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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1">
<!-- The above 3 meta tags *must* come first in the head; any other head content must come *after* these tags -->
<meta name="description" content="">
<meta name="author" content="">
<link rel="icon" href="css/favicon.ico">
<title>Battlebox.js :: Battlefield Simulator</title>
<!-- Bootstrap -->
<link href="js-libs/bootstrap.min.css" rel="stylesheet"/>
<link href="js-libs/bootstrap-theme.min.css" rel="stylesheet"/>
<!--[if lt IE 9]>
<script src="js-libs/html5shiv.min.js"></script>
<script src="js-libs/respond.min.js"></script>
<![endif]-->
</head>
<body>
<nav class="navbar navbar-inverse navbar-fixed-top">
<div class="container">
<div class="navbar-header">
<button type="button" class="navbar-toggle collapsed" data-toggle="collapse" data-target="#navbar" aria-expanded="false" aria-controls="navbar">
<span class="sr-only">Toggle navigation</span>
<span class="icon-bar"></span>
<span class="icon-bar"></span>
<span class="icon-bar"></span>
</button>
<a class="navbar-brand" href="#">Battlebox.js</a>
</div>
<div id="navbar" class="collapse navbar-collapse">
<ul class="nav navbar-nav">
<li><a href="https://github.com/jaycrossler/procyon/">Git</a></li>
<li><a href="http://thestarsbetween.com/generators/">Generators</a></li>
</ul>
</div>
<!--/.nav-collapse -->
</div>
</nav>
<div class="container">
<div style="padding-top: 60px">
<h1 id="avatar_name">Battlebox.js
<button type="button" class="btn btn-info btn-xs" id="version">version 0.0.5</button>
</h1>
<h2 id="summary">HTML game engine to simulate a battlefield for multiple troops to combat upon.</h2>
<p id="description" class="lead">Create procedurally-generated battlefields via JavaScript. Take in or generate troop information that is used to simulate fights on a battlefield.</p>
<p><b>Examples:</b></p>
<ul>
<li><a href="examples/random_map.html">A random city with two standard military forces</a><br/></li>
<li><a href="examples/map_by_options.html">One city, population 1000</a><br/></li>
<li><a href="examples/map_by_options.html?population=10000">One city, population 10k</a><br/></li>
<li><a href="examples/map_by_options.html?population=30000">One city, population 30k</a><br/></li>
<li><a href="examples/map_by_options.html?population=30000&desert=true">One desert city, population
30k</a><br/></li>
<li><a href="examples/map_by_options.html?population=400000">One city, population 400k</a><br/></li>
<li><a href="examples/map_by_options.html?population=400000&tightness=1.2">One city, population 400k, tightness 1.2</a><br/></li>
<li><a href="examples/map_by_options.html?population=400000&tightness=1.5">One city, population 400k, tightness 1.5</a><br/></li>
<li><a href="examples/map_by_options.html?population=400000&tightness=2">One city, population 400k, tightness 2</a><br/></li>
<li><a href="examples/map_by_options.html?population=30000&cities=2">Two cities, population 30k</a><br/></li>
<li><a href="examples/map_by_options.html?population=30000&cities=2&forces=none">Two cities, population 30k, no forces</a><br/></li>
<li><a href="examples/map_by_options.html?population=30000&cities=2&forts=1">Two cities, population 30k, 1
fort</a><br/></li>
<li><a href="examples/map_by_options.html?population=80000&cities=2&forts=2">Two cities, population 80k, 2
forts</a><br/></li>
<li><a href="examples/map_by_options.html?population=30000&cities=2&forts=2&tightness=1.5">Two cities,
population 30k, 2 forts, tightness 1.5</a><br/></li>
<li><a href="examples/map_by_options.html?population=30000&cities=2&forts=2&seed=1">Two cities, population
30k, 2 forts (seed #1)</a><br/></li>
<li><a href="examples/map_by_options.html?population=30000&cities=2&forts=2&seed=2">Two cities, population
30k, 2 forts (seed #2)</a><br/></li>
<li><a href="examples/map_by_options.html?population=40000&cities=2&forts=2&seed=3">Two cities, population
40k, 2 forts (seed #3)</a><br/></li>
<li><a href="examples/map_by_options.html?population=40000&cities=2&forts=2&seed=4">Two cities, population
40k, 2 forts (seed #4)</a><br/></li>
<li><a href="examples/map_by_options.html?population=80000&forces=none&forts=4&placement=se">One city, 4
forts, population 80k, placed in SE</a><br/></li>
</ul>
</div>
</div>
<script src="js-libs/jquery-1.11.3.min.js"></script>
<script src="js-libs/bootstrap.min.js"></script>