-
Notifications
You must be signed in to change notification settings - Fork 24
/
session.go
909 lines (799 loc) · 23.2 KB
/
session.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
package yamux
import (
"bufio"
"context"
"fmt"
"io"
"log"
"math"
"net"
"os"
"runtime/debug"
"strings"
"sync"
"sync/atomic"
"time"
pool "github.com/libp2p/go-buffer-pool"
)
// The MemoryManager allows management of memory allocations.
// Memory is allocated:
// 1. When opening / accepting a new stream. This uses the highest priority.
// 2. When trying to increase the stream receive window. This uses a lower priority.
// This is a subset of the libp2p's resource manager ResourceScopeSpan interface.
type MemoryManager interface {
ReserveMemory(size int, prio uint8) error
// ReleaseMemory explicitly releases memory previously reserved with ReserveMemory
ReleaseMemory(size int)
// Done ends the span and releases associated resources.
Done()
}
type nullMemoryManagerImpl struct{}
func (n nullMemoryManagerImpl) ReserveMemory(size int, prio uint8) error { return nil }
func (n nullMemoryManagerImpl) ReleaseMemory(size int) {}
func (n nullMemoryManagerImpl) Done() {}
var nullMemoryManager = &nullMemoryManagerImpl{}
// Session is used to wrap a reliable ordered connection and to
// multiplex it into multiple streams.
type Session struct {
rtt int64 // to be accessed atomically, in nanoseconds
// remoteGoAway indicates the remote side does
// not want futher connections. Must be first for alignment.
remoteGoAway int32
// localGoAway indicates that we should stop
// accepting futher connections. Must be first for alignment.
localGoAway int32
// nextStreamID is the next stream we should
// send. This depends if we are a client/server.
nextStreamID uint32
// config holds our configuration
config *Config
// logger is used for our logs
logger *log.Logger
// conn is the underlying connection
conn net.Conn
// reader is a buffered reader
reader io.Reader
newMemoryManager func() (MemoryManager, error)
// pings is used to track inflight pings
pingLock sync.Mutex
pingID uint32
activePing *ping
// streams maps a stream id to a stream, and inflight has an entry
// for any outgoing stream that has not yet been established. Both are
// protected by streamLock.
numIncomingStreams uint32
streams map[uint32]*Stream
inflight map[uint32]struct{}
streamLock sync.Mutex
// synCh acts like a semaphore. It is sized to the AcceptBacklog which
// is assumed to be symmetric between the client and server. This allows
// the client to avoid exceeding the backlog and instead blocks the open.
synCh chan struct{}
// acceptCh is used to pass ready streams to the client
acceptCh chan *Stream
// sendCh is used to send messages
sendCh chan []byte
// pingCh and pingCh are used to send pings and pongs
pongCh, pingCh chan uint32
// recvDoneCh is closed when recv() exits to avoid a race
// between stream registration and stream shutdown
recvDoneCh chan struct{}
// sendDoneCh is closed when send() exits to avoid a race
// between returning from a Stream.Write and exiting from the send loop
// (which may be reading a buffer on-load-from Stream.Write).
sendDoneCh chan struct{}
// client is true if we're the client and our stream IDs should be odd.
client bool
// shutdown is used to safely close a session
shutdown bool
shutdownErr error
shutdownCh chan struct{}
shutdownLock sync.Mutex
// keepaliveTimer is a periodic timer for keepalive messages. It's nil
// when keepalives are disabled.
keepaliveLock sync.Mutex
keepaliveTimer *time.Timer
keepaliveActive bool
}
// newSession is used to construct a new session
func newSession(config *Config, conn net.Conn, client bool, readBuf int, newMemoryManager func() (MemoryManager, error)) *Session {
var reader io.Reader = conn
if readBuf > 0 {
reader = bufio.NewReaderSize(reader, readBuf)
}
if newMemoryManager == nil {
newMemoryManager = func() (MemoryManager, error) { return nullMemoryManager, nil }
}
s := &Session{
config: config,
client: client,
logger: log.New(config.LogOutput, "", log.LstdFlags),
conn: conn,
reader: reader,
streams: make(map[uint32]*Stream),
inflight: make(map[uint32]struct{}),
synCh: make(chan struct{}, config.AcceptBacklog),
acceptCh: make(chan *Stream, config.AcceptBacklog),
sendCh: make(chan []byte, 64),
pongCh: make(chan uint32, config.PingBacklog),
pingCh: make(chan uint32),
recvDoneCh: make(chan struct{}),
sendDoneCh: make(chan struct{}),
shutdownCh: make(chan struct{}),
newMemoryManager: newMemoryManager,
}
if client {
s.nextStreamID = 1
} else {
s.nextStreamID = 2
}
if config.EnableKeepAlive {
s.startKeepalive()
}
go s.recv()
go s.send()
go s.startMeasureRTT()
return s
}
// IsClosed does a safe check to see if we have shutdown
func (s *Session) IsClosed() bool {
select {
case <-s.shutdownCh:
return true
default:
return false
}
}
// CloseChan returns a read-only channel which is closed as
// soon as the session is closed.
func (s *Session) CloseChan() <-chan struct{} {
return s.shutdownCh
}
// NumStreams returns the number of currently open streams
func (s *Session) NumStreams() int {
s.streamLock.Lock()
num := len(s.streams)
s.streamLock.Unlock()
return num
}
// Open is used to create a new stream as a net.Conn
func (s *Session) Open(ctx context.Context) (net.Conn, error) {
conn, err := s.OpenStream(ctx)
if err != nil {
return nil, err
}
return conn, nil
}
// OpenStream is used to create a new stream
func (s *Session) OpenStream(ctx context.Context) (*Stream, error) {
if s.IsClosed() {
return nil, s.shutdownErr
}
if atomic.LoadInt32(&s.remoteGoAway) == 1 {
return nil, ErrRemoteGoAway
}
// Block if we have too many inflight SYNs
select {
case s.synCh <- struct{}{}:
case <-ctx.Done():
return nil, ctx.Err()
case <-s.shutdownCh:
return nil, s.shutdownErr
}
span, err := s.newMemoryManager()
if err != nil {
return nil, fmt.Errorf("failed to create resource scope span: %w", err)
}
if err := span.ReserveMemory(initialStreamWindow, 255); err != nil {
return nil, err
}
GET_ID:
// Get an ID, and check for stream exhaustion
id := atomic.LoadUint32(&s.nextStreamID)
if id >= math.MaxUint32-1 {
span.Done()
return nil, ErrStreamsExhausted
}
if !atomic.CompareAndSwapUint32(&s.nextStreamID, id, id+2) {
goto GET_ID
}
// Register the stream
stream := newStream(s, id, streamInit, initialStreamWindow, span)
s.streamLock.Lock()
s.streams[id] = stream
s.inflight[id] = struct{}{}
s.streamLock.Unlock()
// Send the window update to create
if err := stream.sendWindowUpdate(ctx.Done()); err != nil {
defer span.Done()
select {
case <-s.synCh:
default:
s.logger.Printf("[ERR] yamux: aborted stream open without inflight syn semaphore")
}
return nil, err
}
return stream, nil
}
// Accept is used to block until the next available stream
// is ready to be accepted.
func (s *Session) Accept() (net.Conn, error) {
conn, err := s.AcceptStream()
if err != nil {
return nil, err
}
return conn, err
}
// AcceptStream is used to block until the next available stream
// is ready to be accepted.
func (s *Session) AcceptStream() (*Stream, error) {
for {
select {
case stream := <-s.acceptCh:
if err := stream.sendWindowUpdate(nil); err != nil {
// don't return accept errors.
s.logger.Printf("[WARN] error sending window update before accepting: %s", err)
continue
}
return stream, nil
case <-s.shutdownCh:
return nil, s.shutdownErr
}
}
}
// Close is used to close the session and all streams.
// Attempts to send a GoAway before closing the connection.
func (s *Session) Close() error {
s.shutdownLock.Lock()
defer s.shutdownLock.Unlock()
if s.shutdown {
return nil
}
s.shutdown = true
if s.shutdownErr == nil {
s.shutdownErr = ErrSessionShutdown
}
close(s.shutdownCh)
s.conn.Close()
s.stopKeepalive()
<-s.recvDoneCh
<-s.sendDoneCh
s.streamLock.Lock()
defer s.streamLock.Unlock()
for id, stream := range s.streams {
stream.forceClose()
delete(s.streams, id)
stream.memorySpan.Done()
}
return nil
}
// exitErr is used to handle an error that is causing the
// session to terminate.
