diff --git a/site/src/content/docs/ref/deploy.mdx b/site/src/content/docs/ref/deploy.mdx index b0974485d6..0e700b0083 100644 --- a/site/src/content/docs/ref/deploy.mdx +++ b/site/src/content/docs/ref/deploy.mdx @@ -117,7 +117,7 @@ $ zarf connect [service name] :::note -You can also specify a package locally, or via oci such as `zarf package deploy oci://defenseunicorns/dos-games:1.0.0 --key=https://zarf.dev/cosign.pub` +You can also specify a package locally, or via oci such as `zarf package deploy oci://ghcr.io/zarf-dev/packages/dos-games:1.1.0 --key=https://zarf.dev/cosign.pub` ::: diff --git a/site/src/content/docs/tutorials/3-deploy-a-retro-arcade.mdx b/site/src/content/docs/tutorials/3-deploy-a-retro-arcade.mdx index ebb499ffbb..08c71a810e 100644 --- a/site/src/content/docs/tutorials/3-deploy-a-retro-arcade.mdx +++ b/site/src/content/docs/tutorials/3-deploy-a-retro-arcade.mdx @@ -22,7 +22,7 @@ Before beginning this tutorial you will need the following: ## Deploying the Arcade -1. The `dos-games` package is easily deployable via `oci://` by running `zarf package deploy oci://defenseunicorns/dos-games:1.0.0 --key=https://zarf.dev/cosign.pub`. +1. The `dos-games` package is easily deployable via `oci://` by running `zarf package deploy oci://ghcr.io/zarf-dev/packages/dos-games:1.1.0 --key=https://zarf.dev/cosign.pub`. :::tip