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I think you have a bug in ReachState.cs. Looks like the Actual and Vacuum checks are both using TotalDeltaVActual.
private bool CheckVesselDeltaVeeActual(Vessel vessel) { double deltaVee = vessel.VesselDeltaV.TotalDeltaVActual; return deltaVee >= minDeltaVeeActual && deltaVee <= maxDeltaVeeActual; } private bool CheckVesselDeltaVeeVacuum(Vessel vessel) { double deltaVee = vessel.VesselDeltaV.TotalDeltaVActual; return deltaVee >= minDeltaVeeVacuum && deltaVee <= maxDeltaVeeVacuum; }
The text was updated successfully, but these errors were encountered:
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I think you have a bug in ReachState.cs. Looks like the Actual and Vacuum checks are both using TotalDeltaVActual.
The text was updated successfully, but these errors were encountered: