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15.18.cpp
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15.18.cpp
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class Base {
public:
void pub_mem(); // public member
protected:
int prot_mem; // protected member
private:
char priv_mem; // private member
};
struct Pub_Derv : public Base {
// ok: derived classes can access protected members
int f() { return prot_mem; }
// error: private members are inaccessible to derived classes
//char g() { return priv_mem; }
};
struct Priv_Derv : private Base {
// ok: private derivation doesn’t affect access in the derived class
int f() { return prot_mem; }
// error: private members are inaccessible to derived classes
//char g() { return priv_mem; }
};
struct Prot_Derv : protected Base {
// ok: derived classes can access protected members
int f() { return prot_mem; }
// error: private members are inaccessible to derived classes
//char g() { return priv_mem; }
};
struct Derived_from_Public : public Pub_Derv {
// ok: Base::prot_mem remains protected in Pub_Derv
int use_base() { return prot_mem; }
};
struct Derived_from_Private : public Priv_Derv {
// error: Base::prot_mem is private in Priv_Derv
//int use_base() { return prot_mem; }
};
struct Derived_from_Protected : public Prot_Derv {
// ok: Base::prot_mem remains protected in Prot_Derv
int use_base() { return prot_mem; }
};
int main() {
Pub_Derv d1; Priv_Derv d2; Prot_Derv d3;
Derived_from_Public dd1; Derived_from_Private dd2; Derived_from_Protected dd3;
// Below are user code
Base *p = &d1; // legal
p = &d2; // illegal, user code may use the derived-to-base conversion
// only if D inherits publicly from B
p = &d3; // illegal, same reason as d2
p = &dd1; // legal
p = &dd2; // illegal, same reason as d2
p = &dd3; // illegal, same reason as d2
return 0;
}