-
Notifications
You must be signed in to change notification settings - Fork 6
/
changelog.txt
262 lines (262 loc) · 16.5 KB
/
changelog.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
---------------------------------------------------------------------------------------------------
Version: 2.2.2
Date: ????
Changes:
---------------------------------------------------------------------------------------------------
Version: 2.2.1
Date: 2024-05-12
Bugfixes:
- Fixed that the Silicon ore sorting recipe had no ore icon.
---------------------------------------------------------------------------------------------------
Version: 2.2.0
Date: 2024-05-04
Features:
- Added colored tier icons for the thermal water extractors.
Changes:
- Internal updates to reflect changes to Artisanal Reskins: Library, now depends on version 2.2.0
Bugfixes:
- Fixed several item icons using Bob's mods icons instead of Angel's mods icons (#34).
---------------------------------------------------------------------------------------------------
Version: 2.1.8
Date: 2023-12-24
Bugfixes:
- Fixed that attempting to use Angels pipe material colors would fail
---------------------------------------------------------------------------------------------------
Version: 2.1.7
Date: 2023-12-23
Changes:
- Internal updates to reflect changes to Artisanal Reskins: Library, now depends on version 2.1.6
- Revised tiers of hydro plants, electrowinning cells, and algae farms to reflect changes to Angel's mods and Extended Angels
Bugfixes:
- Fixed that the Fiberglass Board recipe added by Angel's mods was not properly reskinned under some circumstances.
---------------------------------------------------------------------------------------------------
Version: 2.1.6
Date: 2023-01-01
Changes:
- Added support for adjusted tiers of Ore Processing techs
- Added support for new tiers of Crystallizer and Filtration Unit
- Added support for adjusted tiers for Sintering Ovens and Chemical Furnaces
---------------------------------------------------------------------------------------------------
Version: 2.1.5
Date: 2022-10-06
Locale:
- Updated Traditional Chinese localization.
---------------------------------------------------------------------------------------------------
Version: 2.1.4
Date: 2022-08-15
Changes:
- Removed internal building sprites native to Angel's Refining, minimum version is now 0.12.1
- Removed internal building sprites native to Angel's Petrochemical Processing, minimum version is now 0.9.21
- Removed internal item and recipe icons native to Angel's Smelting, minimum version is now 0.6.15
- Added support for adjusted progression tiers for ore processing machines, pellet presses, and powder mixers to reflect changes to ingredients in Angel's Smelting version 0.6.20
- Added support for adjusted progression tiers for chemical plants to reflect changes to ingredients in Angel's Petrochemical Processing version 0.9.23
- Added support for adjusted progression tiers for algae farms to reflect changes to ingredients in Angel's Bioprocessing version 0.7.23
- Changed tech icon for Mechanical Refining to Ore Sorting Facility 1 when playing with Sea Block
---------------------------------------------------------------------------------------------------
Version: 2.1.3
Date: 2022-04-03
Bugfixes:
- "My name is... Tim." Fixed that the recipe for tin plate from crushed bobmonium was broken when using Angel's tin plate
- Fixed that the recipe for resin was broken when using Angel's solid resin
---------------------------------------------------------------------------------------------------
Version: 2.1.2
Date: 2022-03-19
Locale:
- Updated Korean, Russian localizations
- Added localization for Ukrainian
- Cleaned up empty localization files
---------------------------------------------------------------------------------------------------
Version: 2.1.1
Date: 2022-01-03
Bugfixes:
- Fixed that the effect of the setting "Use Vanilla-style chemical plants" was inverted
- Fixed that the function `angels_chemical_plant` was not actually available to be called when "Use Vanilla-style chemical plants" was enabled (and thus inverted)
- Fixed that tints were not applied to angel-style chemical plants, and tier labels couldn't be adjusted
---------------------------------------------------------------------------------------------------
Version: 2.1.0
Date: 2022-01-03
Features:
- Setting "Use Angel's material colors for intermediates" now includes support for player armor
- Added setting "Use Vanilla-style chemical plants", (default off) to use vanilla chemical plant sprites and animations when Angel's setting "Disable Bob's chemical plants" is enabled
- Additions of EmmyLua-style documentation is ongoing
- Improved support for Angel's Special Vanilla recipes
Changes:
- Reskinning of the standard Factorio pipe has been moved into Artisanal Reskins: Library to support adjustments to pipe sprites and shadows in the entire suite
- Internal restructuring to make entity reskinning through functions globally available under `reskins.lib.apply_skin` is ongoing
- Iron rod recipes now use the base Factorio iron rod sprites
Bugfixes:
- Fixed that the iron plate to iron rod recipe referred to a deprecated `angels-rod-iron` icon instead of the current `iron-stick` icon
- Fixed that Angel's Industry component mode was not properly detected and recipe icons were broken in some instances
- Fixed that the iron rod was not properly reverted to the base Factorio sprite
