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Chef Adventure! EX

How do I play?

NOTE: if you have or use GitHub, then feel free to go ahead and clone the develop branch or fork off and play on your own! Otherwise...

  • First, download the game like this from the main repository folder:
    how2dl
  • Second, extract the .zip into a directory of your choice.
  • Third, open the project in RPG Maker MV, and just hit run to play!

Alternatively, if you do not have RPG Maker MV, change over to the releases branch, download that instead, and jump into your corresponding OS's folder, and run the Game.exe file to play. This may not be as up-to-date as the rest of the project, as this is updated only when I make major milestones.


Please note: the below content is literally the planned out content of the game.
If you want to see it, just hit the little arrow to open the spoiler.

Index of Contents:




Locations and Pathing

List of locations

  • Caves
  • Forest
  • Mountains
  • Lakes
  • Volcano
  • Marshlands
  • Prairie
  • Castle
  • Subterranean
  • Heaven

Pathing:

Caves > Forest > Caves > Mountains > Forest > Lakes > Caves > Volcano > Mountains //

The path splits after the second crystal is obtained from the mountains.

Alex’s Path:

Marshlands > Prairie > Castle // Caves > Mountains > Heaven

Alice’s Path:

Forest > Lakes > Castle // Caves > Volcano > Subterranean

Trials:

From the castle, the player is put through a trial which varies by leader.

Path(Caves) > Trial(Mountains) > Course(Lakes) > Gauntlet(Volcano)




Crystals

Crystal Locations

  • The Caves; The initial crystal of distribution included in the intro dungeon.
  • The Forest; Protected by trolls and their chieftain, several waves of trolls help the chief.
  • The Mountains; Protected by a flock of Harpies, led by a Siren.
  • The Ruins(castle); Tons of traps, deep in the dungeon of the Castle, guarded by 1st boss Vampire.

Crystal Functions

NOTE: Each crystal has a miniquest you can take to “feed” it and level it up, giving it +additional abilities.

  • Distribute;

Allows distribution of points after levelup.
+unlocks higher and lower difficulty levels

  • Create;

Enables Treis to create nanobot accesories.
+unlocks accessories that will teach skills

  • Empower;

Enables Xavier to create passive bonus skills.
+unlocks equipment that can be leveled up

  • Destroy;

Breaks the seal on the final dungeon.
+unlocks the other final dungeon and access to Alice/Alex




Quests

The Caravan/Town

Rebuilding the town is an optional side quest that becomes available after the player collects the second crystal and the pair split. Depending on who the player chose to follow determines which of the carpenters will be found. The player can choose to NOT build the Town, and all the people found will simply hang out in The Mainstay.

Treis/Xavier-love interest

The player has the optional opportunity to further/develop a love interest with either Treis(Alex) or Xavier(Alice). The interest is developed through a series of “date”-type quests with the designated partner, and can have varying results. These quests are time sensitive, and CAN BE MISSED. If too many are missed, the game will cease the continuation of the quests. If the dates go extremely poorly, the game will cease the continuation of the quests.

“Sidequest” chain

Claiming the forest crystal(#2) unlocks a wave of anomalies across the island the story takes place on. These anomalies are caused by a disturbance in the balance of things from the crystals, which result in mini “hives” of monsters being loosed in various areas where a “king” monster dwells. Defeating the king of each hive unlocks a different type of passive to be leveled up. The clearing of these hives is not integral to the completion of the main story quest, but helps the player greatly and impacts the ending of the game.




Characters

Alex the Fighter

The male protagonist of the story. Specializes in melee type weapons, though is also capable of utilizing Bows and various ranged tools.

Alice the Acolyte,

The female protagonist of the story. Specializes in using magic staves to launch projectiles. Is also capable of a wide arsenal of spells based on the equipment being worn.

Gilbert the Merchant

Gilbert is the primary merchant that does traveling and peddles his wares to the protagonists. He starts as a merchant of many types, selling weapons/armor/items/etc… but after acquiring the blacksmith he stops selling weapons/armor.

Leo the Alchemist

Leo is the only one who is capable of creating potions for the protagonists, for a fee. Later, he will also be able to help you craft useful potions for in-battle effects, like rage potions or shielding potions. Leo has 2 nameless assistants that can be rescued who will fetch ingredients for him.

Treis the Engineer

Treis is the upbeat inventor/engineer that builds tools for the protagonists, and eventually after the pair splits, develops a love interest in Alex. Her abilities in creating tools is unmatched, and eventually evolves into creating explosives and various accessories that enable unique passives to be learned over time by the protagonists. You can also rescue 1 nameless assistant, one who does the mindless work.

