Skip to content
This repository has been archived by the owner on Apr 23, 2022. It is now read-only.

Latest commit

 

History

History
12 lines (8 loc) · 684 Bytes

README.md

File metadata and controls

12 lines (8 loc) · 684 Bytes

World Generation

2D "Top Down" world generation / visualization, that was written in GML (Game Maker Studio 2.3).
Uses surfaces (To draw tiles, light), arrays (To hold world information), structs (lightweight objects) (To implement cities, tiles structure)

Previews

Size of the cell - 1 pixel, there is 1.000.000 tiles (And each may update light).

Preview

Movement, lighting.

Preview