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NullRef from FFTFusionEngineKerbalismUpdater #1

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genehwung opened this issue Sep 3, 2021 · 1 comment
Open

NullRef from FFTFusionEngineKerbalismUpdater #1

genehwung opened this issue Sep 3, 2021 · 1 comment

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@genehwung
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Testing for KSP 1.12.2, already reported similar bug here

Module FFTFusionEngineKerbalismUpdater threw during OnLoad: System.NullReferenceException: Object reference not set to an instance of an object
  at SystemHeat.ModuleUtils.GetModuleConfigNode (Part part, System.String moduleName) [0x0005b] in <3f2e635a95c64c898b6389032422a90f>:0 
  at KerbalismFFT.FFTFusionEngineKerbalismUpdater.ParseModesList (Part part) [0x00008] in <b9efb20047d049b2a45ec3b46747cbf0>:0 
  at KerbalismFFT.FFTFusionEngineKerbalismUpdater.OnLoad (ConfigNode node) [0x0000e] in <b9efb20047d049b2a45ec3b46747cbf0>:0 
  at PartModule.Load (ConfigNode node) [0x001ab] in <cd473063d3a2482f8d93d388d0c95035>:0  
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

See the full KSP.log and player.log here.

@Grimmas
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Grimmas commented Nov 2, 2021

I'm seeing the same issue from KerbalismFFT and KerbalismSystemHeat during Part Loader compilation steps for many FFT, Kerbal Atomics, Mk2Expansion parts (probably all parts touched by System Heat MM configs). Not sure if it actually breaks anything in game though.

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