func (s *Session) exitErr(err error) {
s.shutdownLock.Lock()
if s.shutdownErr == nil {
s.shutdownErr = err
}
s.shutdownLock.Unlock()
s.Close()
}
// GoAway can be used to prevent accepting further
// connections. It does not close the underlying conn.
func (s *Session) GoAway() error {
return s.sendMsg(s.goAway(goAwayNormal), nil, nil)
}
// goAway is used to send a goAway message
func (s *Session) goAway(reason uint32) header {
atomic.SwapInt32(&s.localGoAway, 1)
hdr := encode(typeGoAway, 0, 0, reason)
return hdr
}
func (s *Session) measureRTT() {
rtt, err := s.Ping()
if err != nil {
return
}
if !atomic.CompareAndSwapInt64(&s.rtt, 0, rtt.Nanoseconds()) {
prev := atomic.LoadInt64(&s.rtt)
smoothedRTT := prev/2 + rtt.Nanoseconds()/2
atomic.StoreInt64(&s.rtt, smoothedRTT)
}
}
func (s *Session) startMeasureRTT() {
s.measureRTT()
t := time.NewTicker(s.config.MeasureRTTInterval)
defer t.Stop()
for {
select {
case <-s.CloseChan():
return
case <-t.C:
s.measureRTT()
}
}
}
// 0 if we don't yet have a measurement
func (s *Session) getRTT() time.Duration {
return time.Duration(atomic.LoadInt64(&s.rtt))
}
// Ping is used to measure the RTT response time
func (s *Session) Ping() (dur time.Duration, err error) {
// Prepare a ping.
s.pingLock.Lock()
// If there's an active ping, jump on the bandwagon.
if activePing := s.activePing; activePing != nil {
s.pingLock.Unlock()
return activePing.wait()
}
// Ok, our job to send the ping.
activePing := newPing(s.pingID)
s.pingID++
s.activePing = activePing
s.pingLock.Unlock()
defer func() {
// complete ping promise
activePing.finish(dur, err)
// Unset it.
s.pingLock.Lock()
s.activePing = nil
s.pingLock.Unlock()
}()
// Send the ping request, waiting at most one connection write timeout
// to flush it.
timer := time.NewTimer(s.config.ConnectionWriteTimeout)
defer timer.Stop()
select {
case s.pingCh <- activePing.id:
case <-timer.C:
return 0, ErrTimeout
case <-s.shutdownCh:
return 0, s.shutdownErr
}
// The "time" starts once we've actually sent the ping. Otherwise, we'll
// measure the time it takes to flush the queue as well.
start := time.Now()
// Wait for a response, again waiting at most one write timeout.
if !timer.Stop() {
<-timer.C
}
timer.Reset(s.config.ConnectionWriteTimeout)
select {
case <-activePing.pingResponse:
case <-timer.C:
return 0, ErrTimeout
case <-s.shutdownCh:
return 0, s.shutdownErr
}
// Compute the RTT
return time.Since(start), nil
}
// startKeepalive starts the keepalive process.
func (s *Session) startKeepalive() {
s.keepaliveLock.Lock()
defer s.keepaliveLock.Unlock()
s.keepaliveTimer = time.AfterFunc(s.config.KeepAliveInterval, func() {
s.keepaliveLock.Lock()
if s.keepaliveTimer == nil || s.keepaliveActive {
// keepalives have been stopped or a keepalive is active.
s.keepaliveLock.Unlock()
return
}
s.keepaliveActive = true
s.keepaliveLock.Unlock()
_, err := s.Ping()
s.keepaliveLock.Lock()
s.keepaliveActive = false
if s.keepaliveTimer != nil {
s.keepaliveTimer.Reset(s.config.KeepAliveInterval)
}
s.keepaliveLock.Unlock()
if err != nil {
s.logger.Printf("[ERR] yamux: keepalive failed: %v", err)
s.exitErr(ErrKeepAliveTimeout)
}
})
}
// stopKeepalive stops the keepalive process.
func (s *Session) stopKeepalive() {
s.keepaliveLock.Lock()
defer s.keepaliveLock.Unlock()
if s.keepaliveTimer != nil {
s.keepaliveTimer.Stop()
s.keepaliveTimer = nil
}
}
func (s *Session) extendKeepalive() {
s.keepaliveLock.Lock()
if s.keepaliveTimer != nil && !s.keepaliveActive {
// Don't stop the timer and drain the channel. This is an
// AfterFunc, not a normal timer, and any attempts to drain the
// channel will block forever.
//
// Go will stop the timer for us internally anyways. The docs
// say one must stop the timer before calling reset but that's
// to ensure that the timer doesn't end up firing immediately
// after calling Reset.
s.keepaliveTimer.Reset(s.config.KeepAliveInterval)
}
s.keepaliveLock.Unlock()
}
// send sends the header and body.
func (s *Session) sendMsg(hdr header, body []byte, deadline <-chan struct{}) error {
select {
case <-s.shutdownCh:
return s.shutdownErr
default:
}
select {
case <-deadline:
return ErrTimeout
default:
}
// duplicate as we're sending this async.
buf := pool.Get(headerSize + len(body))
copy(buf[:headerSize], hdr[:])
copy(buf[headerSize:], body)
select {
case <-s.shutdownCh:
pool.Put(buf)
return s.shutdownErr
case s.sendCh <- buf:
return nil
case <-deadline:
pool.Put(buf)
return ErrTimeout
}
}
// send is a long running goroutine that sends data
func (s *Session) send() {
if err := s.sendLoop(); err != nil {
s.exitErr(err)
}
}
func (s *Session) sendLoop() (err error) {
defer func() {
if rerr := recover(); rerr != nil {
fmt.Fprintf(os.Stderr, "caught panic: %s\n%s\n", rerr, debug.Stack())
err = fmt.Errorf("panic in yamux send loop: %s", rerr)
}
}()
defer close(s.sendDoneCh)
// Extend the write deadline if we've passed the halfway point. This can
// be expensive so this ensures we only have to do this once every
// ConnectionWriteTimeout/2 (usually 5s).
var lastWriteDeadline time.Time
extendWriteDeadline := func() error {
now := time.Now()
// If over half of the deadline has elapsed, extend it.
if now.Add(s.config.ConnectionWriteTimeout / 2).After(lastWriteDeadline) {
lastWriteDeadline = now.Add(s.config.ConnectionWriteTimeout)
return s.conn.SetWriteDeadline(lastWriteDeadline)
}
return nil
}
writer := s.conn
// FIXME: https://github.com/libp2p/go-libp2p/issues/644
// Write coalescing is disabled for now.
// writer := pool.Writer{W: s.conn}
// var writeTimeout *time.Timer
// var writeTimeoutCh <-chan time.Time
// if s.config.WriteCoalesceDelay > 0 {
// writeTimeout = time.NewTimer(s.config.WriteCoalesceDelay)
// defer writeTimeout.Stop()
// writeTimeoutCh = writeTimeout.C
// } else {
// ch := make(chan time.Time)
// close(ch)
// writeTimeoutCh = ch
// }
for {
// yield after processing the last message, if we've shutdown.
// s.sendCh is a buffered channel and Go doesn't guarantee select order.
select {
case <-s.shutdownCh:
return nil
default:
}
var buf []byte
// Make sure to send any pings & pongs first so they don't get stuck behind writes.
select {
case pingID := <-s.pingCh:
buf = pool.Get(headerSize)
hdr := encode(typePing, flagSYN, 0, pingID)
copy(buf, hdr[:])
case pingID := <-s.pongCh:
buf = pool.Get(headerSize)
hdr := encode(typePing, flagACK, 0, pingID)
copy(buf, hdr[:])
default:
// Then send normal data.
