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pin.go
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pin.go
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// package pin implements structures and methods to keep track of
// which objects a user wants to keep stored locally.
package pin
import (
"context"
"fmt"
"os"
"sync"
"time"
mdag "github.com/ipfs/go-ipfs/merkledag"
dutils "github.com/ipfs/go-ipfs/merkledag/utils"
ds "gx/ipfs/QmPpegoMqhAEqjncrzArm7KVWAkCm78rqL2DPuNjhPrshg/go-datastore"
logging "gx/ipfs/QmRb5jh8z2E8hMGN2tkvs1yHynUanqnZ3UeKwgN1i9P1F8/go-log"
cid "gx/ipfs/QmcZfnkapfECQGcLZaf9B79NRg7cRa9EnZh4LSbkCzwNvY/go-cid"
ipld "gx/ipfs/Qme5bWv7wtjUNGsK2BNGVUFPKiuxWrsqrtvYwCLRw8YFES/go-ipld-format"
)
var log = logging.Logger("pin")
var pinDatastoreKey = ds.NewKey("/local/pins")
var emptyKey *cid.Cid
func init() {
e, err := cid.Decode("QmdfTbBqBPQ7VNxZEYEj14VmRuZBkqFbiwReogJgS1zR1n")
if err != nil {
log.Error("failed to decode empty key constant")
os.Exit(1)
}
emptyKey = e
}
const (
linkRecursive = "recursive"
linkDirect = "direct"
linkIndirect = "indirect"
linkInternal = "internal"
linkNotPinned = "not pinned"
linkAny = "any"
linkAll = "all"
)
type PinMode int
const (
// Recursive pins pin the target cids along with any reachable children.
Recursive PinMode = iota
// Direct pins pin just the target cid.
Direct
// Indirect pins are cids who have some ancestor pinned recursively.
Indirect
// Internal pins are cids used to keep the internal state of the pinner.
Internal
// NotPinned
NotPinned
// Any refers to any pinned cid
Any
)
func PinModeToString(mode PinMode) (string, bool) {
m := map[PinMode]string{
Recursive: linkRecursive,
Direct: linkDirect,
Indirect: linkIndirect,
Internal: linkInternal,
NotPinned: linkNotPinned,
Any: linkAny,
}
s, ok := m[mode]
return s, ok
}
func StringToPinMode(s string) (PinMode, bool) {
m := map[string]PinMode{
linkRecursive: Recursive,
linkDirect: Direct,
linkIndirect: Indirect,
linkInternal: Internal,
linkNotPinned: NotPinned,
linkAny: Any,
linkAll: Any, // "all" and "any" means the same thing
}
mode, ok := m[s]
return mode, ok
}
type Pinner interface {
// IsPinned returns whether or not the given cid is pinned
// and an explanation of why its pinned
IsPinned(*cid.Cid) (string, bool, error)
// IsPinnedWithType returns whether or not the given cid is pinned with the
// given pin type, as well as returning the type of pin its pinned with.
IsPinnedWithType(*cid.Cid, PinMode) (string, bool, error)
// Pin the given node, optionally recursively.
Pin(ctx context.Context, node ipld.Node, recursive bool) error
// Unpin the given cid. If recursive is true, removes either a recursive or
// a direct pin. If recursive is false, only removes a direct pin.
Unpin(ctx context.Context, cid *cid.Cid, recursive bool) error
// Update updates a recursive pin from one cid to another
// this is more efficient than simply pinning the new one and unpinning the
// old one
Update(ctx context.Context, from, to *cid.Cid, unpin bool) error
// Check if a set of keys are pinned, more efficient than
// calling IsPinned for each key
CheckIfPinned(cids ...*cid.Cid) ([]Pinned, error)
// PinWithMode is for manually editing the pin structure. Use with
// care! If used improperly, garbage collection may not be
// successful.
PinWithMode(*cid.Cid, PinMode)
// RemovePinWithMode is for manually editing the pin structure.
// Use with care! If used improperly, garbage collection may not
// be successful.
