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ARemoteBattleEndHandler.cs
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ARemoteBattleEndHandler.cs
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using BattleLib;
using Glunies;
using Il2CppDummyDll;
using Serverproto;
using System;
public abstract class ARemoteBattleEndHandler : IBattleEndHandler, ILoggable<LogCategory>
{
[Attribute(Name="InjectAttribute", RVA="0x1052A6C", Offset="0x1052A6C")]
[FieldOffset(Offset="0x10")]
protected ABattle _battle;
[Attribute(Name="InjectAttribute", RVA="0x1052A7C", Offset="0x1052A7C")]
[FieldOffset(Offset="0x18")]
protected BattleHandler _battleHandler;
[Attribute(Name="InjectAttribute", RVA="0x1052A8C", Offset="0x1052A8C")]
[FieldOffset(Offset="0x20")]
private BattleService _battleService;
public LogCategory LogCategory
{
[Address(RVA="0x10F493C", Offset="0x10F493C", VA="0x10F493C", Slot="6")]
get
{
return new LogCategory();
}
}
[Address(RVA="0x10F4CD0", Offset="0x10F4CD0", VA="0x10F4CD0")]
protected ARemoteBattleEndHandler()
{
}
public abstract void HandleBattleEnd(BattleLib_UpdateResult.Types.BattleEnded battleEnded);
[Address(RVA="0x10F4944", Offset="0x10F4944", VA="0x10F4944", Slot="5")]
public void HandleBattleQuit()
{
}
[Address(RVA="0x10F49C0", Offset="0x10F49C0", VA="0x10F49C0")]
protected void RequestBattleResults(Action<MultiplayerBattleResultResponse> success, Action failure)
{
}
[Attribute(Name="CompilerGeneratedAttribute", RVA="0x104AF3C", Offset="0x104AF3C")]
[Serializable]
private sealed class <>c
{
[FieldOffset(Offset="0x0")]
public readonly static ARemoteBattleEndHandler.<>c <>9;
[FieldOffset(Offset="0x8")]
public static Func<bool> <>9__4_2;
[Address(RVA="0x10F4CD8", Offset="0x10F4CD8", VA="0x10F4CD8")]
static <>c()
{
}
[Address(RVA="0x10F4D3C", Offset="0x10F4D3C", VA="0x10F4D3C")]
public <>c()
{
}
[Address(RVA="0x10F4D44", Offset="0x10F4D44", VA="0x10F4D44")]
internal bool <RequestBattleResults>b__4_2()
{
return new bool();
}
}
[Attribute(Name="CompilerGeneratedAttribute", RVA="0x104AF2C", Offset="0x104AF2C")]
private sealed class <>c__DisplayClass4_0
{
[FieldOffset(Offset="0x10")]
public Action<MultiplayerBattleResultResponse> success;
[FieldOffset(Offset="0x18")]
public ARemoteBattleEndHandler <>4__this;
[FieldOffset(Offset="0x20")]
public Action failure;
[Address(RVA="0x10F4CC8", Offset="0x10F4CC8", VA="0x10F4CC8")]
public <>c__DisplayClass4_0()
{
}
[Address(RVA="0x10F4D4C", Offset="0x10F4D4C", VA="0x10F4D4C")]
internal void <RequestBattleResults>b__0(MultiplayerBattleResultResponse response)
{
}
[Address(RVA="0x10F4DC0", Offset="0x10F4DC0", VA="0x10F4DC0")]
internal void <RequestBattleResults>b__1(long errorCode)
{
}
}
}