j++] = parseInt(hex.substr(i, 2), 16); + } + return output ? (j - offset) : out; +}; + +/** + * Base64-encodes a Uint8Array. + * + * @param input the Uint8Array to encode. + * @param maxline the maximum number of encoded characters per line to use, + * defaults to none. + * + * @return the base64-encoded output string. + */ +util.binary.base64.encode = function(input, maxline) { + var line = ''; + var output = ''; + var chr1, chr2, chr3; + var i = 0; + while(i < input.byteLength) { + chr1 = input[i++]; + chr2 = input[i++]; + chr3 = input[i++]; + + // encode 4 character group + line += _base64.charAt(chr1 >> 2); + line += _base64.charAt(((chr1 & 3) << 4) | (chr2 >> 4)); + if(isNaN(chr2)) { + line += '=='; + } else { + line += _base64.charAt(((chr2 & 15) << 2) | (chr3 >> 6)); + line += isNaN(chr3) ? '=' : _base64.charAt(chr3 & 63); + } + + if(maxline && line.length > maxline) { + output += line.substr(0, maxline) + '\r\n'; + line = line.substr(maxline); + } + } + output += line; + return output; +}; + +/** + * Decodes a base64-encoded string to a Uint8Array. + * + * @param input the base64-encoded input string. + * @param [output] an optional Uint8Array to write the output to; if it + * is too small, an exception will be thrown. + * @param [offset] the start offset for writing to the output (default: 0). + * + * @return the Uint8Array or the number of bytes written if output was given. + */ +util.binary.base64.decode = function(input, output, offset) { + var out = output; + if(!out) { + out = new Uint8Array(Math.ceil(input.length / 4) * 3); + } + + // remove all non-base64 characters + input = input.replace(/[^A-Za-z0-9\+\/\=]/g, ''); + + offset = offset || 0; + var enc1, enc2, enc3, enc4; + var i = 0, j = offset; + + while(i < input.length) { + enc1 = _base64Idx[input.charCodeAt(i++) - 43]; + enc2 = _base64Idx[input.charCodeAt(i++) - 43]; + enc3 = _base64Idx[input.charCodeAt(i++) - 43]; + enc4 = _base64Idx[input.charCodeAt(i++) - 43]; + + out[j++] = (enc1 << 2) | (enc2 >> 4); + if(enc3 !== 64) { + // decoded at least 2 bytes + out[j++] = ((enc2 & 15) << 4) | (enc3 >> 2); + if(enc4 !== 64) { + // decoded 3 bytes + out[j++] = ((enc3 & 3) << 6) | enc4; + } + } + } + + // make sure result is the exact decoded length + return output ? + (j - offset) : + out.subarray(0, j); +}; + +// text encoding/decoding tools +// FIXME: Experimental. Do not use yet. +util.text = { + utf8: {}, + utf16: {} +}; + +/** + * Encodes the given string as UTF-8 in a Uint8Array. + * + * @param str the string to encode. + * @param [output] an optional Uint8Array to write the output to; if it + * is too small, an exception will be thrown. + * @param [offset] the start offset for writing to the output (default: 0). + * + * @return the Uint8Array or the number of bytes written if output was given. + */ +util.text.utf8.encode = function(str, output, offset) { + str = util.encodeUtf8(str); + var out = output; + if(!out) { + out = new Uint8Array(str.length); + } + offset = offset || 0; + var j = offset; + for(var i = 0; i < str.length; ++i) { + out[j++] = str.charCodeAt(i); + } + return output ? (j - offset) : out; +}; + +/** + * Decodes the UTF-8 contents from a Uint8Array. + * + * @param bytes the Uint8Array to decode. + * + * @return the resulting string. + */ +util.text.utf8.decode = function(bytes) { + return util.decodeUtf8(String.fromCharCode.apply(null, bytes)); +}; + +/** + * Encodes the given string as UTF-16 in a Uint8Array. + * + * @param str the string to encode. + * @param [output] an optional Uint8Array to write the output to; if it + * is too small, an exception will be thrown. + * @param [offset] the start offset for writing to the output (default: 0). + * + * @return the Uint8Array or the number of bytes written if output was given. + */ +util.text.utf16.encode = function(str, output, offset) { + var out = output; + if(!out) { + out = new Uint8Array(str.length * 2); + } + var view = new Uint16Array(out.buffer); + offset = offset || 0; + var j = offset; + var k = offset; + for(var