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audiosod.h
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audiosod.h
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/////////////////////////////////////////////////
//
// MUSE Header for .SOD
// Created Thu Aug 13 09:25:58 1992
//
/////////////////////////////////////////////////
#define NUMSOUNDS 106
#define NUMSNDCHUNKS 357
//
// Sound names & indexes
//
typedef enum {
HITWALLSND, // 0
MISSILEHITSND, // 1
SELECTITEMSND, // 2
GHOSTSIGHTSND, // 3
MOVEGUN2SND, // 4
MOVEGUN1SND, // 5
NOWAYSND, // 6
NAZIHITPLAYERSND, // 7
MISSILEFIRESND, // 8
PLAYERDEATHSND, // 9
LONGEXPLOSIONSND, // 10
ATKGATLINGSND, // 11
GETKEYSND, // 12
NOITEMSND, // 13
WALK1SND, // 14
WALK2SND, // 15
TAKEDAMAGESND, // 16
GAMEOVERSND, // 17
OPENDOORSND, // 18
CLOSEDOORSND, // 19
DONOTHINGSND, // 20
HALTSND, // 21
DEATHSCREAM2SND, // 22
ATKKNIFESND, // 23
ATKPISTOLSND, // 24
DEATHSCREAM3SND, // 25
ATKMACHINEGUNSND, // 26
HITENEMYSND, // 27
SHOOTDOORSND, // 28
DEATHSCREAM1SND, // 29
GETMACHINESND, // 30
GETAMMOSND, // 31
SHOOTSND, // 32
HEALTH1SND, // 33
HEALTH2SND, // 34
BONUS1SND, // 35
BONUS2SND, // 36
BONUS3SND, // 37
GETGATLINGSND, // 38
ESCPRESSEDSND, // 39
LEVELDONESND, // 40
BOMBTRIGGERSND, // 41
ENDBONUS1SND, // 42
ENDBONUS2SND, // 43
BONUS1UPSND, // 44
BONUS4SND, // 45
PUSHWALLSND, // 46
NOBONUSSND, // 47
PERCENT100SND, // 48
BOSSACTIVESND, // 49
DEATHSCREAM4SND, // 50
SCHUTZADSND, // 51
AHHHGSND, // 52
DEATHSCREAM5SND, // 53
DEATHSCREAM7SND, // 54
DEATHSCREAM8SND, // 55
LEBENSND, // 56
DEATHSCREAM6SND, // 57
NAZIFIRESND, // 58
BOSSFIRESND, // 59
SSFIRESND, // 60
SLURPIESND, // 61
GHOSTFADESND, // 62
DEATHSCREAM9SND, // 63
GETAMMOBOXSND, // 64
ANGELSIGHTSND, // 65
SPIONSND, // 66
NEINSOVASSND, // 67
COLUMNBREAKSND, // 68
ANGELFIRESND, // 69
GRAUSIGHTSND, // 70
GRAUDEATHSND, // 71
ROBOTSIGHTSND, // 72
ROBOTDEATHSND, // 73
CLONEBOSSDEATHSND, // 74
BARONSIGHTSND, // 75
BARONDEATHSND, // 76
ANGELDEATHSND, // 77
KNIGHTMISSILESND, // 78
GETSPEARSND, // 79
ANGELTIREDSND, // 80
EMPTYCLIPSND,
LANDMINESND,
RADIOCASTSND,
DOORLOCKEDSND,
BARRELEXPSND,
YEAHSND,
GONGSND,
GATLINGSND,
FARTSND,
MK4SND,
SWISHSND,
TOILETSND,
RLAUNCHSND,
OTTOSIGHTSND,
OTTODEATHSND,
HEINRICHSIGHTSND,
HEINRICHDEATHSND,
TURRETFIRESND,
DEATHSCREAM10SND,
YOURANGSND,
SILENCEDSND,
CLOSEWOODDRSND,
OPENWOODDRSND,
CLOSENORMALDRSND,
OPENNORMALDRSND,
LASTSOUND
} soundnames;
//
// Base offsets
//
/*#define STARTPCSOUNDS 0
#define STARTADLIBSOUNDS 81
#define STARTDIGISOUNDS 162
#define STARTMUSIC 243*/
#define STARTPCSOUNDS 0
#define STARTADLIBSOUNDS 106
#define STARTDIGISOUNDS 212
#define STARTMUSIC 318
//
// Music names & indexes
//
typedef enum {
XFUNKIE_MUS, // 0
DUNGEON_MUS, // 1
XDEATH_MUS, // 2
GETTHEM_MUS, // 3
XTIPTOE_MUS, // 4
GOINGAFT_MUS, // 5
URAHERO_MUS, // 6
XTHEEND_MUS, // 7
NAZI_OMI_MUS, // 8
POW_MUS, // 9
TWELFTH_MUS, // 10
SEARCHN_MUS, // 11
SUSPENSE_MUS, // 12
ZEROHOUR_MUS, // 13
WONDERIN_MUS, // 14
ULTIMATE_MUS, // 15
ENDLEVEL_MUS, // 16
XEVIL_MUS, // 17
XJAZNAZI_MUS, // 18
COPYPRO_MUS, // 19
XAWARD_MUS, // 20
XPUTIT_MUS, // 21
XGETYOU_MUS, // 22
XTOWER2_MUS, // 23
// -- BEGIN NEW CHUNKS --
CUSTOM1_MUS,
CUSTOM2_MUS,
CUSTOM3_MUS,
CUSTOM4_MUS,
CUSTOM5_MUS,
CUSTOM6_MUS,
CUSTOM7_MUS,
CUSTOM8_MUS,
CUSTOM9_MUS,
CUSTOM10_MUS,
CUSTOM11_MUS,
CUSTOM12_MUS,
CUSTOM13_MUS,
CUSTOM14_MUS,
CUSTOM15_MUS,
LASTMUSIC
} musicnames;
/////////////////////////////////////////////////
//
// Thanks for playing with MUSE!
//
/////////////////////////////////////////////////