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Package win64 Error #3
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Can you still check if that error still occurs? I also stumbled around it at some point, but I think I already fixed it. |
I actually get this too (using latest version of this plugin). It doesn't happen in Editor target builds, only Game (so far) for some reason. I guess maybe it's a problem that the exception code is in the Node.h header instead of the cpp, perhaps the exception "spreads" to the code it is used from (where bEnableExceptions is not true), though I'm not sure why it works fine in Editor builds in that case. |
@qipaworld @gyrovague Can you try to set |
I had a similar issue that qipaworld and gyrovague had. Putting |
blic\Node.h(182): error C4530: C++ exception handler used, but unwind semantics are not enabled. Specify /EHsc
UATHelper: Packaging (Windows (64-bit)): [19/21]
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