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index.html
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index.html
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<!DOCTYPE HTML>
<html>
<head>
<title>Flappy Dragon!</title>
<meta charset="UTF-8" />
<!-- Libraries declared here -->
<script src="mraid.js"></script>
<script src="scripts/lib/phaser.min.js"></script>
<script src="scripts/lib/CNEventer.js"></script>
<!-- States declared here -->
<script src="scripts/states/Boot.js"></script>
<script src="scripts/states/FlappyDragon.js"></script>
<script src="scripts/states/Preloader.js"></script>
<script src="scripts/states/MainMenu.js"></script>
<script src="scripts/states/ScoreMenu.js"></script>
<!-- Pre-fabs declared here -->
<script src="scripts/prefabs/ADCLogo.js"></script>
<script src="scripts/prefabs/Boundary.js"></script>
<script src="scripts/prefabs/CollectableShield.js"></script>
<script src="scripts/prefabs/Fader.js"></script>
<script src="scripts/prefabs/GUIUnitTracker.js"></script>
<script src="scripts/prefabs/GUITimer.js"></script>
<script src="scripts/prefabs/LensFlare.js"></script>
<script src="scripts/prefabs/Spire.js"></script>
<script src="scripts/prefabs/Toothless.js"></script>
<!-- This will remove any default settings for any html elements so that there is no margin, padding, border, and other default settings do not interfere -->
<style type="text/css">
html, body, div, span, applet, object, iframe,
h1, h2, h3, h4, h5, h6, p, blockquote, pre,
a, abbr, acronym, address, big, cite, code,
del, dfn, em, img, ins, kbd, q, s, samp,
small, strike, strong, sub, sup, tt, var,
b, u, i, center,
dl, dt, dd, ol, ul, li,
fieldset, form, label, legend,
table, caption, tbody, tfoot, thead, tr, th, td,
article, aside, canvas, details, embed,
figure, figcaption, footer, header, hgroup,
menu, nav, output, ruby, section, summary,
time, mark, audio, video {
margin: 0;
padding: 0;
border: 0;
font-size: 100%;
font: inherit;
vertical-align: baseline;
}
body {
background: #000000;
}
</style>
</head>
<body>
<div id="gameContainer"></div>
<script type="text/javascript">
var game = new Phaser.Game(1200, 800, Phaser.CANVAS, 'gameContainer');
game.state.add('Boot', Boot);
game.state.add('FlappyDragon', FlappyDragon);
game.state.add('MainMenu', MainMenu);
game.state.add('Preloader', Preloader);
game.state.add('ScoreMenu', ScoreMenu);
game.state.start('Boot');
</script>
</body>
</html>