Kinectron is a node-based library that broadcasts Kinect2 data over a peer connection. It builds on the Node Kinect2 and PeerJS libraries.
Kinectron has two components--an electron application to broadcast Kinect2 data over a peer connection, and a client-side API to request and receive Kinect2 data over a peer connection.
- Kinectron documentation.
- Kinectron examples in p5 alpha editor
- Intro to Kinect and Kinectron by Dan O'Sullivan
- Track issues at https://github.com/kinectron/kinectron/issues
- See CONTRIBUTE.md for how to contribute to development