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Sewing Maya Tool - SMT

What's SMT?

Retopo & Merge tool made for Marvelous Designer to Maya workflow.

Why?

I noticed that make the vertices from different pieces in the pattern takes a lot of time and effort to connect manually. That's why I'm making a tool that aligns the vertices to make a clean sew, based in the vertex data extracted from the XML file from Marvelous Designer.

Development

Last update: 09/04/23 I created a curve for each edge to work like a "live surface", making all the vertices moving inside the curve range. Also I'll take one day of the week to clean up the code and organice the files into directories.

Initial Concept

Untitled (4) Untitled (9) Untitled (7) Untitled (8)

TO DO

  • Snap vertices to the edge
  • Make vertex alignment functionality
  • Save / Load pattern data
  • Previs outfit
  • Convert MD vertex data to a more handy variable

If you are interested in the tool, want to collaborate or have any advice or criticism, don't hesitate to comment :)