select {
case buf = <-s.sendCh:
case pingID := <-s.pingCh:
buf = pool.Get(headerSize)
hdr := encode(typePing, flagSYN, 0, pingID)
copy(buf, hdr[:])
case pingID := <-s.pongCh:
buf = pool.Get(headerSize)
hdr := encode(typePing, flagACK, 0, pingID)
copy(buf, hdr[:])
case <-s.shutdownCh:
return nil
// default:
// select {
// case buf = <-s.sendCh:
// case <-s.shutdownCh:
// return nil
// case <-writeTimeoutCh:
// if err := writer.Flush(); err != nil {
// if os.IsTimeout(err) {
// err = ErrConnectionWriteTimeout
// }
// return err
// }
// select {
// case buf = <-s.sendCh:
// case <-s.shutdownCh:
// return nil
// }
// if writeTimeout != nil {
// writeTimeout.Reset(s.config.WriteCoalesceDelay)
// }
// }
}
}
if err := extendWriteDeadline(); err != nil {
pool.Put(buf)
return err
}
_, err := writer.Write(buf)
pool.Put(buf)
if err != nil {
if os.IsTimeout(err) {
err = ErrConnectionWriteTimeout
}
return err
}
}
}
// recv is a long running goroutine that accepts new data
func (s *Session) recv() {
if err := s.recvLoop(); err != nil {
s.exitErr(err)
}
}
// Ensure that the index of the handler (typeData/typeWindowUpdate/etc) matches the message type
var (
handlers = []func(*Session, header) error{
typeData: (*Session).handleStreamMessage,
typeWindowUpdate: (*Session).handleStreamMessage,
typePing: (*Session).handlePing,
typeGoAway: (*Session).handleGoAway,
}
)
// recvLoop continues to receive data until a fatal error is encountered
func (s *Session) recvLoop() (err error) {
defer func() {
if rerr := recover(); rerr != nil {
fmt.Fprintf(os.Stderr, "caught panic: %s\n%s\n", rerr, debug.Stack())
err = fmt.Errorf("panic in yamux receive loop: %s", rerr)
}
}()
defer close(s.recvDoneCh)
var hdr header
for {
// fmt.Printf("ReadFull from %#v\n", s.reader)
// Read the header
if _, err := io.ReadFull(s.reader, hdr[:]); err != nil {
if err != io.EOF && !strings.Contains(err.Error(), "closed") && !strings.Contains(err.Error(), "reset by peer") {
s.logger.Printf("[ERR] yamux: Failed to read header: %v", err)
}
return err
}
// Reset the keepalive timer every time we receive data.
// There's no reason to keepalive if we're active. Worse, if the
// peer is busy sending us stuff, the pong might get stuck
// behind a bunch of data.
s.extendKeepalive()
// Verify the version
if hdr.Version() != protoVersion {
s.logger.Printf("[ERR] yamux: Invalid protocol version: %d", hdr.Version())
return ErrInvalidVersion
}
mt := hdr.MsgType()
if mt < typeData || mt > typeGoAway {
return ErrInvalidMsgType
}
if err := handlers[mt](s, hdr); err != nil {
return err
}
}
}
// handleStreamMessage handles either a data or window update frame
func (s *Session) handleStreamMessage(hdr header) error {
// Check for a new stream creation
id := hdr.StreamID()
flags := hdr.Flags()
if flags&flagSYN == flagSYN {
if err := s.incomingStream(id); err != nil {
return err
}
}
// Get the stream
s.streamLock.Lock()
stream := s.streams[id]
s.streamLock.Unlock()
// If we do not have a stream, likely we sent a RST and/or closed the stream for reading.
if stream == nil {
// Drain any data on the wire
if hdr.MsgType() == typeData && hdr.Length() > 0 {
if _, err := io.CopyN(io.Discard, s.reader, int64(hdr.Length())); err != nil {
return nil
}
}
return nil
}
// Check if this is a window update
if hdr.MsgType() == typeWindowUpdate {
stream.incrSendWindow(hdr, flags)
return nil
}
// Read the new data
if err := stream.readData(hdr, flags, s.reader); err != nil {
if sendErr := s.sendMsg(s.goAway(goAwayProtoErr), nil, nil); sendErr != nil {
s.logger.Printf("[WARN] yamux: failed to send go away: %v", sendErr)
}
return err
}
return nil
}
// handlePing is invoked for a typePing frame
func (s *Session) handlePing(hdr header) error {
flags := hdr.Flags()
pingID := hdr.Length()
// Check if this is a query, respond back in a separate context so we
// don't interfere with the receiving thread blocking for the write.
if flags&flagSYN == flagSYN {
select {
case s.pongCh <- pingID:
default:
s.logger.Printf("[WARN] yamux: dropped ping reply")
}
return nil
}
// Handle a response
s.pingLock.Lock()
// If we have an active ping, and this is a response to that active
// ping, complete the ping.
if s.activePing != nil && s.activePing.id == pingID {
// Don't assume that the peer won't send multiple responses for
// the same ping.
