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CHANGELOG.md

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0.1.3

  • Remove unecessary location decorations for pixelation shader.

0.1.2

  • Ensure constructed ui.Picture objects are disposed after usage.
  • Add [SetUniforms] to help constructing FragmentShader uniform data.

0.1.1

  • Fix AnimatedSampler offset assertion to no longer trigger incorrectly when shader is disabled.
  • Fix runtime exception when the AnimatedSampler was asked to construct an image with no size.

0.1.0

  • Update URLs in pubspec.yaml.

0.0.6

  • Fix bug in AnimatedSampler that caused children with non-zero offsets to be rendered offscreen.
  • Removed offset parameter from AnimatedSamplerBuilder. The offset will always be Offset.zero now and this is no longer necessary.

0.0.5

  • Remove restriction on AnimatedSampler child repainting.

0.0.4

  • Added ShaderInkFeatureFactory and ShaderInkFeature to allow configuration of a material inkwell splash with a developer authored fragment shader and configuration callback

0.0.3

  • Updated documentation on AnimatedSampler to account for FragmentShader breaking API changes.

0.0.2

  • Add pixelation shader.

0.0.1

  • First published version