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ExChat.cpp
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ExChat.cpp
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/*==========================================================
* D2Ex2
* https://github.com/lolet/D2Ex2
* ==========================================================
* Copyright (c) 2011-2014 Bartosz Jankowski
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
* ==========================================================
*/
#include "stdafx.h"
#include "ExChat.h"
#include "Vars.h"
#pragma pack(push, 1)
struct ChatPacket // max size(0x11A)
{
BYTE px26; //0x00
BYTE ChatType; //0x01
BYTE MsgLang; //0x02
BYTE UnitType; //0x03
DWORD UnitId; //0x04
BYTE MsgColor; //0x08
BYTE MsgFlags; //0x09
char CharName[16]; //0x0A size 1-16
char szMsg[256]; //0x1A -||- 1-256
};
#pragma pack(pop)
BOOL __fastcall ExChat::OnMessage(BYTE* aPacket)
{
ChatPacket* pMsg = (ChatPacket*)aPacket;
string szCharName = pMsg->CharName;
int CharLen = strlen(pMsg->CharName);
string szMsg = pMsg->CharName+CharLen+1;
Misc::Log("<%s> : %s",szCharName.c_str(),szMsg.c_str());
//if(aChat && !szMsg.empty()) aChat->AddMsg(szMsg,szCharName,pMsg->MsgColor);
return D2Funcs.D2CLIENT_GameChat_I(aPacket);
}
/*ExMsgs::ExMsgs()
{
ChatScreen = new ExWindow(2,400,250,520,false,L"");
Labels = new ExListBox(5,403,250,520,0,12);
}
void ExMsgs::AddMsg(string Msg, string Name, int MsgColor)
{
wchar_t aCol[] = {255,'c','4',0x00};
wchar_t aCol2[] = {255,'c','0',0x00};
wstring wMsg = aCol + boost::lexical_cast<wstring>(Name.c_str()) + L" : " + aCol2 + boost::lexical_cast<wstring>(Msg.c_str());
Labels->AddToList(wMsg);
}
ExMsgs::~ExMsgs()
{
EnterCriticalSection(&EX_CRITSECT);
delete Labels;
delete ChatScreen;
LeaveCriticalSection(&EX_CRITSECT);
}*/