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CreditsDlg.h
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CreditsDlg.h
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#pragma once
#include "GDIThread.h"
#include "resource.h"
#include "enbitmap.h"
/////////////////////////////////////////////////////////////////////////////
// CCreditsDlg dialog
class CCreditsDlg : public CDialog
{
// Construction
public:
void KillThread();
void StartThread();
CCreditsDlg(CWnd* pParent = NULL); // standard constructor
CCreditsDlg::~CCreditsDlg();
CClientDC* m_pDC;
CRect m_rectScreen;
CGDIThread* m_pThread;
// Dialog Data
//{{AFX_DATA(CCreditsDlg)
enum { IDD = IDD_ABOUTBOX };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCreditsDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CCreditsDlg)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
virtual BOOL OnInitDialog();
virtual void OnPaint();
afx_msg void OnDestroy();
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
CBitmap m_imgSplash;
};