i = 0; i < str.length; ++i) { + view[k++] = str.charCodeAt(i); + j += 2; + } + return output ? (j - offset) : out; +}; + +/** + * Decodes the UTF-16 contents from a Uint8Array. + * + * @param bytes the Uint8Array to decode. + * + * @return the resulting string. + */ +util.text.utf16.decode = function(bytes) { + return String.fromCharCode.apply(null, new Uint16Array(bytes.buffer)); +}; + +/** + * Deflates the given data using a flash interface. + * + * @param api the flash interface. + * @param bytes the data. + * @param raw true to return only raw deflate data, false to include zlib + * header and trailer. + * + * @return the deflated data as a string. + */ +util.deflate = function(api, bytes, raw) { + bytes = util.decode64(api.deflate(util.encode64(bytes)).rval); + + // strip zlib header and trailer if necessary + if(raw) { + // zlib header is 2 bytes (CMF,FLG) where FLG indicates that + // there is a 4-byte DICT (alder-32) block before the data if + // its 5th bit is set + var start = 2; + var flg = bytes.charCodeAt(1); + if(flg & 0x20) { + start = 6; + } + // zlib trailer is 4 bytes of adler-32 + bytes = bytes.substring(start, bytes.length - 4); + } + + return bytes; +}; + +/** + * Inflates the given data using a flash interface. + * + * @param api the flash interface. + * @param bytes the data. + * @param raw true if the incoming data has no zlib header or trailer and is + * raw DEFLATE data. + * + * @return the inflated data as a string, null on error. + */ +util.inflate = function(api, bytes, raw) { + // TODO: add zlib header and trailer if necessary/possible + var rval = api.inflate(util.encode64(bytes)).rval; + return (rval === null) ? null : util.decode64(rval); +}; + +/** + * Sets a storage object. + * + * @param api the storage interface. + * @param id the storage ID to use. + * @param obj the storage object, null to remove. + */ +var _setStorageObject = function(api, id, obj) { + if(!api) { + throw new Error('WebStorage not available.'); + } + + var rval; + if(obj === null) { + rval = api.removeItem(id); + } else { + // json-encode and base64-encode object + obj = util.encode64(JSON.stringify(obj)); + rval = api.setItem(id, obj); + } + + // handle potential flash error + if(typeof(rval) !== 'undefined' && rval.rval !== true) { + var error = new Error(rval.error.message); + error.id = rval.error.id; + error.name = rval.error.name; + throw error; + } +}; + +/** + * Gets a storage object. + * + * @param api the storage interface. + * @param id the storage ID to use. + * + * @return the storage object entry or null if none exists. + */ +var _getStorageObject = function(api, id) { + if(!api) { + throw new Error('WebStorage not available.'); + } + + // get the existing entry + var rval = api.getItem(id); + + /* Note: We check api.init because we can't do (api == localStorage) + on IE because of "Class doesn't support Automation" exception. Only + the flash api has an init method so this works too, but we need a + better solution in the future. */ + + // flash returns item wrapped in an object, handle special case + if(api.init) { + if(rval.rval === null) { + if(rval.error) { + var error = new Error(rval.error.message); + error.id = rval.error.id; + error.name = rval.error.name; + throw error; + } + // no error, but also no item + rval = null; + } else { + rval = rval.rval; + } + } + + // handle decoding + if(rval !== null) { + // base64-decode and json-decode data + rval = JSON.parse(util.decode64(rval)); + } + + return rval; +}; + +/** + * Stores an item in local storage. + * + * @param api the storage interface. + * @param id the storage ID to use. + * @param key the key for the item. + * @param data the data for the item (any javascript object/primitive). + */ +var _setItem = function(api, id, key, data) { + // get storage object + var obj = _getStorageObject(api, id); + if(obj === null) { + // create a new storage object + obj = {}; + } + // update key + obj[key] = data; + + // set storage object + _setStorageObject(api, id, obj); +}; + +/** + * Gets an item from local storage. + * + * @param api the storage interface. + * @param id the storage ID to use. + * @param key the key for the item. + * + * @return the item. + */ +var _getItem = function(api, id, key) { + // get storage object + var rval = _getStorageObject(api, id); + if(rval !== null) { + // return data at key + rval = (key in rval) ? rval[key] : null; + } + + return rval; +}; + +/** + * Removes an item from local storage. + * + * @param api the storage interface. + * @param id the storage ID to use. + * @param key the key for the item. + */ +var _removeItem = function(api, id, key) { + // get storage object + var obj = _getStorageObject(api, id); + if(obj !== null && key in obj) { + // remove key + delete obj[key]; + + // see if entry has no keys remaining + var empty = true; + for(var prop in obj) { + empty = false; + break; + } + if(empty) { + // remove entry entirely if no keys are left + obj = null; + } + + // set storage object + _setStorageObject(api, id, obj); + } +}; + +/** + * Clears the local disk storage identified by the given ID. + * + * @param api the storage interface. + * @param id the storage ID to use. + */ +var _clearItems = function(api, id) { + _setStorageObject(api, id, null); +}; + +/** + * Calls a storage function. + * + * @param func the function to call. + * @param args the arguments for the function. + * @param location the location argument. + * + * @return the return value from the function. + */ +var _callStorageFunction = function(func, args, location) { + var rval = null; + + // default storage types + if(typeof(location) === 'undefined') { + location = ['web', 'flash']; + } + + // apply storage types in order of preference + var type; + var done = false; + var exception = null; + for(var idx in location) { + type = location[idx]; + try { + if(type === 'flash' || type === 'both') { + if(args[0] === null) { + throw new Error('Flash local storage not available.'); + } + rval = func.apply(this, args); + done = (type === 'flash'); + } + if(type === 'web' || type === 'both') { + args[0] = localStorage; + rval = func.apply(this, args); + done = true; + } + } catch(ex) { + exception = ex; + } + if(done) { + break; + } + } + + if(!done) { + throw exception; + } + + return rval; +}; + +/** + * Stores an item on local disk. + * + * The available types of local storage include 'flash', 'web', and 'both'. + * + * The type 'flash' refers to flash local storage (SharedObject). In order + * to use flash local storage, the 'api' parameter must be valid. The type + * 'web' refers to WebStorage, if supported by the browser. The type 'both' + * refers to storing using both 'flash' and 'web', not just one or the + * other. + * + * The location array should list the storage types to use in order of + * preference: + * + * ['flash']: flash only storage + * ['web']: web only storage + * ['both']: try to store in both + * ['flash','web']: store in flash first, but if not available, 'web' + * ['web','flash']: store in web first, but if not available, 'flash' + * + * The location array defaults to: ['web', 'flash'] + * + * @param api the flash interface, null to use only WebStorage. + * @param id the storage ID to use. + * @param key the key for the item. + * @param data the data for the item (any javascript object/primitive). + * @param location an array with the preferred types of storage to use. + */ +util.setItem = function(api, id, key, data, location) { + _callStorageFunction(_setItem, arguments, location); +}; + +/** + * Gets an item on local disk. + * + * Set setItem() for details on storage types. + * + * @param api the flash interface, null to use only WebStorage. + * @param id the storage ID to use. + * @param key the key for the item. + * @param location an array with the preferred types of storage to use. + * + * @return the item. + */ +util.getItem = function(api, id, key, location) { + return _callStorageFunction(_getItem, arguments, location); +}; + +/** + * Removes an item on local disk. + * + * Set setItem() for details on storage types. + * + * @param api the flash interface. + * @param id the storage ID to use. + * @param key the key for the item. + * @param location an array with the preferred types of storage to use. + */ +util.removeItem = function(api, id, key, location) { + _callStorageFunction(_removeItem, arguments, location); +}; + +/** + * Clears the local disk storage identified by the given ID. + * + * Set setItem() for details on storage types. + * + * @param api the flash interface if flash is available. + * @param id the storage ID to use. + * @param location an array with the preferred types of storage to use. + */ +util.clearItems = function(api, id, location) { + _callStorageFunction(_clearItems, arguments, location); +}; + +/** + * Parses the scheme, host, and port from an http(s) url. + * + * @param str the url string. + * + * @return the parsed url object or null if the url is invalid. + */ +util.parseUrl = function(str) { + // FIXME: this regex looks a bit broken + var regex = /^(https?):\/\/([^:&^\/]*):?(\d*)(.*)$/g; + regex.lastIndex = 0; + var m = regex.exec(str); + var url = (m === null) ? null : { + full: str, + scheme: m[1], + host: m[2], + port: m[3], + path: m[4] + }; + if(url) { + url.fullHost = url.host; + if(url.port) { + if(url.port !== 80 && url.scheme === 'http') { + url.fullHost += ':' + url.port; + } else if(url.port !== 443 && url.scheme === 'https') { + url.fullHost += ':' + url.port; + } + } else if(url.scheme === 'http') { + url.port = 80; + } else if(url.scheme === 'https') { + url.port = 443; + } + url.full = url.scheme + '://' + url.fullHost; + } + return url; +}; + +/* Storage for query variables */ +var _queryVariables = null; + +/** + * Returns the window location query variables. Query is parsed on the first + * call and the same object is returned on subsequent calls. The mapping + * is from keys to an array of values. Parameters without values will have + * an object key set but no value added to the value array. Values are + * unescaped. + * + * ...?k1=v1&k2=v2: + * { + * "k1": ["v1"], + * "k2": ["v2"] + * } + * + * ...?k1=v1&k1=v2: + * { + * "k1": ["v1", "v2"] + * } + * + * ...?k1=v1&k2: + * { + * "k1": ["v1"], + * "k2": [] + * } + * + * ...?k1=v1&k1: + * { + * "k1": ["v1"] + * } + * + * ...?k1&k1: + * { + * "k1": [] + * } + * + * @param query the query string to parse (optional, default to cached + * results from parsing window location search query). + * + * @return object mapping keys to variables. + */ +util.getQueryVariables = function(query) { + var parse = function(q) { + var rval = {}; + var kvpairs = q.split('&'); + for(var i = 0; i < kvpairs.length; i++) { + var pos = kvpairs[i].indexOf('='); + var key; + var val; + if(pos > 0) { + key = kvpairs[i].substring(0, pos); + val = kvpairs[i].substring(pos + 1); + } else { + key = kvpairs[i]; + val = null; + } + if(!(key in rval)) { + rval[key] = []; + } + // disallow overriding object prototype keys + if(!(key in Object.prototype) && val !== null) { + rval[key].push(unescape(val)); + } + } + return rval; + }; + + var rval; + if(typeof(query) === 'undefined') { + // set cached variables if needed + if(_queryVariables === null) { + if(typeof(window) !== 'undefined' && window.location && window.location.search) { + // parse window search query + _queryVariables = parse(window.location.search.substring(1)); + } else { + // no query variables available + _queryVariables = {}; + } + } + rval = _queryVariables; + } else { + // parse given query + rval = parse(query); + } + return rval; +}; + +/** + * Parses a fragment into a path and query. This method will take a URI + * fragment and break it up as if it were the main URI. For example: + * /bar/baz?a=1&b=2 + * results in: + * { + * path: ["bar", "baz"], + * query: {"k1": ["v1"], "k2": ["v2"]} + * } + * + * @return object with a path array and query object. + */ +util.parseFragment = function(fragment) { + // default to whole fragment + var fp = fragment; + var fq = ''; + // split into path and query if