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reverbpreview.js
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reverbpreview.js
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var newsource;
function reverbpreview1(){
clearInterval(intervalid);
clearInterval(intervalid12);
clearInterval(videointerval)
var start = parseFloat(document.getElementById("start").value);
var end = parseFloat(document.getElementById("end").value);
var wet= parseFloat(document.getElementById("wet").value);
var gain2 = parseFloat(document.getElementById("gain2").value);
time = parseInt(start);
var final = end - start;
if (sourcecheck === null){
if(source){
source.stop();
}
if(source1){
source1.stop();
}
}
if (check === null ){
document.getElementById("error").innerHTML = "Please select a file"
}
else if (bufferarray===null){
document.getElementById("error").innerHTML = "No data available"
}
else if (isNaN(start)){
document.getElementById("error").innerHTML = "Starting point is not a number"
}
else if (start >= source.buffer.duration){
document.getElementById("error").innerHTML = "starting point is greater than or equal to source buffer duration"
}
else if (start < 0 )
{
document.getElementById("error").innerHTML = "Starting Point must be greater than 0"
}
else if (start >= end) {
document.getElementById("error").innerHTML = "Starting Point must be less than Ending Point"
}
else if (isNaN(end)){
document.getElementById("error").innerHTML = "Ending Point is not a number"
}
else if ( end > source.buffer.duration ){
document.getElementById("error").innerHTML = "Ending point is greater than duration"
end < 0 }
else if ( end <= start){
document.getElementById("error").innerHTML = "Ending Point is greater than equal to Starting Point"
}
else if (isNaN(wet)){
}
else{
const offlineCtx = new AudioContext();
var array1 = new Float32Array(end*bufferarray.sampleRate -start*bufferarray.sampleRate)
bufferarray.copyFromChannel(array1, 0, start*bufferarray.sampleRate)
var sourcebuffer = offlineCtx.createBuffer(bufferarray.numberOfChannels, array1.length, bufferarray.sampleRate);
var channeldata = sourcebuffer.getChannelData(0)
channeldata.set(array1)
const bufferSize = offlineCtx.sampleRate * wet; // Adjust the buffer size as needed
const impulseBuffer = offlineCtx.createBuffer(1, bufferSize, audiocontext.sampleRate);
const impulseData = impulseBuffer.getChannelData(0);
for (let i = 0; i < bufferSize; i++) {
// Apply decay by gradually reducing amplitude over time
const decayFactor = 1 - (i / bufferSize);
impulseData[i] = (Math.random() * 2 - 1) * decayFactor; // Apply decay to the impulse
}
const convolver = offlineCtx.createConvolver();
convolver.buffer = impulseBuffer;
convolver.normalize = true;
source1 = offlineCtx.createBufferSource();
source1.buffer = sourcebuffer;
var gain = offlineCtx.createGain()
if(isNaN(gain2)){
}
else{
gain.gain.value = gain2
}
source1.connect(convolver);
convolver.connect(gain);
gain.connect(offlineCtx.destination);
source1.start(0)
source1.stop(array1.length/bufferarray.sampleRate)
}}