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eax.h
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eax.h
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/* DirectSound
*
* Copyright 2010 Chris Robinson
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef EAX_H
#define EAX_H
#include "eax4.h"
#include "eax3.h"
DEFINE_GUID(DSPROPSETID_EAX20_ListenerProperties, 0x0306a6a8, 0xb224, 0x11d2, 0x99, 0xe5, 0x00, 0x00, 0xe8, 0xd8, 0xc7, 0x22);
typedef enum {
DSPROPERTY_EAX20LISTENER_NONE,
DSPROPERTY_EAX20LISTENER_ALLPARAMETERS,
DSPROPERTY_EAX20LISTENER_ROOM,
DSPROPERTY_EAX20LISTENER_ROOMHF,
DSPROPERTY_EAX20LISTENER_ROOMROLLOFFFACTOR,
DSPROPERTY_EAX20LISTENER_DECAYTIME,
DSPROPERTY_EAX20LISTENER_DECAYHFRATIO,
DSPROPERTY_EAX20LISTENER_REFLECTIONS,
DSPROPERTY_EAX20LISTENER_REFLECTIONSDELAY,
DSPROPERTY_EAX20LISTENER_REVERB,
DSPROPERTY_EAX20LISTENER_REVERBDELAY,
DSPROPERTY_EAX20LISTENER_ENVIRONMENT,
DSPROPERTY_EAX20LISTENER_ENVIRONMENTSIZE,
DSPROPERTY_EAX20LISTENER_ENVIRONMENTDIFFUSION,
DSPROPERTY_EAX20LISTENER_AIRABSORPTIONHF,
DSPROPERTY_EAX20LISTENER_FLAGS
} DSPROPERTY_EAX20_LISTENERPROPERTY;
#define DSPROPERTY_EAX20LISTENER_DEFERRED 0x80000000
#define DSPROPERTY_EAX20LISTENER_IMMEDIATE 0x00000000
#define DSPROPERTY_EAX20LISTENER_COMMITDEFERREDSETTINGS 0x00000000
typedef struct _EAX20LISTENERPROPERTIES {
long lRoom;
long lRoomHF;
float flRoomRolloffFactor;
float flDecayTime;
float flDecayHFRatio;
long lReflections;
float flReflectionsDelay;
long lReverb;
float flReverbDelay;
DWORD dwEnvironment;
float flEnvironmentSize;
float flEnvironmentDiffusion;
float flAirAbsorptionHF;
DWORD dwFlags;
} EAX20LISTENERPROPERTIES, *LPEAX20LISTENERPROPERTIES;
#define EAX20LISTENERFLAGS_DECAYTIMESCALE 0x00000001
#define EAX20LISTENERFLAGS_REFLECTIONSSCALE 0x00000002
#define EAX20LISTENERFLAGS_REFLECTIONSDELAYSCALE 0x00000004
#define EAX20LISTENERFLAGS_REVERBSCALE 0x00000008
#define EAX20LISTENERFLAGS_REVERBDELAYSCALE 0x00000010
#define EAX20LISTENERFLAGS_DECAYHFLIMIT 0x00000020
DEFINE_GUID(DSPROPSETID_EAX20_BufferProperties, 0x0306a6a7, 0xb224, 0x11d2, 0x99, 0xe5, 0x00, 0x00, 0xe8, 0xd8, 0xc7, 0x22);
typedef enum {
DSPROPERTY_EAX20BUFFER_NONE,
DSPROPERTY_EAX20BUFFER_ALLPARAMETERS,
DSPROPERTY_EAX20BUFFER_DIRECT,
DSPROPERTY_EAX20BUFFER_DIRECTHF,
DSPROPERTY_EAX20BUFFER_ROOM,
DSPROPERTY_EAX20BUFFER_ROOMHF,
DSPROPERTY_EAX20BUFFER_ROOMROLLOFFFACTOR,
DSPROPERTY_EAX20BUFFER_OBSTRUCTION,
DSPROPERTY_EAX20BUFFER_OBSTRUCTIONLFRATIO,
DSPROPERTY_EAX20BUFFER_OCCLUSION,
DSPROPERTY_EAX20BUFFER_OCCLUSIONLFRATIO,
DSPROPERTY_EAX20BUFFER_OCCLUSIONROOMRATIO,
DSPROPERTY_EAX20BUFFER_OUTSIDEVOLUMEHF,
DSPROPERTY_EAX20BUFFER_AIRABSORPTIONFACTOR,
DSPROPERTY_EAX20BUFFER_FLAGS
} DSPROPERTY_EAX20_BUFFERPROPERTY;
#define DSPROPERTY_EAX20BUFFER_DEFERRED 0x80000000
#define DSPROPERTY_EAX20BUFFER_IMMEDIATE 0x00000000
#define DSPROPERTY_EAX20BUFFER_COMMITDEFERREDSETTINGS 0x00000000
typedef struct _EAX20BUFFERPROPERTIES {
long lDirect;
long lDirectHF;
long lRoom;
long lRoomHF;
float flRoomRolloffFactor;
long lObstruction;
float flObstructionLFRatio;
long lOcclusion;
float flOcclusionLFRatio;
float flOcclusionRoomRatio;
long lOutsideVolumeHF;
float flAirAbsorptionFactor;
DWORD dwFlags;
} EAX20BUFFERPROPERTIES, *LPEAX20BUFFERPROPERTIES;
#define EAX20BUFFERFLAGS_DIRECTHFAUTO 0x00000001
#define EAX20BUFFERFLAGS_ROOMAUTO 0x00000002
#define EAX20BUFFERFLAGS_ROOMHFAUTO 0x00000004
/* EAX 1.0 stuff. */
DEFINE_GUID(DSPROPSETID_EAX10_ListenerProperties, 0x4a4e6fc1, 0xc341, 0x11d1, 0xb7, 0x3a, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00);
typedef enum {
DSPROPERTY_EAX10LISTENER_ALL,
DSPROPERTY_EAX10LISTENER_ENVIRONMENT,
DSPROPERTY_EAX10LISTENER_VOLUME,
DSPROPERTY_EAX10LISTENER_DECAYTIME,
DSPROPERTY_EAX10LISTENER_DAMPING
} DSPROPERTY_EAX10_REVERBPROPERTY;
typedef struct {
DWORD dwEnvironment;
float fVolume;
float fDecayTime;
float fDamping;
} EAX10LISTENERPROPERTIES;
DEFINE_GUID(DSPROPSETID_EAX10_BufferProperties, 0x4a4e6fc0, 0xc341, 0x11d1, 0xb7, 0x3a, 0x44, 0x45, 0x53, 0x54, 0x00, 0x00);
typedef enum {
DSPROPERTY_EAX10BUFFER_ALL,
DSPROPERTY_EAX10BUFFER_REVERBMIX
} DSPROPERTY_EAX10_BUFFERPROPERTY;
typedef struct {
float fMix;
} EAX10BUFFERPROPERTIES;
#endif /* EAX_H */