possible at the first '?' + var pos = fragment.indexOf('?'); + if(pos > 0) { + fp = fragment.substring(0, pos); + fq = fragment.substring(pos + 1); + } + // split path based on '/' and ignore first element if empty + var path = fp.split('/'); + if(path.length > 0 && path[0] === '') { + path.shift(); + } + // convert query into object + var query = (fq === '') ? {} : util.getQueryVariables(fq); + + return { + pathString: fp, + queryString: fq, + path: path, + query: query + }; +}; + +/** + * Makes a request out of a URI-like request string. This is intended to + * be used where a fragment id (after a URI '#') is parsed as a URI with + * path and query parts. The string should have a path beginning and + * delimited by '/' and optional query parameters following a '?'. The + * query should be a standard URL set of key value pairs delimited by + * '&'. For backwards compatibility the initial '/' on the path is not + * required. The request object has the following API, (fully described + * in the method code): + * { + * path: . + * query: , + * getPath(i): get part or all of the split path array, + * getQuery(k, i): get part or all of a query key array, + * getQueryLast(k, _default): get last element of a query key array. + * } + * + * @return object with request parameters. + */ +util.makeRequest = function(reqString) { + var frag = util.parseFragment(reqString); + var req = { + // full path string + path: frag.pathString, + // full query string + query: frag.queryString, + /** + * Get path or element in path. + * + * @param i optional path index. + * + * @return path or part of path if i provided. + */ + getPath: function(i) { + return (typeof(i) === 'undefined') ? frag.path : frag.path[i]; + }, + /** + * Get query, values for a key, or value for a key index. + * + * @param k optional query key. + * @param i optional query key index. + * + * @return query, values for a key, or value for a key index. + */ + getQuery: function(k, i) { + var rval; + if(typeof(k) === 'undefined') { + rval = frag.query; + } else { + rval = frag.query[k]; + if(rval && typeof(i) !== 'undefined') { + rval = rval[i]; + } + } + return rval; + }, + getQueryLast: function(k, _default) { + var rval; + var vals = req.getQuery(k); + if(vals) { + rval = vals[vals.length - 1]; + } else { + rval = _default; + } + return rval; + } + }; + return req; +}; + +/** + * Makes a URI out of a path, an object with query parameters, and a + * fragment. Uses jQuery.param() internally for query string creation. + * If the path is an array, it will be joined with '/'. + * + * @param path string path or array of strings. + * @param query object with query parameters. (optional) + * @param fragment fragment string. (optional) + * + * @return string object with request parameters. + */ +util.makeLink = function(path, query, fragment) { + // join path parts if needed + path = jQuery.isArray(path) ? path.join('/') : path; + + var qstr = jQuery.param(query || {}); + fragment = fragment || ''; + return path + + ((qstr.length > 0) ? ('?' + qstr) : '') + + ((fragment.length > 0) ? ('#' + fragment) : ''); +}; + +/** + * Follows a path of keys deep into an object hierarchy and set a value. + * If a key does not exist or it's value is not an object, create an + * object in it's place. This can be destructive to a object tree if + * leaf nodes are given as non-final path keys. + * Used to avoid exceptions from missing parts of the path. + * + * @param object the starting object. + * @param keys an array of string keys. + * @param value the value to set. + */ +util.setPath = function(object, keys, value) { + // need to start at an object + if(typeof(object) === 'object' && object !== null) { + var i = 0; + var len = keys.length; + while(i < len) { + var next = keys[i++]; + if(i == len) { + // last + object[next] = value; + } else { + // more + var hasNext = (next in object); + if(!hasNext || + (hasNext && typeof(object[next]) !