RemovePinWithMode(*cid.Cid, PinMode)
// Flush writes the pin state to the backing datastore
Flush() error
// DirectKeys returns all directly pinned cids
DirectKeys() []*cid.Cid
// DirectKeys returns all recursively pinned cids
RecursiveKeys() []*cid.Cid
// InternalPins returns all cids kept pinned for the internal state of the
// pinner
InternalPins() []*cid.Cid
}
type Pinned struct {
Key *cid.Cid
Mode PinMode
Via *cid.Cid
}
// Pinned returns whether or not the given cid is pinned
func (p Pinned) Pinned() bool {
if p.Mode == NotPinned {
return false
} else {
return true
}
}
// String Returns pin status as string
func (p Pinned) String() string {
switch p.Mode {
case NotPinned:
return "not pinned"
case Indirect:
return fmt.Sprintf("pinned via %s", p.Via)
default:
modeStr, _ := PinModeToString(p.Mode)
return fmt.Sprintf("pinned: %s", modeStr)
}
}
// pinner implements the Pinner interface
type pinner struct {
lock sync.RWMutex
recursePin *cid.Set
directPin *cid.Set
// Track the keys used for storing the pinning state, so gc does
// not delete them.
internalPin *cid.Set
dserv ipld.DAGService
internal ipld.DAGService // dagservice used to store internal objects
dstore ds.Datastore
}
// NewPinner creates a new pinner using the given datastore as a backend
func NewPinner(dstore ds.Datastore, serv, internal ipld.DAGService) Pinner {
rcset := cid.NewSet()
dirset := cid.NewSet()
return &pinner{
recursePin: rcset,
directPin: dirset,
dserv: serv,
dstore: dstore,
internal: internal,
internalPin: cid.NewSet(),
}
}
// Pin the given node, optionally recursive
func (p *pinner) Pin(ctx context.Context, node ipld.Node, recurse bool) error {
p.lock.Lock()
defer p.lock.Unlock()
err := p.dserv.Add(ctx, node)
if err != nil {
return err
}
c := node.Cid()
if recurse {
if p.recursePin.Has(c) {
return nil
}
if p.directPin.Has(c) {
p.directPin.Remove(c)
}
// fetch entire graph
err := mdag.FetchGraph(ctx, c, p.dserv)
if err != nil {
return err
}
p.recursePin.Add(c)
} else {
if _, err := p.dserv.Get(ctx, c); err != nil {
return err
}
if p.recursePin.Has(c) {
return fmt.Errorf("%s already pinned recursively", c.String())
}
p.directPin.Add(c)
}
return nil
}
var ErrNotPinned = fmt.Errorf("not pinned")
// Unpin a given key
func (p *pinner) Unpin(ctx context.Context, c *cid.Cid, recursive bool) error {
p.lock.Lock()
defer p.lock.Unlock()
reason, pinned, err := p.isPinnedWithType(c, Any)
if err != nil {
return err
}
if !pinned {
return ErrNotPinned
}
switch reason {
case "recursive":
if recursive {
p.recursePin.Remove(c)
return nil
} else {
return fmt.Errorf("%s is pinned recursively", c)
}
case "direct":
p.directPin.Remove(c)
return nil
default:
return fmt.Errorf("%s is pinned indirectly under %s", c, reason)
}
}
func (p *pinner) isInternalPin(c *cid.Cid) bool {
return p.internalPin.Has(c)
}
// IsPinned returns whether or not the given key is pinned
// and an explanation of why its pinned
func (p *pinner) IsPinned(c *cid.Cid) (string, bool, error) {
p.lock.RLock()
defer p.lock.RUnlock()
return p.isPinnedWithType(c, Any)
}
// IsPinnedWithType returns whether or not the given cid is pinned with the
// given pin type, as well as returning the type of pin its pinned with.
func (p *pinner) IsPinnedWithType(c *cid.Cid, mode PinMode) (string, bool, error) {
p.lock.RLock()
defer p.lock.RUnlock()
return p.isPinnedWithType(c, mode)
}
// isPinnedWithType is the implementation of IsPinnedWithType that does not lock.