Silus-Innkeeper

Silus is the silent innkeeper. He almost never talks, but is the one who originally ran the inn before it was attacked by monsters. He is also the only one that is NOT a part of the caravan, and eventually will open up and allow the Inn to expand and go over details and pricing for rebuilding the town with you and the carpenter you save. You can also rescue 2 nameless assistants, his bartender and cleaning maid.

Viktor/Viskor-Blacksmith(s)

Viktor and Viskor are twin blacksmiths. They work together on everything and may as well be considered a single person as far as seamless teamwork and functionality is concerned. They will take over selling weapons/armors to you after you save them. After you complete their quests, they will also be able to assist you in upgrading your weaponry given you provide the proper materials.

Xavier the Enchanter

Xavier is a dark and mysterious gentleman who specializes in dark magic and binding enchantments. He is also the love interest that Alice falls for after the pair splits. Rescuing him will unlock Leo’s capability to create magical potions that heighten your abilities and do other random things. Completing his various quests will reward you with learnable passives through slaying of monsters and other events.

Tac(or)Mill-Carpenter

(not yet implemented or details planned out).




Plot Progression

Chapter 1: The First Steps

The duo begins the story in the initial cave where they battle and earn the first of four crystals allowing the primary element of gameplay: Distribution. The crystal then guides the player into the first Cave, where the caravan members are scattered about. Lack of tools push the player to explore the Forest where the player discovers the “wreckage”, and can save the engineer from the caravan.

Chapter 2: The Split

Alice begins to hunger more for the power of the crystals and what they are, thinking Alex is becoming too soft and unmotivated to continue, and Alex thinks Alice is becoming too intense about the crystals, the pair split, allowing the player to follow either Alex or Alice. (will permit for a love-interest to develop, and the type of town to develop) This happens after the acquisition of the second crystal. Whomever is the leader will take the two crystals, while the other party member will encounter the player at the third and final crystals.

Chapter 3: The Trials

The third crystal is located in the Castle, the second crystal will guide the player on a different path depending on who the player chooses to follow. The caravan members have seemed to be hiding something and all too willing to help Alex/Alice in their quest. The ultimate goal for the caravan is protecting the crystals, whether it is returning these crystals to the kingdom from which they came, or giving these crystals to the deity of the Subterrain/Heaven. Their goal is not made apparent until the pair split, in which case the town will take the side of the one that the player controls.

Chapter 4a: Alice is a Force

If Alice is the leader, then the town will seek to go to Heaven and amplify the powers of the crystals by destroying the deity up there in the name of the deity in the Subterrain, and absorbing its power into the final crystal. Doing this will enable Alice to recruit Alex back into service via mind control from the crystals.

Chapter 4b: Alex Brings Justice

If Alex is the leader, then the town will seek to go to the Subterrain and protect the power of the crystals by destroying the deity down there, and preventing the deity from laying waste with the crystals. Afterwards, Alex will deliver the 4 crystals to the kingdom to finish the main storyline. Doing this will free Alice from the grip of the magical attunement link to the crystals.

Chapter 5: The Aftermath

After the player reunites with the partner, there will be a small quest that will basically reunite the two on the same playing ground (to enable further content creation). Then the player will have control to proceed into doing the post-game dungeons. These dungeons are unlocked by doing the miniquest for the 4th crystal. Multiple quests will be available, though they will be sequentially unlocked to encourage progression.


(original plot from VX Ace)

  • Chapter 1: The Cave; A Den of Monsters Gotta get that Tasty Stew, and other recipes learned. Learn how to use a new weapon type: The Bow [LV011]Defeat boss: Vampire Unlock the first teleportation device Learn how to use a new weapon type: The Axe Access to first bonus segment is now available*

  • Chapter 2: The Forest; Trees Entwined with Mystery Entering the forest requires the Axe. Find the Mushrooms so you can wake up the Inventor. Waking the Inventor earns a new accessory: The Gloves Also permits usage of the first teleporter to and from the caves Raid the caravan wreckage for Treis’ tools. [LV018]No boss for The Forest, yet.

  • Chapter 3: The Mountain; Negative Peaks and Arctic Times Collecting Hazelnuts is a tedious, tedious task, need 15x. 50x Arrowheads are easy enough to come by, Gilbert. Both gloves and axe are necessary to scale the mountain. [LV025]Defeat boss: Wind Drake Find the Aerolite to combine with nuts and arrows for Treis. Providing materials will earn you… The Hookshot from Treis. Next stop: claim the 2nd crystal in the Forest. Access to second bonus segment is now available**

  • Chapter 4: The Forest; The Wrath of Trolls and Voodoo Hookshot enables access the forest ruins, the home of the trolls.

  • Chapter 5: The Volcano; Fiery Ancient Ruins Access to third bonus segment is now available***

  • Chapter 6: The Marshlands; Plagued and Forgotten Waste

  • Chapter 7: The Prairie; Land of Titans

  • Chapter 8: The Castle; Wicked Demons of Tyranny