== 'object') || + (hasNext && object[next] === null)) { + object[next] = {}; + } + object = object[next]; + } + } + } +}; + +/** + * Follows a path of keys deep into an object hierarchy and return a value. + * If a key does not exist, create an object in it's place. + * Used to avoid exceptions from missing parts of the path. + * + * @param object the starting object. + * @param keys an array of string keys. + * @param _default value to return if path not found. + * + * @return the value at the path if found, else default if given, else + * undefined. + */ +util.getPath = function(object, keys, _default) { + var i = 0; + var len = keys.length; + var hasNext = true; + while(hasNext && i < len && + typeof(object) === 'object' && object !== null) { + var next = keys[i++]; + hasNext = next in object; + if(hasNext) { + object = object[next]; + } + } + return (hasNext ? object : _default); +}; + +/** + * Follow a path of keys deep into an object hierarchy and delete the + * last one. If a key does not exist, do nothing. + * Used to avoid exceptions from missing parts of the path. + * + * @param object the starting object. + * @param keys an array of string keys. + */ +util.deletePath = function(object, keys) { + // need to start at an object + if(typeof(object) === 'object' && object !== null) { + var i = 0; + var len = keys.length; + while(i < len) { + var next = keys[i++]; + if(i == len) { + // last + delete object[next]; + } else { + // more + if(!(next in object) || + (typeof(object[next]) !== 'object') || + (object[next] === null)) { + break; + } + object = object[next]; + } + } + } +}; + +/** + * Check if an object is empty. + * + * Taken from: + * http://stackoverflow.com/questions/679915/how-do-i-test-for-an-empty-javascript-object-from-json/679937#679937 + * + * @param object the object to check. + */ +util.isEmpty = function(obj) { + for(var prop in obj) { + if(obj.hasOwnProperty(prop)) { + return false; + } + } + return true; +}; + +/** + * Format with simple printf-style interpolation. + * + * %%: literal '%' + * %s,%o: convert next argument into a string. + * + * @param format the string to format. + * @param ... arguments to interpolate into the format string. + */ +util.format = function(format) { + var re = /%./g; + // current match + var match; + // current part + var part; + // current arg index + var argi = 0; + // collected parts to recombine later + var parts = []; + // last index found + var last = 0; + // loop while matches remain + while((match = re.exec(format))) { + part = format.substring(last, re.lastIndex - 2); + // don't add empty strings (ie, parts between %s%s) + if(part.length > 0) { + parts.push(part); + } + last = re.lastIndex; + // switch on % code + var code = match[0][1]; + switch(code) { + case 's': + case 'o': + // check if enough arguments were given + if(argi < arguments.length) { + parts.push(arguments[argi++ + 1]); + } else { + parts.push(''); + } + break; + // FIXME: do proper formating for numbers, etc + //case 'f': + //case 'd': + case '%': + parts.push('%'); + break; + default: + parts.push('<%' + code + '?>'); + } + } + // add trailing part of format string + parts.push(format.substring(last)); + return parts.join(''); +}; + +/** + * Formats a number. + * + * http://snipplr.com/view/5945/javascript-numberformat--ported-from-php/ + */ +util.formatNumber = function(number, decimals, dec_point, thousands_sep) { + // http://kevin.vanzonneveld.net + // + original by: Jonas Raoni Soares Silva (http://www.jsfromhell.com) + // + improved by: Kevin van Zonneveld (http://kevin.vanzonneveld.net) + // + bugfix by: Michael White (http://crestidg.com) + // + bugfix by: Benjamin Lupton + // + bugfix by: Allan Jensen (http://www.winternet.no) + // + revised by: Jonas Raoni Soares Silva (http://www.jsfromhell.com) + // * example 1: number_format(1234.5678, 2, '.', ''); + // * returns 1: 1234.57 + + var n = number, c = isNaN(decimals = Math.abs(decimals)) ? 2 : decimals; + var d = dec_point === undefined ? ',' : dec_point; + var t = thousands_sep === undefined ? + '.' : thousands_sep, s = n < 0 ? '-' : ''; + var i = parseInt((n = Math.abs(+n || 0).toFixed(c)), 10) + ''; + var j = (i.length > 3) ? i.length % 3 : 0; + return s + (j ? i.substr(0, j) + t : '') + + i.substr(j).replace(/(\d{3})(?