select {
case s.activePing.pingResponse <- struct{}{}:
default:
}
}
s.pingLock.Unlock()
return nil
}
// handleGoAway is invokde for a typeGoAway frame
func (s *Session) handleGoAway(hdr header) error {
code := hdr.Length()
switch code {
case goAwayNormal:
atomic.SwapInt32(&s.remoteGoAway, 1)
case goAwayProtoErr:
s.logger.Printf("[ERR] yamux: received protocol error go away")
return fmt.Errorf("yamux protocol error")
case goAwayInternalErr:
s.logger.Printf("[ERR] yamux: received internal error go away")
return fmt.Errorf("remote yamux internal error")
default:
s.logger.Printf("[ERR] yamux: received unexpected go away")
return fmt.Errorf("unexpected go away received")
}
return nil
}
// incomingStream is used to create a new incoming stream
func (s *Session) incomingStream(id uint32) error {
if s.client != (id%2 == 0) {
s.logger.Printf("[ERR] yamux: both endpoints are clients")
return fmt.Errorf("both yamux endpoints are clients")
}
// Reject immediately if we are doing a go away
if atomic.LoadInt32(&s.localGoAway) == 1 {
hdr := encode(typeWindowUpdate, flagRST, id, 0)
return s.sendMsg(hdr, nil, nil)
}
// Allocate a new stream
span, err := s.newMemoryManager()
if err != nil {
return fmt.Errorf("failed to create resource span: %w", err)
}
if err := span.ReserveMemory(initialStreamWindow, 255); err != nil {
return err
}
stream := newStream(s, id, streamSYNReceived, initialStreamWindow, span)
s.streamLock.Lock()
defer s.streamLock.Unlock()
// Check if stream already exists
if _, ok := s.streams[id]; ok {
s.logger.Printf("[ERR] yamux: duplicate stream declared")
if sendErr := s.sendMsg(s.goAway(goAwayProtoErr), nil, nil); sendErr != nil {
s.logger.Printf("[WARN] yamux: failed to send go away: %v", sendErr)
}
span.Done()
return ErrDuplicateStream
}
if s.numIncomingStreams >= s.config.MaxIncomingStreams {
// too many active streams at the same time
s.logger.Printf("[WARN] yamux: MaxIncomingStreams exceeded, forcing stream reset")
defer span.Done()
hdr := encode(typeWindowUpdate, flagRST, id, 0)
return s.sendMsg(hdr, nil, nil)
}
s.numIncomingStreams++
// Register the stream
s.streams[id] = stream
// Check if we've exceeded the backlog
select {
case s.acceptCh <- stream:
return nil
default:
// Backlog exceeded! RST the stream
defer span.Done()
s.logger.Printf("[WARN] yamux: backlog exceeded, forcing stream reset")
s.deleteStream(id)
hdr := encode(typeWindowUpdate, flagRST, id, 0)
return s.sendMsg(hdr, nil, nil)
}
}
// closeStream is used to close a stream once both sides have
// issued a close. If there was an in-flight SYN and the stream
// was not yet established, then this will give the credit back.
func (s *Session) closeStream(id uint32) {
s.streamLock.Lock()
defer s.streamLock.Unlock()
if _, ok := s.inflight[id]; ok {
select {
case <-s.synCh:
default:
s.logger.Printf("[ERR] yamux: SYN tracking out of sync")
}
delete(s.inflight, id)
}
s.deleteStream(id)
}
func (s *Session) deleteStream(id uint32) {
str, ok := s.streams[id]
if !ok {
return
}
if s.client == (id%2 == 0) {
if s.numIncomingStreams == 0 {
s.logger.Printf("[ERR] yamux: numIncomingStreams underflow")
// prevent the creation of any new streams
s.numIncomingStreams = math.MaxUint32
} else {
s.numIncomingStreams--
}
}
delete(s.streams, id)
str.memorySpan.Done()
}
// establishStream is used to mark a stream that was in the
// SYN Sent state as established.
func (s *Session) establishStream(id uint32) {
s.streamLock.Lock()
if _, ok := s.inflight[id]; ok {
delete(s.inflight, id)
} else {
s.logger.Printf("[ERR] yamux: established stream without inflight SYN (no tracking entry)")
}
select {
case <-s.synCh:
default:
s.logger.Printf("[ERR] yamux: established stream without inflight SYN (didn't have semaphore)")
}
s.streamLock.Unlock()
}