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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="gd4analogclockcal"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.3", "Forward Plus")
boot_splash/image="res://analog_clock.png"
boot_splash/fullsize=false
boot_splash/use_filter=false
config/icon="res://analog_clock.png"
[autoload]
Global2d="*res://global/global2d.gd"
Config="*res://global/config.gd"
[display]
window/size/viewport_width=3840
window/size/viewport_height=2160
window/size/mode=3
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[editor_plugins]
enabled=PackedStringArray()
[rendering]
textures/vram_compression/import_etc2_astc=true