=\d)/g, '$1' + t) + + (c ? d + Math.abs(n - i).toFixed(c).slice(2) : ''); +}; + +/** + * Formats a byte size. + * + * http://snipplr.com/view/5949/format-humanize-file-byte-size-presentation-in-javascript/ + */ +util.formatSize = function(size) { + if(size >= 1073741824) { + size = util.formatNumber(size / 1073741824, 2, '.', '') + ' GiB'; + } else if(size >= 1048576) { + size = util.formatNumber(size / 1048576, 2, '.', '') + ' MiB'; + } else if(size >= 1024) { + size = util.formatNumber(size / 1024, 0) + ' KiB'; + } else { + size = util.formatNumber(size, 0) + ' bytes'; + } + return size; +}; + +/** + * Converts an IPv4 or IPv6 string representation into bytes (in network order). + * + * @param ip the IPv4 or IPv6 address to convert. + * + * @return the 4-byte IPv6 or 16-byte IPv6 address or null if the address can't + * be parsed. + */ +util.bytesFromIP = function(ip) { + if(ip.indexOf('.') !== -1) { + return util.bytesFromIPv4(ip); + } + if(ip.indexOf(':') !== -1) { + return util.bytesFromIPv6(ip); + } + return null; +}; + +/** + * Converts an IPv4 string representation into bytes (in network order). + * + * @param ip the IPv4 address to convert. + * + * @return the 4-byte address or null if the address can't be parsed. + */ +util.bytesFromIPv4 = function(ip) { + ip = ip.split('.'); + if(ip.length !== 4) { + return null; + } + var b = util.createBuffer(); + for(var i = 0; i < ip.length; ++i) { + var num = parseInt(ip[i], 10); + if(isNaN(num)) { + return null; + } + b.putByte(num); + } + return b.getBytes(); +}; + +/** + * Converts an IPv6 string representation into bytes (in network order). + * + * @param ip the IPv6 address to convert. + * + * @return the 16-byte address or null if the address can't be parsed. + */ +util.bytesFromIPv6 = function(ip) { + var blanks = 0; + ip = ip.split(':').filter(function(e) { + if(e.length === 0) ++blanks; + return true; + }); + var zeros = (8 - ip.length + blanks) * 2; + var b = util.createBuffer(); + for(var i = 0; i < 8; ++i) { + if(!ip[i] || ip[i].length === 0) { + b.fillWithByte(0, zeros); + zeros = 0; + continue; + } + var bytes = util.hexToBytes(ip[i]); + if(bytes.length < 2) { + b.putByte(0); + } + b.putBytes(bytes); + } + return b.getBytes(); +}; + +/** + * Converts 4-bytes into an IPv4 string representation or 16-bytes into + * an IPv6 string representation. The bytes must be in network order. + * + * @param bytes the bytes to convert. + * + * @return the IPv4 or IPv6 string representation if 4 or 16 bytes, + * respectively, are given, otherwise null. + */ +util.bytesToIP = function(bytes) { + if(bytes.length === 4) { + return util.bytesToIPv4(bytes); + } + if(bytes.length === 16) { + return util.bytesToIPv6(bytes); + } + return null; +}; + +/** + * Converts 4-bytes into an IPv4 string representation. The bytes must be + * in network order. + * + * @param bytes the bytes to convert. + * + * @return the IPv4 string representation or null for an invalid # of bytes. + */ +util.bytesToIPv4 = function(bytes) { + if(bytes.length !== 4) { + return null; + } + var ip = []; + for(var i = 0; i < bytes.length; ++i) { + ip.push(bytes.charCodeAt(i)); + } + return ip.join('.'); +}; + +/** + * Converts 16-bytes into an IPv16 string representation. The bytes must be + * in network order. + * + * @param bytes the bytes to convert. + * + * @return the IPv16 string representation or null for an invalid # of bytes. + */ +util.bytesToIPv6 = function(bytes) { + if(bytes.length !== 16) { + return null; + } + var ip = []; + var zeroGroups = []; + var zeroMaxGroup = 0; + for(var i = 0; i < bytes.length; i += 2) { + var hex = util.bytesToHex(bytes[i] + bytes[i + 1]); + // canonicalize zero representation + while(hex[0] === '0' && hex !== '0') { + hex = hex.substr(1); + } + if(hex === '0') { + var last = zeroGroups[zeroGroups.length - 1]; + var idx = ip.length; + if(!last || idx !