// intended for use by other pinned methods that already take locks
func (p *pinner) isPinnedWithType(c *cid.Cid, mode PinMode) (string, bool, error) {
switch mode {
case Any, Direct, Indirect, Recursive, Internal:
default:
err := fmt.Errorf("Invalid Pin Mode '%d', must be one of {%d, %d, %d, %d, %d}",
mode, Direct, Indirect, Recursive, Internal, Any)
return "", false, err
}
if (mode == Recursive || mode == Any) && p.recursePin.Has(c) {
return linkRecursive, true, nil
}
if mode == Recursive {
return "", false, nil
}
if (mode == Direct || mode == Any) && p.directPin.Has(c) {
return linkDirect, true, nil
}
if mode == Direct {
return "", false, nil
}
if (mode == Internal || mode == Any) && p.isInternalPin(c) {
return linkInternal, true, nil
}
if mode == Internal {
return "", false, nil
}
// Default is Indirect
visitedSet := cid.NewSet()
for _, rc := range p.recursePin.Keys() {
has, err := hasChild(p.dserv, rc, c, visitedSet.Visit)
if err != nil {
return "", false, err
}
if has {
return rc.String(), true, nil
}
}
return "", false, nil
}
// CheckIfPinned Checks if a set of keys are pinned, more efficient than
// calling IsPinned for each key, returns the pinned status of cid(s)
func (p *pinner) CheckIfPinned(cids ...*cid.Cid) ([]Pinned, error) {
p.lock.RLock()
defer p.lock.RUnlock()
pinned := make([]Pinned, 0, len(cids))
toCheck := cid.NewSet()
// First check for non-Indirect pins directly
for _, c := range cids {
if p.recursePin.Has(c) {
pinned = append(pinned, Pinned{Key: c, Mode: Recursive})
} else if p.directPin.Has(c) {
pinned = append(pinned, Pinned{Key: c, Mode: Direct})
} else if p.isInternalPin(c) {
pinned = append(pinned, Pinned{Key: c, Mode: Internal})
} else {
toCheck.Add(c)
}
}
// Now walk all recursive pins to check for indirect pins
var checkChildren func(*cid.Cid, *cid.Cid) error
checkChildren = func(rk, parentKey *cid.Cid) error {
links, err := ipld.GetLinks(context.TODO(), p.dserv, parentKey)
if err != nil {
return err
}
for _, lnk := range links {
c := lnk.Cid
if toCheck.Has(c) {
pinned = append(pinned,
Pinned{Key: c, Mode: Indirect, Via: rk})
toCheck.Remove(c)
}
err := checkChildren(rk, c)
if err != nil {
return err
}
if toCheck.Len() == 0 {
return nil
}
}
return nil
}
for _, rk := range p.recursePin.Keys() {
err := checkChildren(rk, rk)
if err != nil {
return nil, err
}
if toCheck.Len() == 0 {
break
}
}
// Anything left in toCheck is not pinned
for _, k := range toCheck.Keys() {
pinned = append(pinned, Pinned{Key: k, Mode: NotPinned})
}
return pinned, nil
}
// RemovePinWithMode is for manually editing the pin structure.
// Use with care! If used improperly, garbage collection may not
// be successful.
func (p *pinner) RemovePinWithMode(c *cid.Cid, mode PinMode) {
p.lock.Lock()
defer p.lock.Unlock()
switch mode {
case Direct:
p.directPin.Remove(c)
case Recursive:
p.recursePin.Remove(c)
default:
// programmer error, panic OK
panic("unrecognized pin type")
}
}
func cidSetWithValues(cids []*cid.Cid) *cid.Set {
out := cid.NewSet()
for _, c := range cids {
out.Add(c)
}
return out
}
// LoadPinner loads a pinner and its keysets from the given datastore
func LoadPinner(d ds.Datastore, dserv, internal ipld.DAGService) (Pinner, error) {
p := new(pinner)
rootKeyI, err := d.Get(pinDatastoreKey)
if err != nil {
return nil, fmt.Errorf("cannot load pin state: %v", err)
}
rootKeyBytes, ok := rootKeyI.([]byte)
if !ok {
return nil, fmt.Errorf("cannot load pin state: %s was not bytes", pinDatastoreKey)
}
rootCid, err := cid.Cast(rootKeyBytes)
if err != nil {
return nil, err
}
ctx, cancel := context.WithTimeout(context.TODO(), time.Second*5)
defer cancel()
root, err := internal.Get(ctx, rootCid)
if err != nil {
