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AlertTextView.cs
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AlertTextView.cs
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using DG.Tweening;
using Glunies;
using Glunies.Audio;
using Il2CppDummyDll;
using System;
using System.Collections.Generic;
using UnityEngine;
public class AlertTextView : AView
{
[FieldOffset(Offset="0x68")]
private Sequence _alertTween;
public override bool CanTriggerContextualMessages
{
[Address(RVA="0x1159C6C", Offset="0x1159C6C", VA="0x1159C6C", Slot="7")]
get
{
return new bool();
}
}
public sealed override ViewDepth Depth
{
[Address(RVA="0x1159C64", Offset="0x1159C64", VA="0x1159C64", Slot="5")]
get
{
return new ViewDepth();
}
}
private AlertTextView.SerializedFields Fields
{
[Address(RVA="0x1159C74", Offset="0x1159C74", VA="0x1159C74")]
get
{
return null;
}
}
protected override bool WillHandleBackButton
{
[Address(RVA="0x115A014", Offset="0x115A014", VA="0x115A014", Slot="19")]
get
{
return new bool();
}
}
[Address(RVA="0x115A01C", Offset="0x115A01C", VA="0x115A01C")]
public AlertTextView()
{
}
[Address(RVA="0x115936C", Offset="0x115936C", VA="0x115936C")]
public void SetText(string text, float? arg0, DAlertTextViewConfig config)
{
}
[Address(RVA="0x1159FB0", Offset="0x1159FB0", VA="0x1159FB0")]
private void TweenFinished()
{
}
[Address(RVA="0x1159D54", Offset="0x1159D54", VA="0x1159D54", Slot="11")]
protected override void ViewAssetLoaded()
{
}
[Address(RVA="0x1159F6C", Offset="0x1159F6C", VA="0x1159F6C", Slot="12")]
protected override void ViewShuttingDown()
{
}
public enum AudioType
{
[FieldOffset(Offset="0x0")]
Default,
[FieldOffset(Offset="0x0")]
None,
[FieldOffset(Offset="0x0")]
BattleFinalEncounter,
[FieldOffset(Offset="0x0")]
Negative
}
[Serializable]
public class SerializedFields : ViewSerializedFields
{
[FieldOffset(Offset="0x28")]
public CanvasGroup CanvasGroup;
[FieldOffset(Offset="0x30")]
public UiLabel AlertLabelDefault;
[FieldOffset(Offset="0x38")]
public UiLabel AlertLabelBattleCinematic;
[FieldOffset(Offset="0x40")]
public RectTransform AlertRootRect;
[FieldOffset(Offset="0x48")]
public List<UnityEngine.GameObject> Backgrounds;
[Attribute(Name="HeaderAttribute", RVA="0x106985C", Offset="0x106985C")]
[FieldOffset(Offset="0x50")]
public float FadeOutDelay;
[FieldOffset(Offset="0x54")]
public float FadeOutDuration;
[FieldOffset(Offset="0x58")]
public float MoveSpeed;
[Attribute(Name="HeaderAttribute", RVA="0x1069894", Offset="0x1069894")]
[FieldOffset(Offset="0x60")]
public AudioClipGroup DefaultAudio;
[FieldOffset(Offset="0x68")]
public AudioClipGroup BattleFinalEncounterAudio;
[FieldOffset(Offset="0x70")]
public AudioClipGroup NegativeAudio;
[Address(RVA="0x115A024", Offset="0x115A024", VA="0x115A024")]
public SerializedFields()
{
}
}
public enum Style
{
[FieldOffset(Offset="0x0")]
Default,
[FieldOffset(Offset="0x0")]
BattleCinematic
}
}