== last.end + 1) { + zeroGroups.push({start: idx, end: idx}); + } else { + last.end = idx; + if((last.end - last.start) > + (zeroGroups[zeroMaxGroup].end - zeroGroups[zeroMaxGroup].start)) { + zeroMaxGroup = zeroGroups.length - 1; + } + } + } + ip.push(hex); + } + if(zeroGroups.length > 0) { + var group = zeroGroups[zeroMaxGroup]; + // only shorten group of length > 0 + if(group.end - group.start > 0) { + ip.splice(group.start, group.end - group.start + 1, ''); + if(group.start === 0) { + ip.unshift(''); + } + if(group.end === 7) { + ip.push(''); + } + } + } + return ip.join(':'); +}; + +/** + * Estimates the number of processes that can be run concurrently. If + * creating Web Workers, keep in mind that the main JavaScript process needs + * its own core. + * + * @param options the options to use: + * update true to force an update (not use the cached value). + * @param callback(err, max) called once the operation completes. + */ +util.estimateCores = function(options, callback) { + if(typeof options === 'function') { + callback = options; + options = {}; + } + options = options || {}; + if('cores' in util && !options.update) { + return callback(null, util.cores); + } + if(typeof navigator !== 'undefined' && + 'hardwareConcurrency' in navigator && + navigator.hardwareConcurrency > 0) { + util.cores = navigator.hardwareConcurrency; + return callback(null, util.cores); + } + if(typeof Worker === 'undefined') { + // workers not available + util.cores = 1; + return callback(null, util.cores); + } + if(typeof Blob === 'undefined') { + // can't estimate, default to 2 + util.cores = 2; + return callback(null, util.cores); + } + + // create worker concurrency estimation code as blob + var blobUrl = URL.createObjectURL(new Blob(['(', + function() { + self.addEventListener('message', function(e) { + // run worker for 4 ms + var st = Date.now(); + var et = st + 4; + while(Date.now() < et); + self.postMessage({st: st, et: et}); + }); + }.toString(), + ')()'], {type: 'application/javascript'})); + + // take 5 samples using 16 workers + sample([], 5, 16); + + function sample(max, samples, numWorkers) { + if(samples === 0) { + // get overlap average + var avg = Math.floor(max.reduce(function(avg, x) { + return avg + x; + }, 0) / max.length); + util.cores = Math.max(1, avg); + URL.revokeObjectURL(blobUrl); + return callback(null, util.cores); + } + map(numWorkers, function(err, results) { + max.push(reduce(numWorkers, results)); + sample(max, samples - 1, numWorkers); + }); + } + + function map(numWorkers, callback) { + var workers = []; + var results = []; + for(var i = 0; i < numWorkers; ++i) { + var worker = new Worker(blobUrl); + worker.addEventListener('message', function(e) { + results.push(e.data); + if(results.length === numWorkers) { + for(var i = 0; i < numWorkers; ++i) { + workers[i].terminate(); + } + callback(null, results); + } + }); + workers.push(worker); + } + for(var i = 0; i < numWorkers; ++i) { + workers[i].postMessage(i); + } + } + + function reduce(numWorkers, results) { + // find overlapping time windows + var overlaps = []; + for(var n = 0; n < numWorkers; ++n) { + var r1 = results[n]; + var overlap = overlaps[n] = []; + for(var i = 0; i < numWorkers; ++i) { + if(n === i) { + continue; + } + var r2 = results[i]; + if((r1.st > r2.st && r1.st < r2.et) || + (r2.st > r1.st && r2.st < r1.et)) { + overlap.push(i); + } + } + } + // get maximum overlaps ... don't include overlapping worker itself + // as the main JS process was also being scheduled during the work and + // would have to be subtracted from the estimate anyway + return overlaps.reduce(function(max, overlap) { + return Math.max(max, overlap.length); + }, 0); + } +}; + +} // end module implementation + +/* ########## Begin module wrapper ########## */ +var name = 'util'; +if(typeof define !== 'function') { + // NodeJS -> AMD + if(typeof module === 'object' && module.exports) { + var nodeJS = true; + define = function(ids, factory) { + factory(require, module); + }; + } else { + //