- Fixed that when playing Angel's Special Vanilla mode, technology icons for powder metallurgy would be inconsistent with base Angel's
- Fixed that several calls to the `angelsmods` global function were not properly validated
Locale:
- Updated German, Russian localizations
---------------------------------------------------------------------------------------------------
Version: 2.0.3
Date: 2021-12-12
Changes:
- Unified filtering furnaces to use the same set of sprites, and updated settings referring to metal mixing furnances to refer to filtering furnaces
Bugfixes:
- Fixed that several ore refining icons were improperly reskinned when materials added by Bob's Metal's, Chemicals and Intermediates or alternatively Angel's Industries were not present
- Fixed that the liquefier animation was not playing
- Fixed startup error when playing with Omni Compression related to the ore flotation cell recipes
- Fixed that lead and tin plate recipe icons for direct smelting were not reskinned when Angel's Smelting was not enabled
Locale:
- Corrected all references to improper spelling "liquifier", relating to the liquefier
---------------------------------------------------------------------------------------------------
Version: 2.0.2
Date: 2021-09-29
Features:
- Updated crystallizer, ore crusher, ore flotation cell, ore sorting facility, ore refinery, hydro plant, salination plant, and clarifier with high resolution sprites
Locale:
- Corrected references to improper spelling "floatation", relating to the ore flotation cell
---------------------------------------------------------------------------------------------------
Version: 2.0.1
Date: 2021-09-12
Changes:
- Revised Algae farm progression tiering when Sea Block 0.5.5 or later is enabled
---------------------------------------------------------------------------------------------------
Version: 2.0.0
Date: 2021-08-14
Features:
- Revisions to all color masks for all entities, items, and icons are ongoing
- Perceived brightness and contrast have been improved and oversaturation and color blowouts have been reduced for revised entities
- Added progression tier adjustments when used with Sea Block for the chemical plants
- Added numeral icons to the mud washing process recipes
Changes:
- Added backwards compatibility for older versions of Angel's Petrochem and Angel's Bioprocessing for progression tiering for electric boilers, chemical plants and algae farms
- Revised icons for bronze, brass and gunmetal plates to improve visual separation
---------------------------------------------------------------------------------------------------
Version: 1.1.8
Date: 2021-07-01
Features:
- Implemented support for Bob's modules style agriculture modules and related technologies
- Added progression tier adjustments when used with Sea Block for the algae farm 3, crystallizer, and filtration unit
- Added support for Sea Block's 5th tier ore sorting facility
- Added thorium power technology icon with Angel's Industries
- When Angel's Industries and Bob's Power are present, startup setting "Deuterium is Blue!" is set `true` to align reactor colors with the deuterium fuel color
Changes:
- Adjusted progression tiering for electric boilers, chemical plants and oil & gas separators in line with changes from Angel's Petrochem
- Dropped support for ShinyBobGFX, ShinyAngelGFX
---------------------------------------------------------------------------------------------------
Version: 1.1.7
Date: 2021-06-02
Bugfixes:
- Adjusted function `num_tier` to validate tint fetching, correcting crashes related to trying to fetch a tint from `angelsmods[mod]` where `mod` is not enabled.
---------------------------------------------------------------------------------------------------
Version: 1.1.6
Date: 2021-05-02
Changes:
- Adjusted how ore icon variations are generated in line with changes in Artisanal Reskins: Library
- Adjusted the progression tier of the algae farms
- Added explosions and particles to warehouses and big chests
Bugfixes:
- Fixed that pipes did not respect the setting "Use Angel's material colors for pipes"
- Fixed that icon assignment for Ore crusher 4 with Extended Angels was being overwritten
- Fixed that pipe to ground icons had black transparent pixels
---------------------------------------------------------------------------------------------------
Version: 1.1.5
Date: 2021-03-22
Features:
- The following entity implementations are preliminary fast-passes that will be gradually be replaced in the future with upgraded models re-rendered in high resolution, and are intended merely to complete the color tiering
- Implemented the crystallizer, electrowinning cell, filtration unit, hydro plant, liquefier, ore crusher, ore flotation cell, ore leaching plant, ore powderizer, ore refinery, ore sorting facility, salination plant and the washing plant from Angel's Refining
- Implemented the advanced chemical plant, air filter, chemical plant, electric boiler, electrolyser, oil & gas separator, and the steam cracker from Angel's Petrochemical Processing; note, Artisanal Reskins: Compatibility must be version 1.1.2 or higher if present
- Implemented the algae farm from Angel's Bioprocessing
Changes:
- Dropped "beta" from thumbnail as all structures now have color masks; re-rendering is ongoing and will continue until complete
---------------------------------------------------------------------------------------------------
Version: 1.1.4
Date: 2021-03-13
