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changelog.md

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v1.2.4

  • Updated to 2.2074 and Geode v4.0.0

v1.2.3

  • Updated to Geode v3.3.0

v1.2.2

  • Fix glow toggle randomization

v1.2.1

  • Fix death effect crashing regression

v1.2.0

  • Icon randomization is now done through Icon Randomizer API by hiimjustin000 (new dependency)
  • The optional p2/dual randomization is now done through and requires Seperate Dual Icons by Weebify, instead of being a setting.

v1.1.2

  • More accurate particles and trails
  • More accurate glow randomization
  • Changed a bit where the randomization occurs which is, say it with me, more accurate

v1.1.1

  • Add macOS support
  • Fixed crashes related to random death effects

v1.1.0

  • Updated to Geode v3.1.0
  • Added a "Random P2" config option, when enabled it makes it so P2 is also a completely random icon instead of being inverse colors of P1's random icon
  • Changed how achievements are checked, meaning there should be less crashes
  • Various fixes that should make icons display better

v1.0.4

  • Update the mod to 2.206 and Geode 3.0.0
  • Change how it detects when you die, which I found is more accurate.

v1.0.3

  • Fix colors not properly randomizing for player 2/dual, for real this time

v1.0.2

  • Fix duals and 2 player not randomizing properly
  • Add android support

v1.0.1

  • Fixed spawning as the wrong icon, most notably with the ball

v1.0.0

  • Initial release