return nil, fmt.Errorf("cannot find pinning root object: %v", err)
}
rootpb, ok := root.(*mdag.ProtoNode)
if !ok {
return nil, mdag.ErrNotProtobuf
}
internalset := cid.NewSet()
internalset.Add(rootCid)
recordInternal := internalset.Add
{ // load recursive set
recurseKeys, err := loadSet(ctx, internal, rootpb, linkRecursive, recordInternal)
if err != nil {
return nil, fmt.Errorf("cannot load recursive pins: %v", err)
}
p.recursePin = cidSetWithValues(recurseKeys)
}
{ // load direct set
directKeys, err := loadSet(ctx, internal, rootpb, linkDirect, recordInternal)
if err != nil {
return nil, fmt.Errorf("cannot load direct pins: %v", err)
}
p.directPin = cidSetWithValues(directKeys)
}
p.internalPin = internalset
// assign services
p.dserv = dserv
p.dstore = d
p.internal = internal
return p, nil
}
// DirectKeys returns a slice containing the directly pinned keys
func (p *pinner) DirectKeys() []*cid.Cid {
return p.directPin.Keys()
}
// RecursiveKeys returns a slice containing the recursively pinned keys
func (p *pinner) RecursiveKeys() []*cid.Cid {
return p.recursePin.Keys()
}
// Update updates a recursive pin from one cid to another
// this is more efficient than simply pinning the new one and unpinning the
// old one
func (p *pinner) Update(ctx context.Context, from, to *cid.Cid, unpin bool) error {
p.lock.Lock()
defer p.lock.Unlock()
if !p.recursePin.Has(from) {
return fmt.Errorf("'from' cid was not recursively pinned already")
}
err := dutils.DiffEnumerate(ctx, p.dserv, from, to)
if err != nil {
return err
}
p.recursePin.Add(to)
if unpin {
p.recursePin.Remove(from)
}
return nil
}
// Flush encodes and writes pinner keysets to the datastore
func (p *pinner) Flush() error {
p.lock.Lock()
defer p.lock.Unlock()
ctx := context.TODO()
internalset := cid.NewSet()
recordInternal := internalset.Add
root := &mdag.ProtoNode{}
{
n, err := storeSet(ctx, p.internal, p.directPin.Keys(), recordInternal)
if err != nil {
return err
}
if err := root.AddNodeLink(linkDirect, n); err != nil {
return err
}
}
{
n, err := storeSet(ctx, p.internal, p.recursePin.Keys(), recordInternal)
if err != nil {
return err
}
if err := root.AddNodeLink(linkRecursive, n); err != nil {
return err
}
}
// add the empty node, its referenced by the pin sets but never created
err := p.internal.Add(ctx, new(mdag.ProtoNode))
if err != nil {
return err
}
err = p.internal.Add(ctx, root)
if err != nil {
return err
}
k := root.Cid()
internalset.Add(k)
if err := p.dstore.Put(pinDatastoreKey, k.Bytes()); err != nil {
return fmt.Errorf("cannot store pin state: %v", err)
}
p.internalPin = internalset
return nil
}
// InternalPins returns all cids kept pinned for the internal state of the
// pinner
func (p *pinner) InternalPins() []*cid.Cid {
p.lock.Lock()
defer p.lock.Unlock()
var out []*cid.Cid
out = append(out, p.internalPin.Keys()...)
return out
}
// PinWithMode allows the user to have fine grained control over pin
// counts
func (p *pinner) PinWithMode(c *cid.Cid, mode PinMode) {
p.lock.Lock()
defer p.lock.Unlock()
switch mode {
case Recursive:
p.recursePin.Add(c)
case Direct:
p.directPin.Add(c)
}
}
// hasChild recursively looks for a Cid among the children of a root Cid.
// The visit function can be used to shortcut already-visited branches.
func hasChild(ng ipld.NodeGetter, root *cid.Cid, child *cid.Cid, visit func(*cid.Cid) bool) (bool, error) {
links, err := ipld.GetLinks(context.TODO(), ng, root)
if err != nil {
return false, err
}
for _, lnk := range links {
c := lnk.Cid
if lnk.Cid.Equals(child) {
return true, nil
}
if visit(c) {
has, err := hasChild(ng, c, child, visit)
if err != nil {
return false, err
}
if has {
return has, nil
}
}
}
return false, nil
}