Locale:
- Added Chinese Traditional and Korean localizations, updated German localization
---------------------------------------------------------------------------------------------------
Version: 1.1.3
Date: 2021-03-04
Features:
- Reskinning of items, recipes, and technologies that were not previously captured by the various mod-toggle settings are now captured, and the scope of the reskinning is configurable under Artisanal Reskins: Library startup settings
Changes:
- Code revisions to support changes in Artisanal Reskins: Library, now dependent on 1.1.3
- Removed Sea Block slag processing compatibility patches, now natively implemented in Sea Block
- Revised numeral handling function to support upcoming numeral rework in Angel's Refining
- Internal code revisions such that reskinning is trigger-based
- Moved mod compatibility for Angel's Extended Smelting and Compression and MadClown01's Processing into a new mod, Artisanal Reskins: Compatibility
- Images are now losslessly compressed, instead of lossy; there is a modest increase in filesize
Bugfixes:
- Added check for `recipe.normal` when processing ore slag recipes to avoid a startup error condition
Locale:
- Updated German localization
---------------------------------------------------------------------------------------------------
Version: 1.1.2
Date: 2021-01-31
Locale:
- Added Russian localization
---------------------------------------------------------------------------------------------------
Version: 1.1.1
Date: 2020-12-25
Features:
- Added icon support for pellets, sheet coils, wire coils, glass fiber, metal powders, processed ores, quartz crucible, lime, limestone, silicon wafers, slag, and solder
- Added icon support for molten metals, glass, and concrete, thanks and credit to NeveHanter for providing icons and technologies with realistic fluid simulations
- Added icon support for ingots, and included variations, controllable with startup setting "Item variations" (default on)
- Added support for items and recipes added by Angel's Extended Smelting and Compression mod
- Added support for ingots, pellets, metal powders, processed ores and molten metals, and related technologies, in Mad Clown's Processing mod
- Implemented the flare stack, gas refinery, petrochem gas, oil and inline tanks, and valves
Changes:
- Moved function `vertical_pipe_shadow` into Artisanal Reskins: Library, now dependent on 1.1.1
- Revised the advanced gas refinery sprite, improved pipe connection shadows, and adjusted flare positioning
- Revised numeral overlays with sharper, clearer sprites for recipes touched by this mod
Locale:
- Updated German localizations
---------------------------------------------------------------------------------------------------
Version: 1.1.0
Date: 2020-11-26
Features:
- Moved to Factorio 1.1
- Added big chests and logistic chests from Angel's Industries
- Added warehouses and logistic warehouses from Angel's Addons - Storage Options
- Added support for the recipe processing mineral sludge when playing Sea Block
- Added lighting to several items and intermediates
Changes:
- Adjusted handling of Bob's electronics related recipes due to changes in Artisanal Reskins: Bob's Mods
- Adjusted `drawing_box` for several structures
- Reworked how `working_visualisations` is handled for the strand casting machine
- Removed defines for `working_visualisations` for the blast furnace and casting machine
Locale:
- Updated German localizations
---------------------------------------------------------------------------------------------------
Version: 1.0.2
Date: 2020-11-08
Features:
- Implemented the advanced gas refinery
- Added settings to use Angel's material colors for pipes and intermediates (default on)
- Added icon for "Glowing hot iron plate"
- Now reskins plate recipes for lead and tin when Angel's Smelting is not present
- Now reskins "Metallurgy smelting 5" technology
Changes:
- Changed how default indicators for true/false setting descriptions are handled internally
- Changed to refer to Angel's Smelting graphics where possible to reduce mod size; now dependent on Angel's Smelting version 0.6.12+
- Changed the progression tiers of the chemical furnace from 1-4 to 2-5 to reflect changes in Angel's Smelting
- Removed progression tiers from the powder mixer (now tier 1-4 in all cases) to reflect changes in Angel's Smelting
Bugfixes:
- Fixed that the recipes "Glowing hot iron plate" and "Steel plate" had improper icons due to recent updates in Angel's Smelting
Locale:
- Modified setting names and descriptions for consistency
- Updated Czech and German localizations, added Brazilian Portuguese localization
---------------------------------------------------------------------------------------------------
Version: 1.0.1
Date: 2020-10-04
Features:
- Implemented sulfur, lead, titanium, tin, aluminium, cobalt, gold, nickel, silicon, silver, tungsten, and zinc ores, and updated related recipe icons
Changes:
- Revised icon number overlay to retrieve tints from angelsmods global
Bugfixes:
- Fixed that recipe icons were twice as large as intended in alt-view
---------------------------------------------------------------------------------------------------
Version: 1.0.0
Date: 2020-09-21
Features:
- Initial work-in-progress release
- Implements machines and related technologies from Angel's Smelting
- Implements plates, wires and most ores added by Angel's Smelting and Angel's Refining
Locale:
- Includes Czech and German localizations