-
Notifications
You must be signed in to change notification settings - Fork 2
/
ui_View3dWindow.h
164 lines (131 loc) · 6.26 KB
/
ui_View3dWindow.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
/********************************************************************************
** Form generated from reading UI file 'View3dWindow.ui'
**
** Created: Tue May 3 14:16:33 2011
** by: Qt User Interface Compiler version 4.7.2
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/
#ifndef UI_VIEW3DWINDOW_H
#define UI_VIEW3DWINDOW_H
#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QCheckBox>
#include <QtGui/QFrame>
#include <QtGui/QHBoxLayout>
#include <QtGui/QHeaderView>
#include <QtGui/QMainWindow>
#include <QtGui/QMenu>
#include <QtGui/QMenuBar>
#include <QtGui/QPushButton>
#include <QtGui/QSpacerItem>
#include <QtGui/QStatusBar>
#include <QtGui/QVBoxLayout>
#include <QtGui/QWidget>
#include <ntk/mesh/mesh_viewer.h>
QT_BEGIN_NAMESPACE
class Ui_View3DWindow
{
public:
QWidget *centralwidget;
QVBoxLayout *verticalLayout;
QFrame *frame;
QHBoxLayout *horizontalLayout;
QCheckBox *colorMappingCheckBox;
QPushButton *saveMeshPushButton;
QPushButton *pointCloudPushButton;
QPushButton *surfelsPushButton;
QPushButton *trianglePushButton;
QSpacerItem *horizontalSpacer;
QPushButton *resetCamera;
QFrame *frame_2;
QHBoxLayout *horizontalLayout_2;
ntk::MeshViewer *mesh_view;
QMenuBar *menubar;
QMenu *menu_File;
QStatusBar *statusbar;
void setupUi(QMainWindow *View3DWindow)
{
if (View3DWindow->objectName().isEmpty())
View3DWindow->setObjectName(QString::fromUtf8("View3DWindow"));
View3DWindow->resize(913, 600);
centralwidget = new QWidget(View3DWindow);
centralwidget->setObjectName(QString::fromUtf8("centralwidget"));
verticalLayout = new QVBoxLayout(centralwidget);
verticalLayout->setObjectName(QString::fromUtf8("verticalLayout"));
frame = new QFrame(centralwidget);
frame->setObjectName(QString::fromUtf8("frame"));
QSizePolicy sizePolicy(QSizePolicy::Preferred, QSizePolicy::Fixed);
sizePolicy.setHorizontalStretch(0);
sizePolicy.setVerticalStretch(0);
sizePolicy.setHeightForWidth(frame->sizePolicy().hasHeightForWidth());
frame->setSizePolicy(sizePolicy);
frame->setFrameShape(QFrame::StyledPanel);
frame->setFrameShadow(QFrame::Raised);
horizontalLayout = new QHBoxLayout(frame);
horizontalLayout->setObjectName(QString::fromUtf8("horizontalLayout"));
colorMappingCheckBox = new QCheckBox(frame);
colorMappingCheckBox->setObjectName(QString::fromUtf8("colorMappingCheckBox"));
colorMappingCheckBox->setChecked(true);
horizontalLayout->addWidget(colorMappingCheckBox);
saveMeshPushButton = new QPushButton(frame);
saveMeshPushButton->setObjectName(QString::fromUtf8("saveMeshPushButton"));
horizontalLayout->addWidget(saveMeshPushButton);
pointCloudPushButton = new QPushButton(frame);
pointCloudPushButton->setObjectName(QString::fromUtf8("pointCloudPushButton"));
horizontalLayout->addWidget(pointCloudPushButton);
surfelsPushButton = new QPushButton(frame);
surfelsPushButton->setObjectName(QString::fromUtf8("surfelsPushButton"));
horizontalLayout->addWidget(surfelsPushButton);
trianglePushButton = new QPushButton(frame);
trianglePushButton->setObjectName(QString::fromUtf8("trianglePushButton"));
horizontalLayout->addWidget(trianglePushButton);
horizontalSpacer = new QSpacerItem(40, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
horizontalLayout->addItem(horizontalSpacer);
resetCamera = new QPushButton(frame);
resetCamera->setObjectName(QString::fromUtf8("resetCamera"));
horizontalLayout->addWidget(resetCamera);
verticalLayout->addWidget(frame);
frame_2 = new QFrame(centralwidget);
frame_2->setObjectName(QString::fromUtf8("frame_2"));
frame_2->setFrameShape(QFrame::StyledPanel);
frame_2->setFrameShadow(QFrame::Raised);
horizontalLayout_2 = new QHBoxLayout(frame_2);
horizontalLayout_2->setObjectName(QString::fromUtf8("horizontalLayout_2"));
mesh_view = new ntk::MeshViewer(frame_2);
mesh_view->setObjectName(QString::fromUtf8("mesh_view"));
horizontalLayout_2->addWidget(mesh_view);
verticalLayout->addWidget(frame_2);
View3DWindow->setCentralWidget(centralwidget);
menubar = new QMenuBar(View3DWindow);
menubar->setObjectName(QString::fromUtf8("menubar"));
menubar->setGeometry(QRect(0, 0, 913, 21));
menu_File = new QMenu(menubar);
menu_File->setObjectName(QString::fromUtf8("menu_File"));
View3DWindow->setMenuBar(menubar);
statusbar = new QStatusBar(View3DWindow);
statusbar->setObjectName(QString::fromUtf8("statusbar"));
View3DWindow->setStatusBar(statusbar);
menubar->addAction(menu_File->menuAction());
retranslateUi(View3DWindow);
QMetaObject::connectSlotsByName(View3DWindow);
} // setupUi
void retranslateUi(QMainWindow *View3DWindow)
{
View3DWindow->setWindowTitle(QApplication::translate("View3DWindow", "3D View", 0, QApplication::UnicodeUTF8));
colorMappingCheckBox->setText(QApplication::translate("View3DWindow", "Color", 0, QApplication::UnicodeUTF8));
saveMeshPushButton->setText(QApplication::translate("View3DWindow", "SaveMesh", 0, QApplication::UnicodeUTF8));
pointCloudPushButton->setText(QApplication::translate("View3DWindow", "PointCloud", 0, QApplication::UnicodeUTF8));
surfelsPushButton->setText(QApplication::translate("View3DWindow", "Surfels", 0, QApplication::UnicodeUTF8));
trianglePushButton->setText(QApplication::translate("View3DWindow", "Triangles", 0, QApplication::UnicodeUTF8));
resetCamera->setText(QApplication::translate("View3DWindow", "Reset camera", 0, QApplication::UnicodeUTF8));
menu_File->setTitle(QApplication::translate("View3DWindow", "&File", 0, QApplication::UnicodeUTF8));
} // retranslateUi
};
namespace Ui {
class View3DWindow: public Ui_View3DWindow {};
} // namespace Ui
QT_END_NAMESPACE
#endif // UI_VIEW3DWINDOW_H