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Malcolm edited this page Feb 5, 2019 · 11 revisions

Alarm functions are used for timed events within game. Alarms in the SimplexEngine are based on how many frames to wait based on what was given them (The SimplexEngine runs on 60fps). SimplexEngine, currently has 16 implemented alarm events, however due to SimplexEngine being open sourced, people can make more alarms.

Alarm functions

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