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Witherking25 edited this page Jan 7, 2022 · 5 revisions

Welcome to the Multiverse wiki! To get started, configure your subworlds in your mod Config

Start by adding a new entry in the “subworlds” list and set the world type (how the subworld’ terrain is generated), world size (small, medium, or large), and whether or not the subworld saves when it is unloaded. You can initially have it save, build something in it, then turn off saving and your structure that you built will be reset to when it was saved last every time you unload the subworld.

The “normal” world type uses the vanilla world gen code to generate the subworld. This means it will have everything that an actual world would have including modded worldgen and hell and stuff.

The “flat” world type is a completely flat world with a dirt and grass layer and a stone layer. Useful for testing contraptions and stuff.

The “void” world type is completely empty except 3 dirt blocks underneath where you spawn.

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