Name | Type | Description | Notes |
---|---|---|---|
Key | Pointer to string | The key of the custom role | [optional] |
Name | Pointer to string | The name of the custom role | [optional] |
Projects | Pointer to TeamProjects | [optional] | |
AppliedOn | Pointer to int64 | [optional] |
func NewTeamCustomRole() *TeamCustomRole
NewTeamCustomRole instantiates a new TeamCustomRole object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewTeamCustomRoleWithDefaults() *TeamCustomRole
NewTeamCustomRoleWithDefaults instantiates a new TeamCustomRole object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *TeamCustomRole) GetKey() string
GetKey returns the Key field if non-nil, zero value otherwise.
func (o *TeamCustomRole) GetKeyOk() (*string, bool)
GetKeyOk returns a tuple with the Key field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *TeamCustomRole) SetKey(v string)
SetKey sets Key field to given value.
func (o *TeamCustomRole) HasKey() bool
HasKey returns a boolean if a field has been set.
func (o *TeamCustomRole) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *TeamCustomRole) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *TeamCustomRole) SetName(v string)
SetName sets Name field to given value.
func (o *TeamCustomRole) HasName() bool
HasName returns a boolean if a field has been set.
func (o *TeamCustomRole) GetProjects() TeamProjects
GetProjects returns the Projects field if non-nil, zero value otherwise.
func (o *TeamCustomRole) GetProjectsOk() (*TeamProjects, bool)
GetProjectsOk returns a tuple with the Projects field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *TeamCustomRole) SetProjects(v TeamProjects)
SetProjects sets Projects field to given value.
func (o *TeamCustomRole) HasProjects() bool
HasProjects returns a boolean if a field has been set.
func (o *TeamCustomRole) GetAppliedOn() int64
GetAppliedOn returns the AppliedOn field if non-nil, zero value otherwise.
func (o *TeamCustomRole) GetAppliedOnOk() (*int64, bool)
GetAppliedOnOk returns a tuple with the AppliedOn field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *TeamCustomRole) SetAppliedOn(v int64)
SetAppliedOn sets AppliedOn field to given value.
func (o *TeamCustomRole) HasAppliedOn() bool
HasAppliedOn returns a boolean if a field has been set.