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base.js
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base.js
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const KarmaEventEmitter = require('../events').EventEmitter
const EventEmitter = require('events').EventEmitter
const log = require('../logger').create('launcher')
const helper = require('../helper')
const BEING_CAPTURED = 'BEING_CAPTURED'
const CAPTURED = 'CAPTURED'
const BEING_KILLED = 'BEING_KILLED'
const FINISHED = 'FINISHED'
const RESTARTING = 'RESTARTING'
const BEING_FORCE_KILLED = 'BEING_FORCE_KILLED'
/**
* Base launcher that any custom launcher extends.
*/
function BaseLauncher (id, emitter) {
if (this.start) {
return
}
// TODO(vojta): figure out how to do inheritance with DI
Object.keys(EventEmitter.prototype).forEach(function (method) {
this[method] = EventEmitter.prototype[method]
}, this)
this.bind = KarmaEventEmitter.prototype.bind.bind(this)
this.emitAsync = KarmaEventEmitter.prototype.emitAsync.bind(this)
this.id = id
this._state = null
Object.defineProperty(this, 'state', {
get: () => {
return this._state
},
set: (toState) => {
log.debug(`${this._state} -> ${toState}`)
this._state = toState
}
})
this.error = null
let killingPromise
let previousUrl
this.start = function (url) {
previousUrl = url
this.error = null
this.state = BEING_CAPTURED
this.emit('start', url + '?id=' + this.id + (helper.isDefined(this.displayName) ? '&displayName=' + encodeURIComponent(this.displayName) : ''))
}
this.kill = function () {
// Already killed, or being killed.
if (killingPromise) {
return killingPromise
}
killingPromise = this.emitAsync('kill').then(() => {
this.state = FINISHED
})
this.state = BEING_KILLED
return killingPromise
}
this.forceKill = function () {
this.kill()
this.state = BEING_FORCE_KILLED
return killingPromise
}
this.restart = function () {
if (this.state === BEING_FORCE_KILLED) {
return
}
if (!killingPromise) {
killingPromise = this.emitAsync('kill')
}
killingPromise.then(() => {
if (this.state === BEING_FORCE_KILLED) {
this.state = FINISHED
} else {
killingPromise = null
log.debug(`Restarting ${this.name}`)
this.start(previousUrl)
}
})
this.state = RESTARTING
}
this.markCaptured = function () {
if (this.state === BEING_CAPTURED) {
this.state = CAPTURED
}
}
this.isCaptured = function () {
return this.state === CAPTURED
}
this.toString = function () {
return this.name
}
this._done = function (error) {
killingPromise = killingPromise || Promise.resolve()
this.error = this.error || error
this.emit('done')
if (this.error && this.state !== BEING_FORCE_KILLED && this.state !== RESTARTING) {
emitter.emit('browser_process_failure', this)
}
this.state = FINISHED
}
this.STATE_BEING_CAPTURED = BEING_CAPTURED
this.STATE_CAPTURED = CAPTURED
this.STATE_BEING_KILLED = BEING_KILLED
this.STATE_FINISHED = FINISHED
this.STATE_RESTARTING = RESTARTING
this.STATE_BEING_FORCE_KILLED = BEING_FORCE_KILLED
}
BaseLauncher.decoratorFactory = function (id, emitter) {
return function (launcher) {
BaseLauncher.call(launcher, id, emitter)
}
}
module.exports = BaseLauncher