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index.html
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index.html
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<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8"/>
<title>坦克世界</title>
<!--css-->
<link href="./css/frame.css" type="text/css" rel="stylesheet" />
<!--quarkjs-->
<script type="text/javascript" src="./js/quark.base-1.0.0.js"></script>
<script type="text/javascript" src="./js/Main.js"></script>
<script type="text/javascript" src="./js/Building.js"></script>
<script type="text/javascript" src="./js/Num.js"></script>
</head>
<body >
<div id="container" style="position: relative; top: -50%; width: 800px; height: 600px; margin: 0px auto; overflow: hidden; background-image: -webkit-gradient(linear, 0 0, 0 100%, from(rgb(0, 194, 235)), to(rgb(203, 254, 255))); background-position: initial initial; background-repeat: initial initial;"></div>
<div id="menu1" style="background:#ffffff;display: none; position: fixed; opacity: 1; z-index: 11000; left: 50%; margin-left: -202px; top: 200px;">
<div id="frame-ct">
<div id="frHeader">
<h2>选择建筑</h2>
<p>选择一个建筑物建设于所点路牌处</p>
<a href="#" class="modal_close" onclick="game.closeMenu('menu1')"></a>
</div>
<div class="txt-fld" onclick="game.buildHouse(Q.getDOM('menu1').className,game.Building.TYPE.HOUSE)">
<a class="btn" >
<img src="images/bl_2.png" />
<label for="">民居(100点资源)</label>
<p class="" id="">民居可以增加城市人口上限,民居可以训练士兵。</p>
</a>
</div>
<div class="txt-fld" onclick="game.buildHouse(Q.getDOM('menu1').className,game.Building.TYPE.WARHOUSE)">
<a class="btn">
<img src="images/bl_14.png" />
<label for="">军工厂(200点资源)</label>
<p class="" id="">军工厂是训练和武装部队的场所,军工厂等级越高训练队列也越多。</p>
</a>
</div>
<div class="txt-fld">
<a class="btn">
<label for=""></label>
<p class="" id=""></p>
</div>
<div class="frFoot"></div>
</div>
</div>
<div id="fps" style=""></div>
</body>
</html>