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I need to implement a move sorter for chess engine developers.
This will need to take in a PV, a list of killer moves, a function to sort captures and a fuction to sort quiet moves.
It will need to iterate in the following order:
PV (iff PV is legal, passed in by user)
Good Captures (sorted by user supplied function, determined good capture by same function)
Killers (iff legal, passed in by user)
** Remove all killers from move list!
Good Quiets (sorted by user supplied function, determined good by user supplied function)
Bad Moves
It needs the ability to stop at an arbitrary point (Such as only iterating over captures for qsearch).
The text was updated successfully, but these errors were encountered:
as I am currently developing a chess engine with your crate (Thanks for the awesome work!), I would love to try and implement this. I am sure that my first draft wont be performant or efficient, but maybe you can review this and then we improve it from there?
Is that okay for you? And hints / stuff that I should be aware during implementation?
I need to implement a move sorter for chess engine developers.
This will need to take in a PV, a list of killer moves, a function to sort captures and a fuction to sort quiet moves.
It will need to iterate in the following order:
** Remove all killers from move list!
It needs the ability to stop at an arbitrary point (Such as only iterating over captures for qsearch).
The text was updated successfully, but these errors were encountered: