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projects (public) 🌈

Random smol projects that don't warrant their own repo.. probably nothing useful.. just for my own sake. mostly random shaders and web files. for my bigger, "real" projects, check out this!. Please note that this repository does not account for all of my projects - many of them are are private and not even listed as closed-source. Also for reference, in 2020 and below I was still in highschool so a lot of my earlier code does not reflect better practices that I've learned throughout the years. And hey, thank you for reading and checking it out! c:

Table of Contents 🍩

  1. Actively Maintained Projects ⛈️
  2. 2023 Projects 🍕
  3. 2022 Projects 🌸
  4. 2021 Projects 🪐
  5. 2020 Projects 🍄
  6. 2019 And Below Projects 🍓
  7. Closed-Source (Public) Projects 🍀

Actively Maintained Projects ⛈️

  • June Post-Processing Suite (shader): a custom post-processing suite with over 100 effects for VRChat and Unity, a custom UI, a custom shader pre-processor, and more. [~500 active users as of Aug. 2023]
  • MagicBounce AI Upscaler (csharp): a Unity window that allows you to batch upscale (using machine learning through the Barracuda library), compress, edit, and stylize (also using machine learning models trained on artstyles) textures.
  • June Lite Post-Processing Suite (shader): a lightweight version of June with a fewer features in exchange for a more permissive license. [~3000 active users as of Aug. 2023]

2023 Projects 🍕

  • Bokeh Studio (shader): a real-time bokeh shader for Unity that has many features such as texture-based shapes, edge cleaning, animated shapes, and much more!
  • Realistic & Toon Fire (shader): two shaders for Unity that emulate either a realistic flame or an anime-styled fireball.

2022 Projects 🌸

  • HuggingFace Downloader (python): dont really do python stuff, but learning it on the side, just wanted to avoid the useless information git clone provides and get ML models right from HuggingFace
  • FPSColor Shader (shader): smol ezpz shader that calculates fps from shader via deltatime.w and displays a different color based on set limtis
  • Windwaker Dome (shader): simple shader for spheres that emulates the skybox-ish effect of being underwater in Hyrule in Legend of Zelda Windwaker (for Unity)

2021 Projects 🪐

  • Coinfetch (web): a simple javascript website to scrape crypto prices
  • TripSitter (java): a java clipboard manager for traversing Youtube playlists and sending links back and forth to VR
  • VRCSDK Mac Fixes (csharp): a few code changes to the VRChat SDK files that clean up some errors on OSX Unity installations

2020 Projects 🍄

  • Illya.Dance (web): a little fun website of fate characters dancing to music

2019 And Below Projects 🍓

  • Mae (shader): final two versions of my [very] old [and outdated, and poorly written] post-processing suite for unity/vrchat, mae (also known as luka's mega shader or mega after effects), which has since been replaced by june (www.luka.moe/june)
  • EmojiMorse (web): a website that converts text into emojis and vice-versa
  • Leave (web): leave a message for the world to see! the last message is always shown
  • Obscure (java): a java program to obfuscate and track Unity shaders
  • StashBlanc (web): an aesthetic audio-visual representation of randomness and internet culture
  • LSaberRP (csharp): a Beatsaber mod that showed what you stage you were playing on Discord, got a few thousand users :D
  • ModsAtWork (java): a java program that auto-installed some modpack files for the native minecraft launcher

Closed-Source (Public) Projects 🍀

  • SafeSpace Shader (shader): a shader for Unity that allows you to create a safe space for yourself in VRChat, removing particles and overlaying shaders from your screenspace, by using a stencil system to erase, capture, and redraw the screen.
  • LookAtMe! Shader (shader): a mesh projection shader for Unity with various features like detecting walls and determing eyeline visibility entirely on the GPU
  • Autograph Shader (shader): a raymarched 3D font shader with a script that lets you generate custom text using the font with a lot of fun effects
  • Sci-Fi Shader (shader): a texture-based tiling shader with a science fiction aesthetic and features like LED screen simulation
  • Necromancer (csharp): a Unity tool that allows you to control characters, automate cameras, and pose armatures
  • Medicine Shader (shader): a raymarched shader that simulates raining medicine capsules (experiment, first time raymarching)
  • Aurora Borealis Shader (shader): a shader that uses a plane and noise on the vertex shader to simulate an aurora borealis
  • Windwaker Water Shader (shader): a shader that layers pre-baked noise maps to simulate cartoon water in the style of Zelda Windwaker
  • luka.moe (web): my personal website built with Bootstrap. some of the main pages you can navigate are the homepage, the June Shader page, the MagicBounce page, and the projects page.