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Right now, I believe all our interfaces for rotations (in place, boolean, etc) implement only extrinsic rotations (i.e. based on the fixed global x-y-z axis system). Geant should be able to handle intrinsic rotations (i.e. based on the moving x'-y'-z' system, attached to the rotated object), but its interface is not as obvious. This should be eventually explored.
The text was updated successfully, but these errors were encountered:
Right now, I believe all our interfaces for rotations (in place, boolean, etc) implement only extrinsic rotations (i.e. based on the fixed global x-y-z axis system). Geant should be able to handle intrinsic rotations (i.e. based on the moving x'-y'-z' system, attached to the rotated object), but its interface is not as obvious. This should be eventually explored.
The text was updated successfully, but these errors were encountered: