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index.html
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index.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Aether</title>
<link href="style/main.css" rel="stylesheet" type="text/css">
<link href="style/spheres.css" rel="stylesheet" type="text/css">
<link rel="shortcut icon" href="favicon.png?v=2">
<meta name="apple-mobile-web-app-capable" content="yes">
<meta name="apple-mobile-web-app-status-bar-style" content="black">
<meta name="HandheldFriendly" content="True">
<meta name="MobileOptimized" content="320">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1, user-scalable=no, minimal-ui">
</head>
<body>
<main id="page-content" class="container">
<div class="heading">
<h1 class="title">Aether</h1>
<div class="scores-container">
<div class="score-container">0</div>
<div class="best-container">0</div>
</div>
</div>
<div class="game-container">
<div class="game-message">
<p></p>
<div class="lower">
<a class="retry-button">Try again</a>
</div>
</div>
<div class="grid-container">
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
<div class="grid-row">
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
<div class="grid-cell"></div>
</div>
</div>
<div class="tile-container">
</div>
</div>
<div class="below-game">
<a class="restart-button">New Game</a>
</div>
<p class="game-explanation">
<strong class="important">How to play:</strong> Use your <strong>arrow keys</strong> to move the tiles. When two tiles with the same content touch, they <strong>merge into one!</strong> Your aim? To get the highest score you can!
</p>
</main>
<footer id="footer" class="container" >
<hr>
<p>
Aether, by Siobhan O'Donovan, is a modified version of the original 2048 by <a href="http://gabrielecirulli.com" target="_blank">Gabriele Cirulli.</a>
</p>
</footer>
<!--2048 scripts-->
<script src="js/bind_polyfill.js"></script>
<script src="js/classlist_polyfill.js"></script>
<script src="js/animframe_polyfill.js"></script>
<script src="js/keyboard_input_manager.js"></script>
<script src="js/html_actuator.js"></script>
<script src="js/grid.js"></script>
<script src="js/tile.js"></script>
<script src="js/local_storage_manager.js"></script>
<script src="js/game_manager.js"></script>
<script src="js/application.js"></script>
</body>
</html>
<script>
//woosh sound effect when like tiles combine
var woosh = new Audio('woosh.wav');
woosh.volume = 0.1;
function repeatWoosh(){
woosh.pause();
woosh.currentTime = 0;
woosh.play();
}
var backgroundMusic = new Audio("backgroundSound.wav");
backgroundMusic.loop = true;
backgroundMusic.volume = 0.02;
backgroundMusic.addEventListener("ended", function(){
this.currentTime = 0;
this.play();
}, false);
backgroundMusic.play();
</script>